January 8th Changelog
Prevents opening inventory in jail since you cannot drop or use anything
Fixes an issue where crafted entities would fall through the crafting table
Prevents claiming ownership of tilling plots if something is growing inside
Removed the "press E to claim" on a tilling plot if you already own it
Fixes an issue where players could accept a trade when their inventory is completely full
Adds a notification to your trade menu if you attempt to trade with a full inventory
Minor improvements to inventory logging for developers
January 4th Changelog
Added an entity degrading system. Entities will despawn after 4 hours of not having an owner
Made it so unfun, revolt, bounty messages have a 128 character limit
Fixed an issue where double revolt messages would appear for the revolt leader
Fixed an exploit with weed