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Demon Summoning Idea


Sleepy
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Yo wassup I got this idea for the server that I thought up recently.

 

This idea revolves around the Cultist class and summoning a demon upon sacrifice. I have a two ideas on how this may work so I will pitch those to you.

 

Ideas:

 

Idea #1.) Sacrificing players to Satan will have a very small percentage chance of turning the player who was sacrificed into a demon. This demon would NOT just be some demonic mass rdmer that would go around and kill everyone on sight. Rather, when a player who is sacrificed becomes a demon they would be under control of the cultists and would have to do their bidding (Sort of how Warlocks in World of Warcraft can summon demons to assist them in battle or do whatever the Warlock needs them to do.). 

 

How might the demon be put under cultist control? Make a class rule that states clearly, If a player who is sacrificed becomes a Demon then they are considered a part of the Cultist class and are part of their team. This would ensure that the demon can't just do whatever they want and kill who ever they want, they must follow the orders of the cultists (within reason of course, no unreasonable orders like, go mass rdm).

 

 

idea #2.) My second idea would be that the Cultist themselfs can become a Demon in the same fashion as idea #1 but in a slightly different way. I have a couple of ideas of how the Cultist could become a demon.

 

       #2a.) There could be a random chance of getting a quest that would ask you to sacrifice a specific amount of players, and after the quest is completed your reward would be a Demonic Transformation that would turn you into a demon. This makes sense to a degree, Satan would probably reward you with becoming a demon for being so loyal to him and sacrificing so many.

 

       #2b.) Just have it the same as Idea #1 but for the Cultist instead of the Player. There could be a small chance that the Cultist would become a demon after sacrificing a Player. This would be explained the same way as Idea #2a; Satan would reward you for being loyal to him and would give you a chance of becoming a demon to serve him.

 

 

Possible Issues:

 

Issue #1:) 

 

 Q: What would happen if all the Cultists became demons, whos orders would they follow if there aren't any Cultists to order them?

 

 A: Have a small pop-up window show up on your screen that will give you a choice of transforming into a demon or not. It could be annoying if you don't want to be a demon but you then get turned into one by sheer chance. If someone doesn't want to be a demon, they can just click 'No'. If the problem still arrises and their aren't Cultists to order the demons then at that point someone could just switch to the Cultist job.

 

 

Issue #2:)

 

 Q: Would the demons be powerful enough to just go on a rdming spree and cause a massive catastrophe?

 

 A: No, the demons themselves would only spawn with a melee weapon and a small amount of Armor as well as a little bit mroe Health than most normal players. Maybe the demon would spawn with 150hp and 20 armor? I am not too sure as to the specifics of health and armor. As for weapons, the demon would only come equipped with a single melee weapon (preferably one that isn't the Skyrim weapons because I know that the Daedric weapons can hit pretty damn hard, and some of them can 1 hit normal players).

 

 

That is about it for my ideas that I have for the Cultist class. If you have any suggestions as to how the demon system could work then go ahead and say it.

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I think these are great ideas tbh, right now the cultist class sacrificng people just gives xp. I think it would be cool if sacrificng a number of people, maybe 15-20 makes you spawn one of the big goons for you.

 

The other idea is just as good, maybe when they sacrifice the same number they could have a pop up window / a chat message saying that the cultist could go into a mode similar to !rampage on the abomination to kill people.

 

I think they should be able to go on a killing spree but there would have to be a chat message and tag on the cultist saying something like "The cultist is channeling the power of satan"

 

I think a set number of sacrifices will feel better than having a low % chance

 

Ideally I think once you sacrifice enough people you could have the choice of spawning goons or becoming the rampage type rdm monster and the system could then also be expanded like the picolas system.

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I think instead a demon should have a menu in the E menu that allows the cultist to make the demon be able to get a hit (hitman), get a stalking target (master stalker), get a bounty target (bounty hunter), teleport to the king and kill him (King's assassin), teleport to the mayor and kill him (Mayor's assassin), kidnap a certain player and sacrifice them (Kidnapping Jobs), Kiss a certain player (Kissing jobs), and MRDM (Abomination). After doing any of these tasks or dying (The demon cannot kill themselves) the demon is returned to the citizen job. The demon should have a (Possible?) flight swep, daedric sword, and 50 armor and 150 health, and also not take fall damage to prevent the demon killing themselves. 

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I think instead a demon should have a menu in the E menu that allows the cultist to make the demon be able to get a hit (hitman), get a stalking target (master stalker), get a bounty target (bounty hunter), teleport to the king and kill him (King's assassin), teleport to the mayor and kill him (Mayor's assassin), kidnap a certain player and sacrifice them (Kidnapping Jobs), Kiss a certain player (Kissing jobs), and MRDM (Abomination). After doing any of these tasks or dying (The demon cannot kill themselves) the demon is returned to the citizen job. The demon should have a (Possible?) flight swep, daedric sword, and 50 armor and 150 health, and also not take fall damage to prevent the demon killing themselves. 

 

This is an amazing idea!

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Make the cultist sacrificial ring kind of like the pickle statue. Make it so if they get like 5 sacrifices they can choose x or if they continue sacrificing without picking any options if they get like 25 sacrifices then they can do y.

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