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Everything posted by Tact
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That's the thing though.. Because of nerfs, new sweps, and whenever you add a new gun - finding the next best thing is always something to strive for. The best gun has switched for me - about 13 times that I can count off the top of my head. And when you nerf something good, there is ALWAYS a 'Next best' to find. And kind of an important topic to discuss is how you no longer add weapons that are stronger than the base gun dealer weapons anymore and how that is actually not a good thing... like how all shotguns are essentially the same - strong weapons are important to this weapon gold rush for us to sink time and money into (And it's actually a good thing when they get nerfed). I remember when the gangsta mac 10 was found out to have glitched dmg, everyone started using it. Then a few weeks later it got nerfed and we all went to the particle cannon. Then that got nerfed, and I swapped to the chainsaw gun, then the new map came - and we went to some of the gundealer weps, some remain really strong today. Sweps like quicksilver, molotovs, and guns that give 500 ammo are also added a sort of gold rush effect, when we are all looking for the best swep. A suggestion to balance this and continue adding NEW none gundealer sweps, and rid us of reskins would be to make it like this... If you buy a swep, you HAVE to sell it at the cc editor. You can set the price between 0-30mil but you can't keep it for yourself. That way, everyone has access to purchase and/search for the best gun available - also you need to make a 30% tax on the purchasing of sweps from other players through the editor so that there is a money sink. Adding in new sweps that aren't reskins is super important - like the batclaw having the same effect as the unnerfed master sword - that gave all of us who found that out or payed attention a big advantage. Reskins are what causes the limit to cc's and make it stale for all of us trying to find the next big thing.
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CC's are really the only thing to work towards. When I first started playing, I would get destroyed by cc players - so instead of complain and ask for them to get nerfed - I set out to create a great cc. CC's adds value to understanding how c4 works, how to design your base so it's hard to raid, and making friends with the people who aspire to raid you... cc's literally dictate how most people play. I made better bases, teamed up with two other players - and we would farm like.. 80mil a day from processors, trading, and winning events. Then we had to make friends with people who had custom sweps that I wanted, and knew the best guns, so we would trade information about what sweps were good and what not to buy, information and knowledge has SOOOO much value on titsrp. (And that's a good thing, you have to invest in the server to become the best). If you go look at other darkrp servers - they all have minimal reward for your time investment, I can be just as good as the players with 300 hours played after 20 mins of playing, and that's BORING. Some may have shop items that you can't obtain in-game, or a few hats... but on Tits, your investment is rewarded heavily with your custom class, and EVERYONE can earn it. That's the main reason I play here. You don't have to pay real money as it's all available with in-game money. I have a better CC than most of the players who purchased their cc with real money, and the only thing i've donated for is $5 for vip when I first joined. Yes, a CC is stronger than the basic classes - But that's the entire point! If it wasn't stronger than no one would have anything to work for, and tits would be just like all of the other boring darkrp servers... The way I see it, is we all join the same server, and have the same opportunity to obtain the class... that's the balance - we all get destroyed when we first join, and from that failure we develop our ambition..
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hecko please ansor this ridal and we can get u into our club. wat is this shit Every day is like living a lie “Some days are excruciating and my escape is to put on my makeup and pretend that I'm coping. Every day is like living a lie and everyone sees me as a beautiful confident woman with her own business and career. No one sees me in my room at night crying and alone and wondering if there will ever be a day it doesn't hurt,” Bethany* from Birmingham, who's struggled with persistent depression disorder since 2010, told The Independent. “I choose to cope alone because the few times I've tried to explain it to people they give me the usual 'pull yourself together' talk or don't understand why I would be depressed. It's easier to suffer in silence than seek help amongst the few friends I have. No one must see my vulnerability or that I am dealing with such mental turmoil.” Things that should be a passing worry can expand quickly into consuming fear https://static.independent.co.uk/s3fs-public/styles/readmore_card/public/thumbnails/image/2016/08/15/11/depression1.jpg[/img] READ MORE [/url]Why aren't we talking about queer women's mental health issues? “Living with anxiety is a little bit like that creeping sense that you left the iron on when you left for work. Except you didn't use the iron this morning, you've more or less stopped using the iron, you started wearing shirts that don't crease so you never have to think about whether the iron is on. “And yet there it is, the sense that the iron is on, burning a merry hole in your curtains and setting the upholstery alight,” says Sarah*, who was officially diagnosed with anxiety and depression 18 months ago, despite having suspected it for a decade. “Things that should be a passing worry can expand quickly into consuming fear. So I spend a lot of time trying to avoid things that are triggers, usually with very little success,” she explained to The Independent.
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I tried to watch the video but then my power supply exploded. Can we get a hotfix please? I think someone is trying to hack our community.
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Ooh, cool post. Nice to see the stats like this, and I'll let others do their own research to find the best guns - but the current 3 best guns on this list all have a commonality.
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Maybe making more players respected rank would help. So they can play a smaller roll in helping manage players. *cough
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Over the years I have played on hundreds of gmod servers and very few owners/developers fixed things as fast as our boy Sugar. I think it's sad that he doesn't get a lot of appreciation for quickly fixing bugs and problems, and actively updating the server with new pickle rp models. I think it's special that he values everyone's opinion - and is willing to change and implement new things based off of suggestions from the community, even if we are little memers at heart. I appreciate ya dawg. This thread stands for anyone to thank Sugar for any small, or large acts of work that he does for the community. Someday our Lord of Fire will arise again.
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This is either someone abusing an exploit/bug to crash the server - or a problem on the servers side. Hopefully this can be addressed.
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Wow this gang is really good! I sure wish I could socialize though, but this gang wont let me!
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It's a bird! It's a plane! Wait... he has a bomb! It's Al Qaeda!
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I think if you make it easily accessible in your OWN base - that would be your best bet. I don't know if it was you - but someone setup a bank inside of the PD lobby the other day. And that lead to some chaos. Perhaps on the new map there will be a designated place for the bank manager. - I know there is a building by fountain that is probably intended on being a bank. - But for now I'd just use bases close to the PD - and you can place the bank anywhere you like in your own base.
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I think the particle cannon was insanely strong and a nerf was needed. I think it's good for players to want to find the next best gun with these nerfs. But the Master sword Nerf seemed unnecessary?
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One of the big problems I see with raiding is that there really isn't a point... I could raid someone with 10 processors and I wouldn't be able to steal any of them because first of all, you can't get a processor out of a door, and even if you could (through a double door), most people who have a lot of processors get staff to freeze them so I wouldn't be able to grav gun them anyways.. So.. the question is.. why waste 1-2 c4 ($150,000-$300,000) in the first place - to get into a base that you can only get 1-2 go's at their printers/processors before you have to leave. My suggestion to combat this pointless raiding, would be to make it so you can pickup other peoples processors and put them into like... !recover or something, And you could look at a processor and type !claimprocessor and then it would disappear and go into your 'recover' inventory and if you wanted to spawn it in you could type !recoverall and it would spawn in all the processors you had collected.. or !recover to only spawn in one at a time. Then this gives the investment of a raid, be it a c4 or risking a blowtorch purpose. Obviously !recover wipes with the server reboot. Let me know what you think, but I guarentee that this would make more people raid/base (And this would also increase the server population because people get invested into their bases and wont log off.) Cheers. (Repost for discussion)
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Reset the host file ---> https://support.microsoft.com/en-us/help/972034/how-to-reset-the-hosts-file-back-to-the-default Make sure your firewall/antivirus isn't blocking hl2.exe Close all programs that could interfere with connecting to servers.. like streaming software - recording software, amd shit - nvidia shit. Try verifying gmod game cache. ---> https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335
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I tried to build your spaceship and I paid a little Alien boy to sit in it. I would walk by and say... "hecko Aliens!" And I would get no reply, only the sadness of endless words that seemed to only remind me of our times together singing the malcolm in the middle theme song.
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The new map (Beta v2) Is amazing. It makes some buildings more fleshed out and usable, like the small gunshop in in front of pd, and the gunshop to the right of the pd, I also like the sun roofs being open in the cinema and the underground tunnels being visible at player hotspots both an excellent touch. The underground has amazing base spots - and the new industrial building and elevator is amazing. The map feels really well connected with little passage ways and tunnels. There are... tons and tons of new apartments and places that are fit for a base and residential looks amazing. (This might be a bad thing as there are 5 new and.. massive apartment buildings that reduce player interaction but we shall see) The new outdoor building and additions past the ghetto result in the map being really really large... So, i'd suggest increasing the max player count from 90 to 110 in order to help fill out the map. The underground power area and trainyard brings back a lot of nostalgia and the underground sewer headquarters is amazing. The bank, and new pd are really well done, the pd was in dire need of a makeover and the new pd blows evilmelons away, great job. The tunnels might be a little tricky to navigate and the octagon may need some more entrances because it's a lot of walking to get around but it seems well thought out. I think it gives the familiar face of downtown a great facelift and I am pumped for the release! Some suggestions: -The beach needs a purpose or more utility or it wont be used at all - like a bigger island with a larger base to build in - perhaps the size of an industrial base only like a cabin design. -Remove/block off some of the new apartment buildings, they are a bit repetitive and I don't think they will get much use. -Put a sewer entrance in front of the cinema, maybe just a small latch that brings them down into that power area - I think that would make the sewers more used. If you are familiar with some of the downtown edits - kind of like downtownv4 I believe, they essentially had the entrance to the sewer where cinema is - because that area is kind of like the hub of player interaction. -Some secret tunnels out of pd so prisoners can escape into the sewers - and maybe like a 4 minute jail time to make this worth while. But yeah, maybe like lockpicks in the jails and the ability to use fist while arrested and a secret tunnel of time kind that can be broken to escape. -Minor clipping issues in the new ghetto tunnels, when the elevator goes down in industrial it's black and textured. There are probably some more I could point out I just have to give it another look! :D But I think this is one of the best maps I've seen so great job. And I am looking forward to the release.
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Hey there are my little bird feet. heckoooo human.