December 8th Changelog
Made stacker collision detection more reliable
Disabled annoying sound when car props collide with the world
Added option to disable a player's lights via the scoreboard (tab) which persists on relog
Fixed C4 blowing up props through the world
Fixed C4 blowing up props through closed doors and unbroken windows
Fixed "rebuild f4 menu" button not showing up for players on 1080p resolution
Fixed several serverside lua errors
Optimized multiple addons to reduce memory usage
Fixed a bug that broke the /job command
Caught fish/items will despawn slightly faster if not picked up for better performance
Fixed sea trash not being removed when the diver changes jobs, leading to them collecting underground
Fixed a bug where you might buy the wrong item from the blackmarket dealer if it refreshed while you had the menu open
Added a base price for unprocessed drugs so the value of a stack can be calculated in the marketplace menu
Fixed certain enchanted weapons being able to damage players in spawn/safezones
Fixed pets falling through the map in some places or after climbing stairs
Fixed cat job being stoned forever after eating weed
Fixed bugbait getting stuck on gun/item shelves
Fixed confetti SWEP not playing sounds like it should
Fixed krampus pet effect not working