toeslurper24 Posted August 22, 2019 Share Posted August 22, 2019 As long as you can be a cop as a custom class, I dont see why its unbalancing for regular CC's to have a bludgeon. Obviously I'm against this idea. -1 Link to comment Share on other sites More sharing options...
Hoopajoop Posted August 22, 2019 Share Posted August 22, 2019 As long as you can be a cop as a custom class, I dont see why its unbalancing for regular CC's to have a bludgeon. Obviously I'm against this idea. -1 If rules are being followed, you did something in order to get arrested-- it's a consequence of your actions as a player. It is a reaction from world around you and something you can expect and prepare for. It has a purpose. Kidnapping, not so much. It's not apples to apples and kinda pointless to render a comparison. Cops have to follow a different set of rules, too. Like.... if CC cops could RDA and raid with impunity, you'd have a point-- but that's not the case here. Is you gonna pay me back for the money I've spent of bludgeons/reskins? I didn't think so. CCs with bludgeons and bludgeon reskins should have to choose between falling under the can-raid thief category or falling under the no-raid kidnapper category. That way people who paid for bludgeon reskins can keep them if they feel that strongly about living that kidnapper life. No payback necessary if nothing gets removed, right? Link to comment Share on other sites More sharing options...
It's cold in here(._.) Posted August 22, 2019 Share Posted August 22, 2019 Something is lost, someone has a single cc with 15 slots and an expensive blugedon reskin. now they have to pay 15m for a kidnapping cc. Someone buys one month perms to a raiding cc, the owner chooses kidnapping/vice versa, now there's a problem. This additional would add so many issues. Link to comment Share on other sites More sharing options...
bone. Posted August 22, 2019 Share Posted August 22, 2019 Putting bludgeons on cc's were already making the kidnapper jobs void for most players anyways, maybe this will encourage users to actually play as another job instead of being a cc forever Link to comment Share on other sites More sharing options...
BlazingTazer Posted August 22, 2019 Share Posted August 22, 2019 -1 kidnapping is fun and if its removed from cc it would be unfair for people that have payed irl money Link to comment Share on other sites More sharing options...
Akumi Posted August 22, 2019 Share Posted August 22, 2019 Just get good at not being kidnapped lol -1 Link to comment Share on other sites More sharing options...
Yeah Ight Posted August 22, 2019 Share Posted August 22, 2019 Alright before everyone instantly tells me how stupid this is hear me out. I believe CC kidnapping is probably the servers worst flaw, at times you can get 8 people just using a cc bludgeoning people and throwing them into a cage for 10 minute or pay 30k to get out which for new players is horrible for them. If the bludgeon swep is removed and variants of it I believe the server could be more welcoming to new players to they aren't getting bludgeoned any time they stand still and makes kidnapping classes such as cultist more popular. This suggestion is not just the dislike of getting kidnapped more of just improving the server and general experience to avoid flying anime character models with broken hit boxes using adrenaline to kidnap you. this is literally dumb people spend their irl money on a ingame item they want ingame and its not even op so whats the point of removing it it just adds more stuff to due on the server Link to comment Share on other sites More sharing options...
It's cold in here(._.) Posted August 22, 2019 Share Posted August 22, 2019 How about you cant be kidnapped again for 10 minutes and the max goodie box price is 15k Link to comment Share on other sites More sharing options...
A Friendly Canadian Posted August 22, 2019 Author Share Posted August 22, 2019 Any of these are fine, I just think it needs reform Link to comment Share on other sites More sharing options...
The Herbalist Posted August 23, 2019 Share Posted August 23, 2019 Perhaps instead of removing anything we add a 'struggle' function when you're successfully kidnapped. For a visual image imagine the breaking out of cuffs gui, you can struggle out of your kidnapping binds which ends the kidnap cooldown, either allowing you to pull a gun or end yourself? Link to comment Share on other sites More sharing options...
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