Knifu Waifu Posted September 1, 2018 Share Posted September 1, 2018 Topic Of The Suggestion: Ammunition and Crafting I understand that this has been discussed before in (Private?) but the communities thoughts on it could be beneficial to if the suggestion should have a second thought about it. Now to what it is. Crafting Different Ammunition types What this means is basically you'd be able to craft different types of ammunition which I will bring up later in this topic. Types Of Ammunition Available For Weapons AP Rounds Armor Penetrating Rounds. They would be able to void Armor worn by people [Not Completely but it could negate 5% of the damage taken by the armor instead of the Actual HP of the player] Pro's Ability To Penetrate Armor and affect the players hp directly Con's Has a 5%-15% Chance to be "Caught on the armor" and damage it instead of the Players HP Incendiary Rounds Incendiary Rounds They would be able to catch players on fire for a very small amount of time, adding to the players overall damage taken Pro's Ability to Catch Players of Fire Con's -Wont Work In Water -Players can Possibly Have a [New] item (Special Armor) That Blocks the Fire aspect of the Incendiary Rounds Match Rounds These types of rounds are High Quality Ammunition that is more accurate but costs more Pro's Better Accuracy and a possible Higher Damage Con's Need to aim in order to have the "Better Accuracy and Higher Damage" aspect work Tracer Rounds These Rounds would be able to have the weapon its equipped to have better hip fire accuracy Pro's Whilst Hip-firing the rounds would become more accurate Con's Aiming Removes the accuracy (Purely for balance and to avoid intersections with ammunition. E.x. Match Rounds) Slug Rounds (Shotguns Only) This round would make it so the Shotgun would shoot One Singular large bullet (Like a metal ball) that does increased damage, but only is able to shoot one Pro's Higher Damage and Accuracy Con's Loss of Pellets (Only One Being the Slug) Dragon Breath Rounds (Shotguns Only) This round is basically another expensive round that does the shotguns base damage BUT ALSO adds incendiary damage that stays for a longer period of time Pro's Extra Damage to the Base Damage Lights Players on Fire for a extended time Con's Doesnt work in Water Special Armor negates fire affect Flechette Rounds (Shotguns Only) The Shotgun Sheck full of Teny Tiny Darts ( Like Darts From A Dart Board ) Pro's Adds a bleed effect to people [ Fun Fact. In real life if you were shot with this your organs would be beyond fucked up. You'd die with a shot or be bleeding to death. But for balance reasons we wont add that aspect ] Con's Rounds can get caught in basic armor Rat Shot (Shotguns Only) This Round basically shoots a shit ton of smaller pellets ( Fuck those people with small talismans ) used for effectively hitting smaller targets Pro's You Can Now Kill Smaller people Con's Lack Of Damage Lack Of Range Smaller people can Now Get Killed P.S. Where Is My Company Suggestion. Legit This and the Armor Suggestion can be added to it [E.x. Military Surplus Company] P.P.S Where Is My Tiny Dragons Sugar? 1 Link to comment Share on other sites More sharing options...
skrt (2) Posted September 1, 2018 Share Posted September 1, 2018 ThInK oF tHe FpS iSsUeS :@ Link to comment Share on other sites More sharing options...
Knifu Waifu Posted September 1, 2018 Author Share Posted September 1, 2018 ThInK oF tHe FpS iSsUeS :@ FoCuS oN tHe ImPrOvInG tHe SeRvEr. You dont need to make ANY of these ammo types have a special effect. Link to comment Share on other sites More sharing options...
Umbak Klak Posted September 1, 2018 Share Posted September 1, 2018 yeah there's no reason this would cause lag they dont need particles or effects (but those would be really cool and an RP way of knowing which rounds are being used) I like this alot, but I think everything should have a counter so there should also be items added that counteract specific ammo types if these were added! But everything on this list is good, this would make raiding and playing cop more interesting, assuming the police would have an arsenal of some sort to swap their ammo out. I have no idea how flexible the gun base is but if this is possible I'm +1 Link to comment Share on other sites More sharing options...
Knifu Waifu Posted September 1, 2018 Author Share Posted September 1, 2018 yeah there's no reason this would cause lag they dont need particles or effects (but those would be really cool and an RP way of knowing which rounds are being used) I like this alot, but I think everything should have a counter so there should also be items added that counteract specific ammo types if these were added! But everything on this list is good, this would make raiding and playing cop more interesting, assuming the police would have an arsenal of some sort to swap their ammo out. I have no idea how flexible the gun base is but if this is possible I'm +1 Look at the armor thing I suggested as well, its not that much effort put into it but its something of a husk Link to comment Share on other sites More sharing options...
1-800-Suicide Posted September 1, 2018 Share Posted September 1, 2018 I think some of these would work better as just more specials when enchanting rather than a whole new system Link to comment Share on other sites More sharing options...
Mr. Peanut Butter Posted September 1, 2018 Share Posted September 1, 2018 can u don't Link to comment Share on other sites More sharing options...
The Herbalist Posted September 1, 2018 Share Posted September 1, 2018 Suggestion: Bean Bag shecks for shotties. Pros Non lethal damage (causes players to be knocked out similar to kidnap) Cons Takes more shots to pacify targets User wakes up and can continue fighting Link to comment Share on other sites More sharing options...
Speedy Rebel Posted September 1, 2018 Share Posted September 1, 2018 I like these suggestions a lot I also like herbs as well +1 for this being added Link to comment Share on other sites More sharing options...
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