February 14th Changelog
Improved performance of drug/crop entities. (Possibly fixed an issue where they would collide with each other and cause FPS drop)
Made it so drug prices rotate every 3 hours
Made it so staff could accidentally physgun crops/drug plants regardless of their physgun settings
Redeployed a bug fix for Serial Killer where he would not get progress if he killed his target with a sacrifice circle
Important QOL patch
Fixed an issue where Suga was reported incorrectly inside of the Gambling Dashboard
Fixed a rare issue when placing a player on a cultist sacrifice ring
Fixed an issue where unprocessed drugs had an incorrect price
Fixed an issue where the non lethal effect did not reset properly when dying
Fixed an issue where some gambling dashboard stats would report as NaN