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Showing content with the highest reputation on 07/22/24 in all areas

  1. July 22nd Changelog Investments in the bank will increase 5% every 5 minutes but will depreciate exponentially if no manager is active Money Launderer NPC will spawn in a random location each day Robbing the bank will alert the police and add a bounty Bank Insurance costs $10k but will guarantee all investments under $150k unless hacked Bank manager gets a cut of insurance purchases Slightly reduced the time that the bank stays open when robbing it Increased the players needed to rob a bank by 5 and police by 1 Fixed the bank C4 missing a model Reduced the cereal needed to summon a train from 75 --> 40 Prevent spawning of gun shelves in safe zones Fixed being able to use/drop an item while dead Fixed a bug where you couldn't stack mini printers Improved FPS when drawing a large number of mini printers Fixed boombox playback (for now) and updated color scheme Fixed a rare bug when trading that could cause inventory desync if you were using the search option Fixed 'xp on join' perk for supporters. You might need to toggle it on again Fixed hackers not getting money from hacked printers Made it so you can hack printer racks to print or reroute money from all printers Mod+ can refund their own items if they are RDMed Improved the UI of xban When running !shownlr, pressing space will remove the UI. Using arrows will no longer teleport you (use R instead)
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