Dian Robingson Posted June 9, 2016 Share Posted June 9, 2016 Can you make it so we don't have to buy individual upgrades? Like make it so we can click on "failsafe" on the printer and buy it like that? Link to comment Share on other sites More sharing options...
Zoosh Posted June 9, 2016 Share Posted June 9, 2016 Can you make it so we don't have to buy individual upgrades? Like make it so we can click on "failsafe" on the printer and buy it like that? +1 Less entities to spawn. Link to comment Share on other sites More sharing options...
Ƭ� Ƭ��αη� Posted June 10, 2016 Share Posted June 10, 2016 Add more locations for the chemical pipes and increasing the max barrels to be spawned to be 2 barrels at a time. As of now there's 1 barrel at a time and 3 pipes. It's horribly inefficient to farm chems since there's so little places to farm it and atleast with the other resources players can share the same spot. Link to comment Share on other sites More sharing options...
wDs. KillerBob The Anal Av Posted June 10, 2016 Share Posted June 10, 2016 Make Drug buyer somehow give you the money and not drop it. Iv'e lost at least 2mill to people gravgunning my money. Link to comment Share on other sites More sharing options...
Zoosh Posted June 10, 2016 Share Posted June 10, 2016 Another location to sell drugs would help, maybe in an alley way somewhere. Link to comment Share on other sites More sharing options...
�Bob� Posted June 10, 2016 Share Posted June 10, 2016 a new place or two to sell harvested drugs... money gets stolen all the time from one place. Link to comment Share on other sites More sharing options...
TitsRP Posted June 10, 2016 Author Share Posted June 10, 2016 Add more locations for the chemical pipes and increasing the max barrels to be spawned to be 2 barrels at a time. As of now there's 1 barrel at a time and 3 pipes. It's horribly inefficient to farm chems since there's so little places to farm it and atleast with the other resources players can share the same spot. Allowing 2 barrels is fine, but I may add only one more pipe. Crafting isn't supposed to be very fast, it's supposed to be something you CAN do if you feel like it. Less locations = more interaction for stealing / mugging / ect Make Drug buyer somehow give you the money and not drop it. Iv'e lost at least 2mill to people gravgunning my money. I can do that but it's intentional to have it like that Another location to sell drugs would help, maybe in an alley way somewhere. Why is there a need for a second one? Link to comment Share on other sites More sharing options...
Blacnova Posted June 10, 2016 Share Posted June 10, 2016 [video=youtube] Link to comment Share on other sites More sharing options...
Cullen Posted June 12, 2016 Share Posted June 12, 2016 I think these new rules are dumb......... Why do I say that.... Well..... The old system worked perfectly and What the actual fuck is the point of the Silient, if Advert Kidnap isn't a thing? Also... Getting rid of donald trumps great wall as a hobo.... ----->and btw this isn't in the rules These are my opinions and I don't expect the server to change Link to comment Share on other sites More sharing options...
TitsRP Posted June 12, 2016 Author Share Posted June 12, 2016 I think these new rules are dumb......... Why do I say that.... Well..... The old system worked perfectly and What the actual fuck is the point of the Silient, if Advert Kidnap isn't a thing? Also... Getting rid of donald trumps great wall as a hobo.... ----->and btw this isn't in the rules These are my opinions and I don't expect the server to change Your Hobo wall is just massive props surrounding the map, blocking off any entrance from absolutely anywhere. I am all down for Hobo's building houses but when you build a massive clusterfuck in the middle of the town, blocking off everything, then it's like what are you doing. Do I really have to add into misc: Gigantic walls blocking off everything for the heck of it are not allowed And thanks for the constructive feedback on how you think they are dumb. Going into detail would give me a much better argument to produce. The only thing I have heard is that it's hard to determine the time of a raid and being kidnapped / knocked out every second isn't fun. I have a solution for kidnapping but you shouldn't even have to stay in someone's base for over 5 minutes if you're raiding it. If you're in there for over 10 minutes then you're doing something wrong. Link to comment Share on other sites More sharing options...
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