1-800-Suicide Posted October 3, 2017 Share Posted October 3, 2017 Make it were you fill up the potion table it cooks all the bottles itself so it makes it less stressful and good for making a store with it have people wait on they orders. Imo it should work exactly as the crafting bench works. My #1 suggestion after palying as the enginieer is making the materials not fly away randomly IDK how this would be fixed but I have never had such experiences with the crafting bench 1 Link to comment Share on other sites More sharing options...
Jawson Posted October 3, 2017 Share Posted October 3, 2017 Yesssss when you play chem engineer and you buy the materials on top of the bench they fly away instead of going directly in. Link to comment Share on other sites More sharing options...
Jev Posted October 3, 2017 Share Posted October 3, 2017 Got a good one. When printers need a failsafe, add a beeping noise perhaps? I'm often tabbed out playing roblox in the background. Oof add this please. Link to comment Share on other sites More sharing options...
Kalysta Posted October 3, 2017 Share Posted October 3, 2017 or better yet, remove failsafes and make farming great again! ignore my dumb joke Link to comment Share on other sites More sharing options...
Kryptonite Posted October 3, 2017 Share Posted October 3, 2017 A way to somehow counter someone's prop when they use Disguise SWEP, they're basically indestructible, specially when running from cops to avoid arrest. Link to comment Share on other sites More sharing options...
1-800-Suicide Posted October 4, 2017 Share Posted October 4, 2017 For gods sake let us be able to actually pick out the processors from the box! Let entities that have just been brought out of a box not be put in for a set amount of time (like 1-3 seconds?) Demonstration: [video=youtube] Link to comment Share on other sites More sharing options...
[HFG] Pyro Apprentice Posted October 4, 2017 Share Posted October 4, 2017 You can he just added that today I think let me check again Link to comment Share on other sites More sharing options...
Mr. Peanut Butter Posted October 4, 2017 Share Posted October 4, 2017 add a way for CP to unkidnap someone Link to comment Share on other sites More sharing options...
Tact Posted October 4, 2017 Share Posted October 4, 2017 Also - the problem with having entity boxes is that it's often very difficult to get them out of bases. And that's especially true for Titsrp because a lot of people build crouch maze bases - and have a million layers of fences - so the only way to get it out of the base after you break in would be - to re-blowtorch out - or break the biggest walls so that you can climb out with it.. And then it would be nearly impossible to get it across the map - and then into your base... Everyone and their brother would follow you, along with the people you just raided will definitely break NLR and kill you away from the raid and claim "The raid ends when you leave my base". I think the best thing to do would be to make it so that you can pocket or put it into a backpack that would mark that you had illegal entities on you. So you can actually move with it out of bases. Kind of like you originally wrote. :P "make a backpack that allows you to store processors, printers and bitminers and then it drops them on death" Link to comment Share on other sites More sharing options...
Mr. Peanut Butter Posted October 4, 2017 Share Posted October 4, 2017 hey man you cant expect it to be perfect right away I'm sure he will rework it now that it is available and a somewhat functional item. it could be worse and not work at all c; Link to comment Share on other sites More sharing options...
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