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Birddog6

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DarkRP Server Rules

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DarkRP Server Rules (Compat Test)

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Everything posted by Birddog6

  1. lootboxes are a cancer anyways. it's your fault for gambling. you gambled and you lost, don't blame the staff. the goal of a lootbox is to lure people into predatory spending habits to begin with, and you're falling into the trap. blaming the lootbox creators for not giving you anything good is the dumbest fucking thing I have seen in a long time. go grind in the 10,000 other ways to grind in the server. I found four legendary weapons as a treasure hunter in <30 minutes. Lootboxes should be like mining for gold with a pan in the river.
  2. Birddog6

    CP

    lol theres no rule saying you have to attempt to arrest someone
  3. you touch your wang with jesus you shall not hang
  4. Found a screaming pumpkin near the mines. Any other cool things around the map?
  5. I got banned from three GMOD RP servers for being a Janitor so far.
  6. I've had this happen to me multiple times, and even by a staff member. If this is a rule, it needs to start being enforced more. you actually can just kidnap someone and leave them there, just run away, you dont have to do anything with them. herb is wrong about that rule... the rule was removed from motd a very long time ago.. As for kidnapping, people really dont even kidnap anymore, there is only a few people that spam beast potions and kidnap and they dont even play that much. kidnapping is not an issue at all imo Have you played at all lately? There isn't a time that I haven't played where there aren't at least four people running around (mostly on CC) with Kidnap SWEPs, booping people and then either just throwing them into the sewers to fuck with them and make them commit suicide, or dragging them into their base. The fact that someone made a thread and it's now at three pages, shows that there is something at least people don't like about kidnapping. I don't think anyone is advocating for kidnapping to not exist, but I think that something about it does need to change, otherwise we have CC that totally imbalance the game beyond the point of rationale.
  7. LOL calling out me specifically, that shit's been happening probably LONG before I even joined the server. I've seen you abuse CP so many damn times and that's the reason I throw you across the map, new players do not get kidnapped unless they're playing in a toxic way, such as yourself. Anything you just said is an argument based on longevity on a long-standing issue, nothing of what you just said has any value, nor do you offer anything that remotely resembles a solid argument to keep the kidnapping the way it is. You admitted to even breaking the rules just now, if what the people previously said was true. I don't play in a toxic way, in my opinion. I arrest people, I handcuff people and I make them pay their bounties. I fail to see how that remotely translates to any wrongdoing on my part. If people are upset that a CP pays attention to the bounty board, then maybe they should stick to a different part of the map, avoid the police (like a real criminal would), or avoid doing illegal things altogether. But if you're calling me toxic, the pot calling the kettle black is strong here. I do agree that CC have made the server severely unbalanced, and almost pay-to-win. But I think that's a topic for another thread, and one that will require hardline decisions. Personally, I think that the next fundamental change needs to come from CC that don't break the game or make people feel like they can't win while just playing on the server normally.
  8. I've had this happen to me multiple times, and even by a staff member. If this is a rule, it needs to start being enforced more.
  9. Getting kidnapped to get thrown into the sewers and all of my weapons stripped so I have to commit suicide. Kidnapping isn't viable, it's stupid and people have begun to abuse it. Hubba Bubba spamming the 6000 speed potions he has on his CC and booping you in the back of the head to throw you across the map isn't a good time. A Nobody or even Big Toe doing the same thing is ridiculous, and I guarantee if it makes me slightly annoyed, it makes the new player to the server all that the more upset and they don't want to come back. I've seen stagnation lately from the server in terms of players and in terms of what people are doing. I think shaking up things once and a while, like the processor update, is a step in the right direction. Updating kidnapping is a good start. But what to do? I've seen a lot of complaints, but not a lot of solutions. I think from now on, if we're going to make an argument against something, we should offer solutions as well. Here's a few of mine: 1. When using the kidnap SWEP for x amount of time (IE, four seconds or longer) your speed is reduced to normal or even slower, so people can't use speed powers or potions, etc. 2 . Reducing the kidnap SWEP to select classes, IE cultists. 3. Reducing the time on the kidnap SWEP to force people to be closer to their base. 4. Maybe the PD gets a notification that there's a kidnapping in progress? 5. Being marked for Death on the map after successfully kidnapping someone or after using the SWEP. 6. Removing kidnapping entirely (not a popular choice, nor do I think it's the right one) 7. Make failing to put a person into a cage/proper kidnap RP a warnable offense/define it as FailRP/Minging. That's a few of mine.
  10. make the box smaller, maybe give them a map of the parcel boxes.
  11. this is the photo I got banned for!
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