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  1. Many of you might not know who Kotos is but if you did you would know he was a good guy. He recently passed at his young age. He spent most of his free time on TitsRP and going to the gym. You might know him from fishing at fountain all day or having the chem barrel leaderboard however you know him I'm sure you knew how good of a person he truly was. Kotos is an older player so many of the OG's will know him he was a staff member a few times as well I just thought I'd make this post to morn the loss of one of our own. RIP Kotos He always gave us great laughs and will be missed.
    30 points
  2. For too long, we have been forced to drag click items manually into the bank. I propose that the bank system gets a new shift click feature. This could also be added to the trade system. Below is a terrible but 10/10 effective demonstration. Like = +1
    18 points
  3. Literally caught in 4k. @YeenNico If you're gonna say a child is equivalent to a dog when it comes to an accusation, then your post here and its associated comments by your own logic could be swapped for a child. Do you still want them to be treated equally? Either way you are a revolting person who should not be in this community. If you act, speak or post in a predatory way whether your predation applies to an animal or a child you can expect to be treated as such, not just in our community but in any self respecting community you might find yourself in. If you want to be a low life scum bag and direct your sexual frustration on a helpless non consenting being, imaginary or otherwise then go find your crowd because we don't tolerate that shit here. Literally go get therapy. The internet has poisoned your mind. This is not okay. This is not normal. You are damaged and you need psychological help immediately.
    16 points
  4. troll face from titsrp
    16 points
  5. Make a reaction that is a clown I feel like I would use that 10x more than the normal thumbs down you don't even need to make it subtract rep from someone.
    14 points
  6. Something is rotten in TitsRP, and it's name is Ironfish. He's (in my opinion) why everyone is leaving. He loves demotions and community removals, and for some reason the admins support it. He added a rule without making a changelog then used that rule to justify community removing someone right after. Rubik had to add the changelog after the fact. He also changed a rule while someone's report was up in order to give a staff member a strike, and then demanded the staff member's demotion on the next strike. If that right there doesn't get someone demoted idk what will. He's an icefuse cancer. Mans told me in the call the day before I was demoted that he doesn't view anyone on the staff team as his friend, he views them as subordinates. He'll deny that because it will make him look bad, but anybody that knows me would know that I'm not much of a liar. There's a reason why staff are being demoted and leaving at a crazy rate. Ironfish makes demotion votes at every possible chance. And then all of his followers support it. ^this is a gamenight type beat The only reason I'm saying anything is because I can't count how many people have reached out to me about Ironfish. I can't do nothing about the guy. Anybody that says anything about him or dislikes him seems to be ousted pretty quickly. I guarantee you that if Ironfish was removed from staff, most of the issues brought up here would be squashed. Goatnuts said something about how the smod team seems to run everything, and that is 100% what's happening. See the above picture of 7 different people with fish1 at the end of their name and tell me it ain't walter happening all over again.
    13 points
  7. Hi, old player SwaVe (DJ SwaVe) who came back from a long break from when I quit in 2019 here. I came back recently cause my friends have been playing and I genuinely have been having a good time with them on the server. I have been viewing the rules and getting adjusted to them as a lot has changed and I'm not used to a lot of them and slowly I'm getting used to all of them. However there is one issue with a rule that keeps getting me and others in trouble constantly. There are a lot of issues with the name on doors rule and it's causing multiple people to get in trouble for nonsense that can be solved and also causing staff to go out of their way to get people in trouble for it cause they're so used to this rule. Rule that I have an issue with: In order to defend a base, you must be on the front doors of the base or inside of the base before raid starts. Reasons why this rule causes so many issues (I've experienced these personally as well). If you lag out, crash, disconnect somehow someway, your props stay but your name instantly gets removed from the door. Admins will view this as "Well you don't own the door so when you reconnect you can't defend the raid." SOLUTION: Tying the door's ownership to the player's SteamID just like how DarkRP's base gamemode prop protection keeps the props in the server for a few minutes to allow the player to reconnect. This could also be fixed by creating a function off of the hook in the code when a player disconnects to view if said player owns a door and instantly assigns said door (alphabetically or whatever way) to another owner own the door instantly. Hobo bases or as they're called -- "free-standing-bases" would be heavily affected by this rule because if a group of hobos are being raided or attacked, no one can defend their base because there is no DOOR to own to defend it? POSSIBLE SOLUTION: Review the server's in-game party rules and raiding rules and possibly think of a way to allow people to defend their party members or simply make a base limit just like like Rust. Another solution that is more challenging and weirdly new for people if implemented would be (thought of by Moderator -- Sewer "Nong danCX") to create an entity that registers base members to the entity such as a flagpole or base claim system that can only hold a certain amount of people. Cause if we allow people to defend purely by party then people could have up to 10 people defending one base which would seem overpowered to some. Garage doors do NOT show names on the garage door. The reason this is such a problem is because there are some base locations that PURELY use a garage door as an entrance. I know this is an easy simple fix to put the text on the garage doors and this can easily be fixed. SOLUTION: Get off your cute asses and put god damn names on the garage doors if we're going to keep this name-on-doors shit, it's causing so many issues (only joking with the vulgar comments). Waterfall bases or other base locations that are completely allowed to the playerbase to base in but don't have doors. This causes so many issues by having a "name on door" defending rule because there is no doors on these bases and the rule "Must be behind dupe in order to defend waterfall base" is probably the dumbest rule I have ever seen to try to fix this issue. You are basically limiting a player to ONLY grinding in their base and not allowing them to leave their base because of a potential raid. You're basically telling a player to sit in their base all day and encourage grinding like a gremlin in their base instead of roaming around doing fun stuff and not being able to defend their base raid if it happens while they're out and about. POSSIBLE SOLUTION: Check the second possible solution listed above as this falls under the same issue. This thread isn't to bitch about things that bother me, just a friendly post to try to view ways we can change things that are constantly causing issues for players and also STAFF. I've never seen staff situations take so long over a rule change. This rule has caused me to sit through 30 minute sits to try to figure out what's going on.
    13 points
  8. December 9th Major Changelog [Gambling Update] Added Coinflip Added Double or Nothing Added Blackjack Added different types of slots Added a staff physgun panel to disable / enable picking up other players + props Added how to earn XP as certain jobs in the F4 menu Added a way to buy 2 more accessory slots Added CC colors to work properly and owner of CC is displayed in F4 menu Added a new CC refund system Added a Hobo and Fish pet to be caught by going through trash or fishing Added a "!dailyreward" command in case you didn't claim your reward Added a Thomas the Train grenade into the pocket of rare sweps in a lootbox Added the ability to spectate Train explosions if you spawned one Added the ability to lock inventory items by right clicking them Added a search bar to the hit menu and hits are now sorted by name Added a search bar to the party menu and players are now sorted by name Added health and armor to party members + a death icon if dead Added an update detector, shows major updates on screen with patch notes Improved the explosion effect from Thomas the Train Improved the fine modal when being fined, now shows the estimated jail time Improved cuffing detection, should feel slightly better Improved cuffing icons to be more high res Changed description of "Crime Doesn't Pay" perk to be more accurate Increased the speed in which the F4 menu opens Increased the Shipwreck Diver count from 1 -> 2 Lowered the chance of "Ahead of the Game" to proc from 20% -> 5% Lowered the chance plants have to need water. Now 3% chance per grow Made it so the Kings Portal now removes props around it Made it so the Planter Accelerator now works on up to 3 tilling plots + the zone its in Made it so the Planter Accelerator has defined visuals when picked up Made it so the "Quick Farm" talisman works on chemical nodes Made it so when you create a CC, you are immediately put onto the job + the frame closes Made it so leaderboard winners are properly logged for future events Made it so Master Pet can use all pet models Made it so the Demolitionist required 2 hours of playtime Made it so Mr Bones does not show up in the !staff list Made it so Mr Bones Boner is slightly more intuitive to use Made it so party rings are on by default Made it so when you press E on a plant that needs water, display some text on what to do Minor optimizations when rendering rainbow physguns Minor modifications to text that displays when you purchase a cc item (you will always be refunded) Removed the fadmin admin command (not used & abused) Fixed an issue where taking money out of a printer did not grant you XP Fixed an issue where the scoreboard black lines were off on some monitors Fixed an issue where players would sometimes display as an unknown job in the scoreboard Fixed minor rare issues when using potions Fixed an issue where the Dark Spirit Jar did not have a proper model in your inventory Fixed an issue when a hacker hacks the bank for a money bag Fixed an issue with fishing rod colors Fixed some spacing in Chucky's announcement text Fixed an issue where you could become the Mayor or Legacy jobs after you have died from them Fixed several pet issues Fixed a weapon exploit Fixed an issue where being stunned and dying didn't always remove the stun Fixed an issue where you could overdose on drugs and spam the kill feed Fixed the ban ip command when being ran in console Fixed a rare issue with the mayor voting menu Fixed a rare issue when being kissed / constricted Potentially fixed an issue where daily reward button wouldn't be on the bottom of the screen Potentially fixed some issues with the buddy system
    13 points
  9. This has been discussed many times but I like the idea so much I figured I'd make my own post about it. When gangs were introduced several years ago, they were valued and taken advantage much more. Which was because you didn't need to yell to defend gang members and/or their bases. This isn't the case anymore though and really the only reason to join a gang is for the perks. I think it would be an awesome idea to add a new rank called Co-Owner. Before you go boooo do realize that only the owner of the gang would be able to set this rank. With the new rank should come some new permissions yes? Such as the ability to start gang wars, and set officers. Both of these permissions are needed as the only way to get officers is of course by speaking to the owner of the gang. This is a problem because many of the times 'Owners' of gangs are banned or just quit the server. And with only Owners being of to do those two things, it leads to gangs dying more frequently, no real gang competition, and just not a whole lot of reasons not to just have a solo gang. Right now gang wars are very underutilized and everybody likes having some friendly competition.
    12 points
  10. could just make it so people get swapped to citizen model when they enter the rdm zone
    12 points
  11. exactly ass the title says add blunts and crackpipes to buy as a drug dealer or just for fun i think it would be pretty cool
    11 points
  12. This suggestion has been made time and time again but... I have been gone for about a year from TitsRP touching grass a bit more. Now I feel like growing my neckbeard back. When I say I hate the new way of basing I genuinely mean it. I'm sure a lot of you can agree with me on this. As it stands the "best way" of making money is getting a shitload of tilling plots and growing drugs, which has to be the single handed most tedious and boring thing on the planet. The next "okay way" of making money is using printers. With 3 full racks of printers I got a lump total of 3 million in almost 3 1/2 hours of basing which is just sad. With everything from the suga shop to buying raiding materials being expensive af I think it really needs to revert back to some of the old ways of making money. I propose we bring back old printer tokens (not mini) as a rare chance from t2s and from the quest shop. What this will do is incentivize people even more than ever to do quests in order to get the old style printers back. Or if you don't want to bring back the old style of printers at least buff these ones it's pitiful how little they make. Un-Nerf processors as they are just absolutely sheisty now. Bring back proc tokens as a rare drop in t2s they are already on the quest shop. Stop the goddamn shocking and make rare drops just a bit more common in them. Scrap this new shit meth cooking system that is more complicated than the female brain that also pays you less than working at Burger King part time, and bring back the Zero's meth lab 1. Or if you feel we should keep the new system of meth cooking buff that shit. If anything is complicated and tedious it's cooking meth now. To all of you here who only RP in a bootleg style void club from VRChat you probably don't need to be involved in this suggestion. Get laid
    11 points
  13. Hello I ran 1 proc and 2 printers for 1 hour and realized that printers are much better currently (yes). The printer made $268,520 darkrp in one hour. The Processor made $74,043 in the same hour. You might say "haha jewann unlucky" processors produce shipments every 300 seconds, which is five minutes. an hour has 3600 seconds in it, 3600/300 = 12 $268,520/12 = $22,376.667 per 5 minutes, or proc shipment. This means the average processor shipment would have to be $22,376.667 just to be equal with printers. Only about 5 items possible to get from processors out of the entire pool ever give this value or greater. My 1 hour processor, as an example, I know there will be some variance with processors, produced an average of $74,043/12 = $6170.25 per shipment. 22376.667/6170.25 = 3.6265 so my processor was generating money 3.6265 times slower than printers. Testing method was buying and instantly turning off printers, buying all upgrades on printers, and a rack, putting both in the rack, buying all upgrades on processor, using proc once and disregarding shipment, and turning on printers at same time to have an equal starting point, constantly collecting from "give me choice" perk processor (always picking higher value item), also shutting printers off at 70C to avoid generating money at depleted rate, and turning back on at 0C. Doing this in any more efficient manner would only create a bigger gap between printers and processors. I started at 7:40, and ended at 8:40. Funny note, printers state that they generate $2,660 per 50 seconds, but they were consistently containing $26,660 per processor shipment which suggests they make $2,660 per 60 seconds, and are making money slower than intended =D. I know ents making money at different rates is fine, but I don't think processors should be this bad. Please ask me any questions you may have Buff processors please. (printers are about 4 times better, processors would need an average shipment price of $22,376.667 to keep up)
    11 points
  14. The current blackjack is complete ass to play You win 1.5x your bet on a win, in a game that is less than a 50/50 to win Max bet is 10k, lowest is 2.5k buff it
    11 points
  15. 11 points
  16. November 26th Changelog Quality of Life Update Part 1 Added quick action buttons to your inventory Added a reworked mayor voting panel Added the ability to rename your gang Added a mega lootbox Added the Shadow Remover tool Added the laws to your C menu Added health bars to goons and other NPCs Added more descriptions of weapons and entities Added boombox logs Added more entities to be hacked Gangs level up 50% faster Restored cooking food XP Updated the Weapon Modifier job description and tips Revamped the Golden List talent Lowered most prestige item costs Made it so the drug buyer and harvest buyer are a single person Made it so the Hobo SWEP has its old sounds back Made it so completing a quest, regardless of its reward will give you XP Made it so the Quest section in the F4 menu has a button to refresh quest data Made it so staff get XP for claiming an admin call Made it so gangs can have some special characters in them Made it so the gang menu shows RP names + it's sorted + it has a search bar Made it so you can use !gang or !gangmenu Made it so non VIP users can save dupes Made it so staff using the "Get Friends" feature on the scoreboard will name their friends Made it so the Supplier and Grim Reaper are not considered weird jobs Made it so crafting more than one food will go into your inventory Made it so finding the daily dragon egg gives maxed out XP for that category Made it so raiding the bank vault gives XP Made it so raiding the bank gives you a minimum amount of money per grab ($5000) Made it so you can place an enchantment token on a weapon to enchant it Made it so the leveling UI shows the talent button always extended if you have a talent to spend Made it so when a player prestiges it says it in chat Made it so the bank guards and bank manager get rewarded when someone takes 200k out of the bank Made it so serial killers get a new disguise on death Made it so the RDM Zone gives 100 health on killing someone Improved server performance Improved harvest processor circle countdown Improved XP scaling for gangs with only 1 player online Improved Bank Terminal UI when depositing the max amount of money Improved the prestige UI Improved questing rewards Improved placement of the radial menu on most players Improved performance with food, pick up boxes, money bags Improved the kings unlocking / locking the portal Improved some UI elements with the food editor Improved the PD Bank Raid screen to be more consistent + fixed small issues Improved drug effects being wonky Changed some quest token reward amounts Changed max overall bank investment from 60 Mil -> 100 mil Changed bank investment rate from 1% every 15 min -> 5% every 15 minutes Changed Bounty Hunter earnings from 33% -> 100% Fixed an issue where you could see invalid players in your gang Fixed an issue where food was inconsistent when rejoining or relogging Fixed an issue where rerolled enchanted weapons with talents would show talents if they no longer had them Fixed an issue where food would fall when making it in the food editor Fixed an issue where you could be potentially locked if eating too much speed food Fixed an issue where the event VIP could use their inventory Fixed an issue where door alarms could crash your client Fixed an issue where you create an error when deleting an item in your inventory Fixed an issue where the Kings portal wasn't showing it being locked correctly Fixed an issue where Mr Bones had his named revealed when dying Fixed an issue where dying when under the influence of a master stalker didn't reset your screen Fixed an issue where Bank Heist Leader didn't get a backpack when dying Fixed an issue where players could keep respawning cultists crosses even if they were not cultists Fixed an issue the PD Screen would give you more than your max health Fixed an issue where blood could be lost when pricking Fixed an issue where the SL8 had a clip size of 100 rounds instead of 50 Fixed pickup boxes being effected by !nolag Fixed textscreen logs + pickupbox logs not always working Fixed not being able to update textscreens
    11 points
  17. So I'm sure some of you have heard we had a vote up regarding Haze of Dream. To keep everyone in the loop regarding this situation. Haze will not be returning to TitsRp at all. He is not allowed to appeal, either; it's time for Haze to officially find another community. Hope you guys have a good day and this information helps with any worry you had.
    10 points
  18. Gang wars... We all know what they are. And they're kind of lame right now. The winning gang getting xp is cool and all, but I feel like there come be some interesting additions made. One of my ideas was a gang war leaderboard for each month. This could be located inside of the already existing gang menu. There could be like top 3 gangs in terms of wins. And within the top 3 I think the players that put in the most dmg across all gang wars that month should be rewarded in some way like a t3. This encourages more gang wars! also it would kind of be funny to have a this months biggest loser being visible. Which would obviously be the gang with the most racked up gang war losses. good place for gang war leaderboard menu Another suggestion, is for the there to be a % chance to win a t1 or a t2 for players that have gotten atleast a few kills throughout the duration of a gang war. New players especially would appreciate this. This encourages more gang wars! Now I know that not everybody likes doing just gang wars, so heres another one. A second gang leaderboard. This leaderboard would essentially be the already existing leaderboard but for gangs. The rewards would be given out monthly. So lemme break down how it would/could work. A gang could contribute to a certain leaderboard category lets say parcels for example. Lets say Fonem as a whole in the month delivered more parcels than any other gang. The top 3 contributing players could get a t3. good place for second gang leaderboard This one I feel like a lot of people would be interested in. Farming is fun and all but does it really contribute to your gang once you hit lvl 70? of course not. Gang prestiges. Hear me out so once you hit lvl 70 in a gang its like ok Im done. Some people really got that grind in them though I think it should be rewarded with an extra talent point immediately on Gang Prestige, or at lvl 10 youd get 2, so on and so fourth. When I thought about this I was like this would just be broken right? And well, it could be I'm not going to lie. I think there should be a limit to this like prestige 5 or something. The gang talents are fine and all but once you get past the most important ones which there is like 6 or 7 of, they kind of become really niche so I dont think anybody would bitch about 5 more. good place for prestige progress bar and max prestige would be 100% completion lemme know ur thoughts
    10 points
  19. I believe that Civil Protection jobs should require a time limit of some sort, whether it be an hour or five hours spent in the server. These are some of the most egregiously abused jobs on the server by new people looking to RDA/RDM. I believe that adding a timer to these jobs would cut down on people looking to use these jobs to abuse them.
    10 points
  20. Hello i think that having a rule against body blocking should not be a thing because there is rp that can be done while body blocking (example: cops having holstered weapons blocking pd in order to weapon check). I also think that body blocking can literally just easily be dealt with in rp by warning then killing the person, no need for a rule nor sits to happen
    10 points
  21. February 3rd Changelog Moved to our new Dedicated Server! Join faster and have less lag! 199.231.233.43:27015, you will be redirected when joining the old server Added a new !help item to show your health and armor on the HUD Added weapon stats to Shop Shelves and CC Items in the CC Editor Added a new leveling xp hud Made it so when staff pickup a player with a physgun, they are now locked and can be frozen with right click Made it so staff can call sits again using command addPopup Made it so when you deny a gang war invite, you cannot be spammed with them Made it so you can see how much XP you need per level easier in the !level menu Made it so lights have a larger range before they fade out Made it so almost any weapon can be placed inside a shelf Made it so placing a weapon inside a shelf that was already being sold stacks Made it so weapon names are properly set inside of shelfs Slightly changed visuals to the HUD Optimized the Kings Cubes Optimized printers and printer racks Lots of optimizations to the server no one cares about Fixed chess bugging out when exiting a game Fixed a bug when shooting a shop with a RPG Fixed an issue where you could be kidnapped while inside of a safe zone Fixed an issue where staff sits might be rendered under something else Fixed an issue where printer racks would not have their data networked properly Fixed an issue where the gas grenade didn't have the correct owner when killing someone Fixed an issue where NPCs could be killed Fixed an issue when becoming the Baby King Fixed some melee weapons having a delay when attacking Fixed a clientside crash
    10 points
  22. Printers say they make 4095 per 50 seconds, but in reality they make 4094 per 60 which is 245,640 per hour. printer upgrades cost 3500+700+1400+2100+2800+3500+1500+2000+2000+6000+8000+10000+12000+14000+16000=85,500 (85500/4094 = 20.844) which means it takes about 21 minutes minimum to recoup the cost of just spawning a single printer. (this is no easy task for newer players, nerfing them would only increase this time, and decrease their value to newer players.) Keep in mind, new players do not even spawn with enough money to fully upgrade the new printers. this is also not taking into account the cost of the racks which anyone in a bigger base will be using, which is 2000+2500+(5000)+3000+2500+3000+5000 = 23000 each printer rack holds 8 printers, so at max efficiency, the additional cost per printer is 23,000/8 = 2875 which brings the total cost per printer to 88,375, which isn't a huge increase, but the 5000 is in parenthesis because that is a failsafe which is a recurring purchase. The other recurring purchase that must be made is batteries which is 5k per printer. this all makes the true equation for max printers money made 245,640*hours-88,375-5000*(failsafe replacements)-5000*(battery recharges) all with the risk of being raided and losing it all being always present. just to compare, the approximate equation for processors using proc tokens, 313,000*hours-1,000,000 (proc token price) - chems (between 5k and 8k each) in this context, given that processors have been the main method of making money for a very long time, I believe that printers provide the healthy alternative that we have been lacking. Printers make less money each than processors, but require more maintenance. Now, it is true that people can spawn two printers, so they can make more money overall, but it is harder to get a large amount of printers, due to what I believe is the most important force keeping printers balanced. There are no printer tokens. You can easily start the day basing with many procs if you save up proc tokens, but you can only ever start a day with 2 printers. All in all, I do not see a need for printers need to be nerfed.
    10 points
  23. Hi, I'm making this giveaway for the spirit of Christmas! I know some of you are struggling with IRL shit and can't spend any $ on the server whatsoever or some of you are just struggling in general. I'll be giving away 3 LIFETIME SUPPORTERS (Or suga dollas $70 worth). Just comment your STEAM ID, What you're doing for the upcoming holidays and Why you should deserve the rank. As it is, I'm going to do the same thing (random name generator) in order to pick the winners. Ends 12/24 @ 9 PM EST (I WILL BE STREAMING IN THE TITSRP DISCORD SO I DONT GET CALLED OUT FOR FAVORITISM.) PLEASE MAKE SURE YOURE ON WHEN I PICK OUT THE WINNERS AND DO NOT MESSAGE ME ON DISCORD PLEASE. HAPPY HOLIDAYS!! FOR WHOMEVER WINS, I WILL BE AWAY FOR THE HOLIDAYS, SO I WILL GET YOU YOUR PRIZE WHEN I COME BACK.
    10 points
  24. "You want my treasure? You can have it! I left everything I gathered together in one place. The One Tits..." -Professional Jay Walker (2020-2023)-
    9 points
  25. The max fine limit should be double to 10k since 5k isn't a lot. Although there are alot of new players that play cp that difference of 5k would mean alot and would encourage players to play cp.
    9 points
  26. Wow, I couldn't have put it any better myself, I think tier 3s definitely deserve a buff and are simply falling behind in both their content and rarity now, maybe reduce how many you can get from 1 prestige token and instead buff tier 3s as more of a reward for leaderboards / future battlepasses. Would be really cool!!
    9 points
  27. Lets throw the punchline - Terrorist need a buff Now that @HIDDEN had a heart attack we may proceed. Terrorist were pretty heavily nerfed in 2017-2018 sometime around there this nerf consisted off no more use for SBC Cannons and Talismans. I know some time after that jetpacks were also not allowed which I mean that's fair, but lets go on the other two. Talismans - 2017-2018 Talismans worked a lot different 1. There was no cap 2. Reduced size was way stronger. The fact that you can only have 3 now and the really strong ones were nerfed I feel that terrorist should be able to use them again. SBC cannon - In 2017 this was the one shot machine everyone knew and loved and was able to be inventoried and brought back out for full ammo. present day this has changed. The SBC Does a max of 150 dmg and may not be inventoried again. Why can't terrorist have access to a few cannons. It won't last forever. It won't 1 shot you if you are cop/full armor and any good player can shut it down from being a roof as terrorist don't have the luxury of being up on those. The 5 minute timer - This is a stretch but I feel like standing around for 5 minutes is just too boring, players and cops have more than enough time to sweep the playable area for terrorist (streets and sidewalks) in less than 5 minutes. I feel like lowering this to 4 maybe even 3 minutes would make the terrorist experience a little less boring. This class is really dead af and is a good source of some peak hour fun from people hunting the madmen down to getting a crew together for some legal mass murder.
    9 points
  28. April 1st Changelog Added the bird job Added the ability to favorite jobs, entities, shipments and entities in the F4 menu Added 2 new talismans Added whispering and.. a demonic voice to Mr Bones? Added new staff commands, enddarkrpvote, refreshrevolt Made it so when attacking or being attacked will revert the /size command if active Made it so weapons can do a max of 175 damage Made it so you cannot swap jobs when in combat Made it so the jetpack has new effects Made it so the spiderman gun and batman grapple properly get networked Made it so holding down the E menu on a player has a longer range before going away Made it so staff can see a players warns in the tab menu Made it so you can skip the daily reward Made it so players cannot call the Defend the Bank event while the Mayor is on grace Made it bans get properly exported when banning a steamid Made it so you can search for enchanted weapon names in the auction house Made it so expired auctions happen almost immediately when they happen Made it so crafting the Heal Bot makes 3 of them instead of 1 Made it so the Heal Bot has 1000 health and lasts for 4 minutes up from 2 Made it so crafting will put items directly into your inventory Made it so a hacker cannot unhack their own items Made it so when demoting a cop from a hack cannot become a cop for 2 minutes Made it so the player is notified when a hack fails instead of silently failing Made it so the Spawn of Hell can attack his target in spawn Made it so when a cop is dead or down, it will hide the PD Menu Made it so if you disconnect while cuffed or arrested, you will come back arrested for 5 minutes Made it so holy grenades drop all Epic+ guns from effected players Made it so taking too much of any drug will make you explode, changed up drug effects Improved networking hacked entities Optimized clothing, E menu, inventory pickups, kings land, goon health bars, taking damage Fixed an exploit where players could use unlisted blacklisted tools Fixed an exploit that can prevent you from being targeted by admin commands Fixed an issue where armor was not removed on a job swap Fixed an issue where expired supporters had their E menu and tags all messed up Fixed an issue where non chefs could potentially use the chefs stove Fixed an issue where swapping off Spawn of Hell didn't remove the material from their target Fixed an issue where spawning a train had the incorrect cereal cost on the server
    9 points
  29. BEFORE YOU READ THIS IS NOT A SHITPOST! On behalf of some current long time playing members and the people who have left the community (whether it was in a bad way or not) There is some honest issues that a lot of us see about this server's staff team. Now that being said the staff team is "alright" but there is some underlying issues that some of us has noticed and I feel I am the only one brave enough to say anything here. This post will probably get taken down by a SMOD+ because suppressing anybody who is willing to have a voice and speak up about things get shut down immediately. Let's start with the reason I left the staff team besides my military reason's. As being staff to which I thought was fun in the beginning because I enjoyed the server a lot many great memories from 2016-present. But as I soon noticed there is a clique like mentality that goes on, you are either an Assaulter or a McStubbins or your opinion means nothing. AND I MEAN NO DISRESPECT TO THE ASSAULTER'S OR MCSTUBBIN'S but I felt that if they did not think I was "cool" or joined the cliques they got going on, that my voice or opinion meant nothing at all. As staff I feel like you are a supposed to be a team but I didn't feel that at all. I have talked to some former staff member's and they agree as well (I will not give out their names). Another reason was that I felt like I was getting no help at all when I would be on, now I am fully aware that this is a voluntary and I will probably get the response of "Well you should just ask for help", but I felt that I shouldn't have to ask for help when there is other staff on but no one is taking sits but me. And all the player's would yell at me for not taking their sit's etc. when other people were fully capable. It was mentally draining and pushed me to dislike being a staff member here. Second thing I have noticed is "community suppression" it's a very broad statement I know, but what I basically mean is that if the staff does not know you they don't care which I think new member or not you should be able to speak about things and have a voice and staff should at least listen. I feel that if you have something that you need to say and say it (if it's not being stupid) and the staff team disagree they will just delete the post or not even look at it or even care at all. Which I feel should not happen I feel everyone should have a voice and be able to speak about something before staff just goes "Nope I don't agree with this *delete*". And if you do say something about it after they will just pull the "Drama Mongering" or "shit posting" card and you can find yourself banned or removed from the discord or forums. Third thing I have noticed is "Bias", some staff members (not saying names) are super biased towards players whether it be friends or what not. I feel that some player's may get to "harsh" of a punishment for doing something but then when the person they like does it it's almost like they get away with it. Another form of being biased is as a staff member you can ALMOST get away with anything you want because with this clique like mentality "whos going to report me?". And as now a player I feel that if you "kiss ass" to the staff members you can get away with a lot more than the average joe. If you "butt-buddy" a staff member you won't get a severe punishment if even a punishment at all. I feel that I am the only one who has spoken out about some of these issues is because of the fear of getting banned from the community that they enjoy, but I'm different I honestly don't care anymore I have kept my mouth quiet about these things until now. I have only said these things now because I am getting a little tired of it and some other issues is pushing me away from the community and not make me want to play on the server anymore. In the past couple weeks I have had no desire to play on the server that I spent a lot of time on at all. Do I expect anything to be done about this?, most likely not. Do I expect a forums moderator to take this down because they disagree with what I have said?, absolutely. Thanks for reading, If a forums moderator decides that this was stupid and is a shit post and bans me or delete's the post that's fine I guess and proves my point, but at least I put out what I feel and had to say. Have a nice one! -Yike
    9 points
  30. Hello fellow TitsRPers I was informed someone was running a fundraiser for a family friend who has an insane amount of heart problems ( heart aneursysm and a bunch of heart surgery's ). Plus they're a kid which makes it all that much heart breaking. So in our name, I slam dunked a donation. Thanks to all of the people that donate so we can give back to things like this. That is all. Hope you're all well
    9 points
  31. mee too im also concered with how this server is ending up. in the total 6 years i have been playing this server. I have NEVER had a girlfriend during my playtime. sorry guys. Im out too
    8 points
  32. I think how raiding in titsrp is at the moment is very unique but in all end everyone can agree the defender has an advantage which I think should be the case the base owner should have an advantage, but the fact you said (closest to 2017 basing imo) is laughable. C4 and Timebombs back then could work through walls. I see these changes as aging backwards. If we look at Darkrp Servers from what ive played we have the super op suit servers that live by the moto if everything is op then nothing is op. Then we have the darkrp servers that you need to lockpick or keypad through a base and raids become either hope the person is afk or sit there going back and fourth shooting through defender sided peak holes. With the changes your propose imagine raiding in rust but you can only jackhammer every wall down while the people are online, the makes bases no longer an way to stall defends and look for a possible pick while they are blowing through the base it makes the base everything. If you want to remove these raiding tools you will need to do a LOT more than just ban one-way props. Because Rubik lets be honest what your changes propose is removing complexity. I think everyone can agree that timing c4 and timebombs and blowing inside a side of the base while attempting not to get killed is way more skillful than lockpicking. "But what about the gun fights with no one way props" then what it comes down to "who has better aim" something you said that you wanted to apparently solve. If anything it makes aiming way more important. Timebombs are more than a raiding tool shooting them into a defenders base while they are posted up can and have resulted in 1 or 2 defender members killed. tldr I think this statement here happens if you do the changes not if you don't and quite honestly crazy. Users will no longer be discouraged from using 90% of the buildings in titsrp to base due to the use of C4 and other non-LOS raiding methods Users will be encouraged to build more intricate base designs Users will once again be able to combine a business (such as a gun store) and a base rather than using just warehouses for basing Yes a lot of buildings are less effective because of C4/Timebombs but there still leaves a lot of locations. When has ANYONE got on the server and wanted to base and was like "Damn all the good places are taken" that has NEVER happened there are plenty of viable locations. More intricate base designs there will always be a meta you can try and deny it but there will these changes will just make people have to think for one day build a dupe everyone copies that one person and then we are back to square one because just like in other darkrp servers who don't have the tools we have now its all the same shit. The fix for this has already happened we have automatic gun stores we have trading if someone wants to run a base and business it is easily done. Also all this update is going to do is change bases up? People arn't going to be like oh yes let me waste 30% of this base for a gun store. That will never happen if people base they try to base optimally and the amount of shit you can have in your base is directly correlated to how much space you have in there. New users will not be discouraging from basing because more experienced players will not have any advantages Raiding will be easier / more fun and will require actual skill because you will have to face your opponent face to face New users will always have disadvantages. We know what guns to use we have enchanted guns(the problem in question more on that later) and fucking gun jam. Like gun jam will need to be insanely changed because if you are raiding a person and they have gun jam what the fuck are you going to do. "Oh they have 70% less dmg" well you can't blast into there base fast anymore you need to be in their los the entire time you want to progress, but yes I think raiding harder for new players because its a fucking unique raiding system that's something that makes this server unique and you want to remove it? What happened to giving new players some raiding tools like sugar raid. How about you have a way to explain the fundamentals of raiding and let them master it. Raiding will be made easier yes in fact it will be made braindead. More fun I think you are crazy it is way more fun and exciting blowing into the base and rushing in for an epic gun battle because in this raiding you still have to face your opponent face to face. You rarely get kills without a face to face gun fight. These changes will make it almost certain you never have a face to face gun fight. The Real Problem I think the main issue in question is simple. Enchanted weapons. Legendaries and now even Artifacts provide such a HUGE advantage and they are not even that rare. You kill someone and take their gun they have another 40 lined up. Sugar made a good change making SBC's not 1 shot anymore but when some weapons time to kill is .2 seconds we have an issue. Why don't we try something like we did with mat bombs. Lets disable the increased stats of enchanted weapons. Allow for this change to be reverted but see how that would be. People won't run in bases and one shot people anymore. Keep the specials on the weapons I don't think the specials are a big issue and it will still allow enchanted weapons to have impact but not as big as an impact as they do now. @Rubik I look forward to your response
    8 points
  33. Hi today I had a great Idea It seems like everyone is grinding to the GOD chat tag so I have gathered some Ideas that would be cool for the server. Today we will talk about how this idea will work when you get to God tag which is prestige 15 that will be the level 1 God tag when you prestige further on you can get levels of God tag and the tag changes color when you move forward. To change the color of the tag you must use your prestige tokens to upgrade them but I'll leave that to the Rubik and Sugar. EXAMPLE: (15 Prestige Tokens) Prestige 15 Level 1 -﹝GOD﹞(White) (25 Prestige Tokens) Prestige 25 Level 2 -﹝GOD﹞(Blue Gem) (50 Prestige Tokens) Prestige 50 Level 3 -﹝GOD﹞(Amethyst) (75 Prestige Tokens) Prestige 75 Level 4 - ﹝GOD﹞(Pink) (100 Prestige Tokens) Prestige 100 Level 5 ﹝GOD﹞(Garnet) NOTE: These do not have to be this hard to get. They can change color depending on what prestige you Are, and you would not need to use prestige tokens, but I'll leave that up to Rubik and Sugar.
    8 points
  34. Hello i think that the name of the weapon that you were killed with should be shown on the kill cam death screen so that you can have fun with enchanted weapons that have name tags! I think the base weapon name should still be shown but it if it is named it would look something like ---> NAME killed you with Very Cool Name (m4a1) Thank you for your feedback
    8 points
  35. I think we shutdown the server and everything is fixed
    8 points
  36. .-- .. -. / . ...- . .-. -.-- - .... .. -. --. / .. / --- .-- -. -.-.-- -.. . -.-. --- -.. . / - .... . / ... .. -- .--. .-.. . / -- ... --. / -... . .-.. --- .-- / .- -. -.. / -- ... --. / -- . / --- -. / -.. .. ... -.-. --- .-. -.. / --- -. -.-. . / -.-- --- ..- / .... .- ...- . / - .... . / -.-. --- -- .--. .-.. . - . -.. / ... . -. - . -. -.-. . -.-.-- / ... .. -..- -. ..- - ----- .---- -.... ----. / .. ... / -- -.-- / -.. .. ... -.-. --- .-. -.. #1 ⠠⠃⠗⠥⠓⠞⠓⠑⠗ #2 aXMgdGhlIA #3 BYABCQAACMOqmMkIBxPs9h85OvtU #4 BYDBCQAgDANXyUAuUcjZj8SHuH+pWIvqj+7WoYnfAA== #5 01010000011011000110000101111001011001010111001000100000011101000110111100100000011001010111011001100101011100100010000001101100011010010111011001100101 #6 aHR0cHM6Ly93d3cueW91dHViZS5jb20vd2F0Y2g_dj1zVWtMcWE1UEowWQ <-- URL #7 The rest you have to find from #6
    8 points
  37. if you hover a dragon egg over a enchanted weapon from rare-epic-legendary weapon you should be able to have a choice to change the unique effect of a wep.
    8 points
  38. September 11th Changelog Reduced load times while getting into the server Added more accessories Added a popout search for the boombox to find videos easier Added more details, weapons, perks to each job details on the F4 Menu Added 4 new rare items to be found in loot crates Added a way to see videos queued in the theater Added a switch when dying in the RDM Zone to respawn in there immediately Added smooth scrolling ( can be turned off in !help / help menu ) Re-added Santa as a legacy job [Staff] Made it so when a staff is on duty, they're in god mode and cannot do damage Made it so extracting blood puts it directly into your inventory Made it so you can see Legacy Job on the F4 menu Made it so invalid CC models are defaulted to a generic model Made it so bounty hunters cannot hunt people who are playing chess Made it so the carbon fishing rod now works with Fishing Buddy Made it so arresting a terrorist will properly take them out of the terrorist attack Made it so conducting a terrorist attack will auto want all terrorists Made it so you can hack mailboxes Made it so muting people will persist when rejoining Made it so you can only weapon check people while cuffed [Staff] Made it so you can set how long sits popup for in the sit option menu [Staff] Improved cloaking for staff [Staff] Made it so attacking people with a lighter shows in slogs properly Improved trading with players Improved various perk descriptions for gang and leveling Improved modal / popup design Improved server performance slightly Improved setting models on your CC model pool Improved item descriptions Improved model handling inside of your inventory Improved terrorist hud when spotting them Improved Chucky's entrance message Improved terrorist error messages Improved initial FPS modal Increased Adrenaline speed debuff from 5 seconds -> 8 seconds [Staff] Improved the visuals of sits to show when they will expire Fixed an issue where tier 3 crates may not save properly Fixed an issue where you may get stuck in a dumpster Fixed an issue where you could immediately inventory a fishing bobber for a fish Fixed an issue where fishing poles may give your hands weird textures Fixed an issue where there could be multiple kings Fixed an issue where fonts may look incorrect when joining for the first time Fixed an issue where a player would lose cuffs if they went out of sight May have fixed an issue where buying a kidnap box may not reset your kidnap state May have fixed an issue where CC perms were not correctly networked
    8 points
  39. June 6th Changelog Added a new meth system Added player status icons Added /afk <status_message> to let players know you're afk Added !voterestricted for staff to restrict players from making votes Added Piss SWEP & Lighter SWEP to prestige shop Added new feature buttons for supporters in the F4 menu Lowered overall XP requirement by 30% Printers produce less heat when hitting 60 degrees and heat up slower in general Printers will cool down much faster and cool down when overheated in a rack Increased amount of 3x XP jobs on rotation from 2 -> 3 Increased Goon Meat despawn rate from 20 seconds -> 60 seconds Optimized party rings and made it so they show through the world if close by to your members Made it so joining the steam group or forums grants you 3 days of supporter Made it so players can test non public weapons in the CC Editor Made it so favorited jobs appear at the top of your F4 menu Made it so token entities degrade in 8 hours up from 4 hours Made it so prop spamming doesn't notify admins too often Made it so degrading entities show in minutes rather than seconds Made it so pickup boxes do not lag the server when stacked up Made it so the Holy Grenade properly puts players into the combat state Made it so when selling an entity off a gun shelf, it shows its proper name in chat Made it so the Treasure Hunter now earns 2 chests when going to zone 4 or above Made it so Mr Bones earns $7,500 for a reverse kidnap up from $0 Made it so Master Stalker earns $15,000 per unique stalk and attacks faster Made it so Spawn of Hell earns $25,000 when killing his target successfully Made it so Batman earns $4,000 per restrain up from $1,000 Improved weapon hovering style Improved weapon base code base. Improved handling, swaying and muzzle flashes, FOV transitions Improved admin utilities for picking up players with physgun Improved people getting stuck in general Improved giving the user hints about failsafes Improved server performance Improved piss swep looks under low fps Fixed an issue where the scoreboard and HUD did not rescale when adjusting resolution Fixed an issue where custom jobs could be added into the 3x rotation Fixed an issue where cops would not get money for blowing up processors or printers Fixed an issue when entities with a firewall got hacked still got hacked in some cases Fixed an issue where items might be frozen randomly in midair Fixed the camera tool only working once
    8 points
  40. October 31st Changelog (Halloween Update) Added the Supporter Rank Added our new Shop Added our new API Added Serial Killer job Added the ability to prestige (solo leveling) + prestige shop Added revamped Shipwreck Diver Job Added 4 craftable NPCs Added 40+ new enchantments to enchant weapons Added the ability for enchantments to stack on weapons Improved the E Menu and made it customizable (if supporter) Improved the Black Market dealer visuals by using our new inventory info panels Improved buying CC items by showing a warning Improved heavy network logging Slightly improved the wording for the enchanted table on how chems work Slightly improved !ms and heavily improved how it handles models Made it so fishing items not inventoried after 5 minutes will be deleted Made it so tilling plots are claimable (to be physgunned) Made it so the VIP event VIP will get back his items, health and position when the event is over Made it so the weapon checker won't delete enchanted weapons Made it so rare weapons have a small chance for enchants Made it so using !ms tells you that you have to be a custom class Fixed an issue where crafting items may say the item was deleted in your inventory Fixed being able to blowtorch chess and checkers tables Fixed lastinv for the spirit knife and admin stick Fixed an issue where the F4 buttons were a lot bigger than expected Fixed some auction house elements looking weird at 1440p
    8 points
  41. omg it's almost like the community didn't want them here to begin with!
    7 points
  42. OMG NEW BRUHTHER SUGGESTION!!!! This suggestion is to make pets even more coool. pets like the monkey or kobers already have hats so this I thought this idea could be added to all pets. the thought is that their is now a pet clothing npc or have it be added in a tab to the reg clothing npc (it doesn't matter). pets clothing is different from reg clothing so if you had party hat on your character you would also have to buy it on the pet clothing npc to get it onto your pet aswell. also add npc spawners for clothing npc and pet clothing npc:). photos below to show what i mean.
    7 points
  43. The Fisherman npc is a npc who request any random fish(mainly uncommon fish) in exchange for xp and money Once a fish is turned in you get 10xp and 1.5x the money the fish is worth to gen buyer. If you have the fish in your inventory you can give it to the fisherman you can have quests for it such as: Handed in fish 5/10/15 for easy medium and hard quests a leaderboard it could take over could be jackpots won in casino because its super niche and usally only ever has 1 or 2 maybe or it can be its own category a pet for this npc could be: a diff fish kinda like the parrot fish. its 1 out of 15k and the special on it being fish sell for 20% more here are some images of examples I made
    7 points
  44. DOINB LEVEL HACK?英雄联盟 40 LEVELS IN 3 HOURS EXPLOID 英雄联盟 WTF? BANNED PERMANETLY 英雄联盟 BOOST CHINESE DISGUSTING HACKER 英雄联盟 DEATH [L9 CLUB] TITSRP ENJOYER EXPLOITER 99%WINRATE HACK?英雄 So i challenged myself to get level 40 in the fastest way i could think of, it ended up in me going from prestiging to level 40 in just shy of 3 hours (3 hours and 22 minutes) which is an average 102 xp per minute I noticed a few things that are inefficient with my method so when i can afford it i might go for another run at it as it costed in the ballpark of 50-70 mil to do my method of getting 20,592 xp Im pretty proud of my time and im excited to see if anyone can beat it! This is probably one of the sweatiest things ive done on titsrp
    7 points
  45. I think a really cool feature to add along to coinflips in the F4 Menu would be a Rock Paper Scissors gambling mode. It would be just like a coin flip, but you play rock paper scissors instead for money. you could choose between best of 1, best of 3, and best of 5. It would add a gambling feature with a slight amount of skill involved! Just like coin flips, you could bet darkrp, suga, or items.
    7 points
  46. Day 197 Was hoping for this not to last 200 days but it's looking like it's going to be. As expected I have not found it yet; even after digging through roughly 100 today alone as I've been doing the other days. Won't lose hope, but I might start slowing down when it comes to how long I'm on. Starting today I am collecting all of the trash items I come across and will be dropping all of it the day I find it which should cause some good chaos. Here's to me finding it soon!
    7 points
  47. You heard it here folks. Also I think that taking it away from the job kinda kills the purpose of the job.
    7 points
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