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More job slots?


Fidel Cashflow
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The job "Weapon Modifier" is usually or always on demand. I think that the server should have at least 5 slots total for Weapon Modifier. I'm pretty sure there is even some people who decide to scam others when wanting to buy the job. Anyone else think this should be necessary?

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You guys only like the job because it make bank. If you are making 11 million in one day AKA pippy then don't you think the job itself needs a slight nerf into how much it makes?

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Honestly, I think that job needs a nerf.

 

The job makes sooo much money with not a lot of effort, other than getting the chemical barrels.  

 

I say remove how we get bloods from medics, add logs and rocks to the recipe, and that way you can't really nerf the prices of the guns.

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