April 9th Changelog
Fixed a rare console error when opening the gambling menu
Fixed an issue where bans might be falsely logged as console bans
Fixed an exploit where mayor could go invisible if he rode a wheelchair inside theater
Prevent picking up wheelchairs with physgun due to possible physics crash
Patched a bug where you could spawn with a pistol as non-humanoid jobs if you had the Alyx pet
Fixed a bug where your hit might be redirected to a player who was dead or in spawn
Patched an extremely rare crash when selecting a number of targets for Picolas cage
Fixed exporting slogs to your local gmod files and improved UX when exporting.
Exported logs will now be saved as " [CONTENTS] [ DATE @ TIME ] ". Player-specific logs will be exported as " [STEAMID64] [ DATE @ TIME ] "
Fixed a bug for staff where if you declined to export a user's logs after banning them it would still tell you that they were exported
Fixed a rare bug where fishing circles might spawn partially outside of the map at the beach near spawn
Fixed a bug where a fishing circle would not grant Battlepass progress if you needed to catch a specific type of fish
Made it so RT Camera screens are not solid to prevent prop abuse
Improved the notifications that you need to inventory a rare+ weapon before re-enchanting it
Fixed a bug with weapon enchanting that caused audio and chat spam if you tried to re-enchant something
Major overhaul of the !wepslots menu to match the new UI scheme and added a description on how to use it
Fixed a bug with !wepslots where the numbers for rows and slots might be inconsistent after refreshing the menu
Patched a rare bug for staff that prevented them from using the refreshrevolt command if the mayor had died and never respawned
Fixed a bug where if you threw a redox grenade at the prop that had been C4'd or blowtorched, it would reset the fade cooldown
Fixed a bug with the 'water x plants with a sprinkler' that caused players to not earn quest progression
Fixed a bug where you could shoot through some windows in suburbs (map issue)