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Showing content with the highest reputation on 06/28/26 in all areas

  1. June 28th Changelog Removed redundant code that could be used for an SQL injection. Server was not susceptible due to previous patches The gambling history tab now shows your winnings as individual items instead of a total value of all items combined as DarkRP cash The bank manager has a new menu on his HUD where he can fire individual guards, lockdown the entire bank, and request police response Fix issue where a player could be soft locked out of the game after being hit with the wabbajack swep Racking a printer was inconsistent. Sometimes you would need to try it multiple times before it worked Rarely a printer's screen could become inoperable even though it had enough power Increased the spawn rate of special rock nodes that spawn sulfur and other special minerals Added more rock node spawns to the sewers that can drop special rocks Fishing from a circle as a bird was only giving 1 progress point towards your battlepass instead of the number of fish you caught Rarely players who opened their F4 menu too quickly after loading in or failed to fetch their custom classes from the API would be shown every single custom class on the server. For some players this could cause their F4 menu to lag or client to crash The !unstuck command's path tracing is much more reliable. This change should prevent players from exploiting through a wall using the command. Also reduced the cooldown to use it After a recent update, if a player called an !unfun vote, there's a change it would break elections indefinitely Multiple server-side errors fixed, some critical, which will make gameplay more reliable Tools were not being logged to the SLogs menu after a recent update. Update the menu to be much more reliable A player was able to escape from the trivia table during a game while maintaining damage protection
    2 points
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