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BRINGINGARMAGEDDON

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DarkRP Server Rules (Compat Test)

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Everything posted by BRINGINGARMAGEDDON

  1. Bug Description: Printer sounds when destroyed (not sure if it was destroyed but assuming) last forever and won't stop even after stopsound How to reproduce: destroy printers and see if the recurring sound comes back. happened in the 2 story house across from pd Priority: Medium
  2. yeah i was about to make a post on the 3rd one, if it's out of a shipment it will only forcedrop one.
  3. Quality of Life Description: PD escapes should be on both doors and the vent, also prisoners should have some sort of way to break vent. How to reproduce: Try to escape pd from vent or side door, you have to run all the way around to the main door to get unarrested. Priority: Low Quality of Life Description: CP CC's with the crouch detection thing auto-switch to charples, make switch to one of the cp defaults How to reproduce: get a crocuh detection model switch as cp Priority: Low
  4. Bug When I leave the server, next time I join I have to toggle disable lights off then back on again for it to work. reproduce by disabling lights then coming back Low priority
  5. noone knows how to play this job so noone does, write how the money box works in the description so people know how to use it.
  6. I made this post because I don't like when I go on a 19 kill pd raid and at half of my kills were people breaking nlr also respawning isn't rp, you're living a new life. being called to the pd because there is an ongoing raid on it as backup? for the first part; if you're without luxury equipment and one of bunziix's dupes or most other mayor bases are up you won't be able to raid anyway so what're you trying to say? for the second; making it give another shipment or two to match the raid requirements wouldn't be that broken.
  7. Piklas are you telling me you never have cops break NLR when you PD raid? I'm sure with proper preparation like talis/potions you could still solo raid pd. There are also sledge hammers that let you break in easier. I know it would make pd raids more pricey but it could be balanced with a higher bank reward.
  8. I think CP should be allowed to break NLR during a PD raid (Not revolts) for 3 reasons. To counter mingey raids, help new players and Realism. I'll start off with the realism part. If you were to raid a police department IRL there would be swarms and swarms of cops,swat and even maybe the military. There wouldn't be just 6 measely cops if you're unlucky, especially if you're trying to steal money from the pd treasury. It should be more similar to payday, making it more difficult could potentially allow the bank to yield better rewards as well considering it is funding the entire city. On to helping new players. Although it would make it more difficult to raid the PD vault, especially for newer players, if any new player plays cop, they almost always break NLR. Instead of having daily sits on this, it'd be a lot easier to make it allowed, it wouldn't hurt as much as it would help because of the frequency of it happening. How this counters the mingey camp the pd for kills (especially the lobby) is sort of obvious. You won't stay alive long if you sit in the lobby watching the front door with waves of cops trying to stop you. All in all, making CP able to come back during PD raids would be a welcome change.
  9. If you actually kidnap people you'll realize it's a stupid feature because you can literally get killed because of it. It's not realistic and can result in you losing a gunfight because an unneeded and unfun feature. I'm sure if you're going to kidnap someone, it autoswapping to the box won't make you more likely to place one down.
  10. i just think c4 shouldn't damage entities through walls and it should kill people using it if you're too close.
  11. +1, this needs to be fixed asap.
  12. I don't think this is an exploit but I remember sugar saying something at one point about c4/makeshifts becoming line of sight, maybe he reverted or never actually made this change. Instead this should be a suggestion.
  13. Quality of Life Description: The Plastic 2x8 plate in the spawn menu is blacklisted for no reason I believe and I would like to see it un-blacklisted for people to use in their dupes. How to reproduce: Go to the Spawn Menu and go to Plastic and attempt to spawn the 2x8 Plastic Plate. Priority: Low.
  14. it isn't a bug, qol change or exploit. if anything you should be writing this as a suggestion. this isn't a priority either.
  15. The player that had this base; Wilhelm Panderino, said that Doc Mcstubbins said it was totally fine last night.
  16. So whenever I see a king on, usually I see a dupe like this; It's not that bad except whenever you try to cross the bridge, they fade it. Making it essentially unraidable unless you have a spiderman swep which I find really dumb. I think these bases, or fading door bridges at the very least should be made against the rules.
  17. Would be very cool to let us make and vote on maps since the current ones are kinda stale. Sugar could make a format like 25 max props or something like that and we could submit dupe files into a google doc that we all vote on and the most liked ones could be implemented
  18. Bug Description: Playing as CP and doing something normal players would usually get bounties for will give you one How to reproduce: Kill a lot of people as CP and look at the board Priority: Medium-High :(
  19. May not have hit quest data refresh in f4
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