MF BREADMAN Posted June 6, 2021 Share Posted June 6, 2021 I have noticed that the king has only one (two counting assassin) jobs related to him I am here to make some suggestions to fix that.The ClericThe cleric is a healer first and foremost and can heal from longer ranges than anyone elseWeps: Cure wounds, Mace, and Mass healing word Objective: Keep the king and his cohorts safe from harm Not meant for combat so the cleric has only 25 armor and 100 Hp The PaladinThe Paladin is a Tanky-er unit then other king jobs specializes in melee combat Weps: Warhammer & Shield and Healing Hands Objective: Run down intruders and heretics with a warhammer and keep other combat units alive. Might add more later 3 1 Link to comment Share on other sites More sharing options...
KDawg Posted June 6, 2021 Share Posted June 6, 2021 I honestly love these ideas 1 Link to comment Share on other sites More sharing options...
Lean Posted June 6, 2021 Share Posted June 6, 2021 Ye genius honestly, would be awesome for the king to have actually stronger guards. Link to comment Share on other sites More sharing options...
MF BREADMAN Posted June 7, 2021 Author Share Posted June 7, 2021 1 hour ago, Sugar Tits said: I honestly love these ideas I am honored mr sugar Link to comment Share on other sites More sharing options...
红蛙邪恶 Posted June 7, 2021 Share Posted June 7, 2021 This would be pretty cool to see +1 Link to comment Share on other sites More sharing options...
Tuss Posted June 7, 2021 Share Posted June 7, 2021 ong great suggestion, 7 hours ago, SMPL | JailBREAD said: Weps: Warhammer this isnt exactly a warhammer but i think itll look badass as a weapon, like the frostmourne.https://steamcommunity.com/sharedfiles/filedetails/?id=2150782375 Link to comment Share on other sites More sharing options...
Tuss Posted June 7, 2021 Share Posted June 7, 2021 https://steamcommunity.com/sharedfiles/filedetails/?id=2172184389 This may be more of what you're looking for. I just really like how cool they look. They would be on the same level as Frostmourne, if it wasn't so low quality. Link to comment Share on other sites More sharing options...
Mori Posted June 7, 2021 Share Posted June 7, 2021 nerf kingdom bases first then ok 1 Link to comment Share on other sites More sharing options...
Tuss Posted June 10, 2021 Share Posted June 10, 2021 On 6/7/2021 at 3:22 PM, HIDDEN said: Honestly another idea I had to make kingdom better would be to make it an actual kingdom instead of flatgrass, Now I know that this would require a v3 of the map however sugar keeps saying he's gonna do it, get's community feedback and then forgets or something but yeah honestly having another seperate area similar to sitland but instead of flatgrass it's like a small castle with maybe some market stalls or something would also be pretty cool. And it would give people an actual area/base to defend so they're less likely to try and camp the portal because it's hard to secure a base when it's literally nothing but flat. I've seen some very creative bases for the king. I would agree with you though, it would be a lot better for the king to have his own spot. Somewhere away from sitland. It is super easy to glitch into sitland from the kingdom. Link to comment Share on other sites More sharing options...
Liam R. 1237 Posted June 10, 2021 Share Posted June 10, 2021 On 6/7/2021 at 9:09 AM, Mori said: nerf kingdom bases first then ok No, Kingdom isnt any more OP than a regular base, only thing that makes em "op" is the laws, and thats entirely fair. 3 Link to comment Share on other sites More sharing options...
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