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[Official] Map Creation Ideas / Suggestions


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You should try to make a casino here : http://steamcommunity.com/sharedfiles/filedetails/?id=1187281380

and

This is a good empty place to put some chess tables wouldn't you agree ? : http://steamcommunity.com/sharedfiles/filedetails/?id=1187282953

 

I disagree For the chess

Totally didn't do this to piss you off. 

Make other areas for trees / rocks. The "King" decided to build his megabase fence there. Which is fine, it's a dick move. It's part of the job. No one has claimed rocks / trees before. So the obvious reason is farming gang xp, not for the materials. It's one thing to block off a section with no npcs in it, just houses and stuff. It's completely different when you block of resources, xp or npc's. Essentially removing that section of the map until that player gets off - but considering said player is in one of the more popular gangs that is active day and night, it'll be blocked off all day.

Make other areas for trees / rocks. The "King" decided to build his megabase fence there. Which is fine, it's a dick move. It's part of the job. No one has claimed rocks / trees before. So the obvious reason is farming gang xp, not for the materials. It's one thing to block off a section with no npcs in it, just houses and stuff. It's completely different when you block of resources, xp or npc's. Essentially removing that section of the map until that player gets off - but considering said player is in one of the more popular gangs that is active day and night, it'll be blocked off all day.

 

I was thinking of giving the king his own separate area like by using the flatgrass area above the map for his kingdom. That way, people don't get angry for taking over public property. I can also have it so resources spawn up on the top of the map so he won't feel left out.

 

I can allow the king to spawn trees and rock nodes + npcs and stuff. It seems like a cool idea for a King Rework

  • 4 months later...

Since it has been 4 months since the new map, I am thinking about giving that an update too. What do you not like? What would you like to see improved? What issues do you have with the map? I don't have any kind of time frame for the map but an update for it (even if its just bug fixing / quality of life improvements) will definitely come out

Since it has been 4 months since the new map, I am thinking about giving that an update too. What do you not like? What would you like to see improved? What issues do you have with the map? I don't have any kind of time frame for the map but an update for it (even if its just bug fixing / quality of life improvements) will definitely come out

 

Make it so a propclimb or jump swep isn't needed to get into the pd sewer entrance

Here are my 2 cents;

 

- Beach is too square-like and kinda small. The ambient is just not there yet.

- Water have weird currents dragging you towards some things, looks like magnetism or something.

- If you're reworking the king into being able to use the flatgrass area, then where are staff gnna go.

- VIP spawnage is still not that good sometimes, spawning in the floor, in the roof etc.

- Get rid or revamp the sewer statue basing, its just idiotic how someone can stay down there for ages without being noticed and the tunnel is too damn long for it to be raided.

- Walls of bases are too thin, its almost as if the next base is litterally stuck to the previous one on some places. Ex: mayor office and cinema, easy exploitation so thiccccc-er walls would be nice.

- I feel like the train doesnt add much, it breaks now and then and no one uses it I think.

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