September 13th Changelog
Fixed an issue where bank guard could not build in bank
Prevented Mayor from being summoned by cereal monster (community suggestion)
Fixed an issue where you would get stuck after being summoned by the cereal monster
Prevented using a jetpack if you are stunned, similar to jump sweps
Added a second auction npc at the chess area
Relocated the black market npc to the left slightly
Removed the island harvest zone. This area is not flat enough
Relocated a harvest zone in industrial to a more rp-friendly area
Relocated the industrial drug buyer to a more secluded location
Fixed some npcs feet clipping through the floor
Removed a bad chem node spawn in industrial