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Showing content with the highest reputation on 02/08/23 in all areas

  1. I believe that Civil Protection jobs should require a time limit of some sort, whether it be an hour or five hours spent in the server. These are some of the most egregiously abused jobs on the server by new people looking to RDA/RDM. I believe that adding a timer to these jobs would cut down on people looking to use these jobs to abuse them.
    1 point
  2. There are three variations of this kind of prop, two of them are allowed. We can spawn truss_48.mdl, the smallest version, and truss_144.mdl, the largest version. However truss_96.mdl, the medium sized version is blacklisted. I think this prop should be allowed because: The smaller and larger versions are allowed The medium size version is actually more useful when building bases because the other two are usually too small or too big, however all versions have their places. When making a base it's a great idea to use a prop that is the same width or length of the area you are trying to cover, otherwise you will have to stack multiple props along the same width or length. Having the third option makes building with these kind of props more flexible and efficient.
    1 point
  3. Very well put, and I 100% agree about what you said regarding cp ban times. A 15 minute cp ban does next to nothing lmfao. So many people against this always just mention there are other jobs to RDM on, when random killing is a small part on why I think any cop job should have a time or level requirement. There are so many issues that random minges cause while playing as a cop that has nothing to do with RDM.
    1 point
  4. Okay but the police job causes way more issues than people simply RDMing.. The biggest counter argument ^^^ being "oh well they could just switch to a gun dealer, hitman, etc" which is true BUT it would still prevent players from hopping on with the sole purpose of being a minge and abusing their role as a cop. While there are other avenues for minges to RDM - them playing as a cop is WAY more than just blatant killing people. So many times I have sits on randoms playing the cop job, false fining people, making multiple false arrests, cuffing people then running away, letting themselves into the PD and killing the mayor, uncuffing people who cops are in the middle of fining, stun stick abusing, etc... None of these type of things can be done by another job other than a police job hence why I think that all police jobs should have a time OR level requirement. It isn't just even just regarding minges, but some people are new to the server & unaware of the rules then go to play as a cop without really realizing what they can and can't do (whether it be on how to fine people the correct way, how to serve warrants on a players base, etc) so if they have to spend some time on the server before playing as a cop they could probably pick up on a few things and see how the role should properly be utilized. I have suggested this before, and even brought it up during staff meetings but it is always shut down. Regardless I still support doing this and worse case scenario it doesn't solve much, but it would not hurt anything if we tried this. +1
    1 point
  5. February 7th Changelog Made it so going third person works in vehicles when toggling third person Made it so admin popups do not go past your chat box. This can be disabled by holding [C] Made it so the F4 menu will show a number on the Marketplace tab if you have things to collect Made it so the Marketplace collection will show expired items Made it so you can search in your inventory much easier Made it so you get notified when selling an item on the Marketplace Adjusted the small model damage reduction and detection. Now only applies to models with less than 90 health Fixed not being able to go to prop positions in prop logs Fixed an issue where some items would break the Marketplace
    1 point
  6. Yes , people can switch to other jobs to mrdm , but atleast it restricts their ability to mass cuff , or mass RDA . Not to mention that most new players who play as cop do not even know how to work the job , which leads to a bunch of mrda and mass cuffing . Implementing this would also reduce the amount of sits that’s are called about MRDM , RDA , FAILRP (massively ) sure there are other jobs that people can use to mrdm but it’s atleast reducing the issue + giving players more time to understand how different playing cp is compared to different servers ( this is the only server I have been on that has jwalk laws, revolts , etc) Another helpful thing to do would be to extend your normal cp ban punishment times , 15-30 min isn’t enough imo . It is also clear that players and staff are having a massive difference in opinion on this subject . This was brought up and shut down in staff meetings , despite no one engaging with the community to see what regular players think about it ( we are the ones getting mrdm’d during peak hours with little or no staff on ) . Most of these people are ex staff too , we have an idea of what might work as well , staff should really start involving and asking the community about what they think on some rule changes and/or implementing new rules and job changes. It would be a shame if this got suggestion got shot down without even trying it out . This isn’t a knock on staff either , most of the time you guys are too busy with sits / or just taking a break to really see how chaotic CP mrdming / cuff abusing / and mass rdaing is during peak hours .
    1 point
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