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[Changelog] DarkRP Server

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June 4th Changelog

 

  • Changed tick limit again to save cpu at high players
  • Modified Spiderman gun and cuff streangth to accomodate this change
  • Modified C4 so it does not make you black
  • Fixed Bible Swep not removing info_target class on bible removal
  • Replaced gutted enforcer with full enforcer (may of caused crashes)
  • Removed Climb Swep
  • Removed Party System (For now)
  • Removed Sue script

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July 7th Changelog

 

  • Changed maps to rp_downtown_v2_v4c_drpext5
  • Added 50 new cars to the server
  • Added another bank vault along with the Mayors Economy System
  • Sewer Lord -> Underground Leader
  • Sewer Follower -> Underground Followe

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July 8th Changelog

 

We have been having the same crash reasons for the past 2 weeks. Its actually not entities believe it or not because that issue has been fixed. Here are some things i'm fixing / removing.

 

  • Fixed Bible Swep's primary attack creating info_targets (secondary made it too)
  • Removed American Trucks
  • Removed Trailers for cars
  • Removed GMC Cars
  • Updated DarkRP gamemode which may of fixed some entity issues
  • Added Bus Driver / Bus
  • Added Mechanic / Tower Job

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July 9th Changelog

 

Fixed another issue with a weapon causing info_targets without removing them. Should help with some server stability!

 

  • Fixed Superman's fists creating entities, not removing
  • Fixed armor packs not spawning
  • Added rules for the Bus Driver and Tow Truck Driver
  • Added police cars (Crown Vics) I forgot to actually add them into the server

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July 11th Changelog

 

Another failure, nice! The gmod community is so confusing. Today we go back to our roots. Hopefully its worth it!

 

  • Map Change to Downtown_v4c_v2 (yyaaay...)
  • Removed Sewer Lord
  • Removed Monster Hunter
  • Removed Tow Truck Driver
  • Removed Economy System
  • Added Party System
  • Nerfed C4

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July 12th Changelog

 

 

  • Added back Lightsabers (just to test if the server will crash)
  • Added Party System (forgot to add it yesterday)
  • Added Spawn of heck Job again (VIP Only)
  • Added The Enclave Job (VIP Only)
  • Added in a theater with theater job

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July 20th Changelog

 

Fixed various issues with cars and hopefully boosted server stability

 

  • Updated DarkRP
  • Made it so Admins / Mods can pick up cars
  • Added Admin Tool that makes shit 900% easier
  • Added Rayquaza as a VIP job
  • Added Nations Agent as VIP job
  • Added Master Pet as regular job
  • Added rules for the Enclave / Rayquaza / Nations Agent / Master Pet
  • Modified Enforcer to a gutted version to prevent a lot of issues
  • Added a lot of workshop weapons on classes to the BMD dealer (19 new weapons!)

__________________________________________________________________________

 

  • Nerfed laser jetpack
  • Changed PlayX. Everything regarding derma UIs should be functional now
  • Fixed missing playermodels

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July 21th Changelog

 

 

Fixing some errors and hoping for the best. This

 

  • Removed the Theater
  • Removed Lizard Models / Job
  • Compressed some playermodels to reduce workshop count
  • Replaced Anti-Prop Kill addon for now
  • Resized jobs file

______________________________________________________

 

  • Moved donation db over to a closer location to our node
  • Fixed event falling error (Buu's Base is still broken)
  • Fixed cssnag errror
  • Removed Emplacement Turrets temporarily (had some issues)
  • Updated Donation API
  • Removed Advanced Duplicator 2 for now

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July 22nd Changelog

 

Balances and fixes

 

  • Balanced all *OP* AK47's (Aquamarine, Redline)
  • Laser Jetpack does 1 damage now
  • Fixed jobs having different player loudout and spawn commands. All are uniform now
  • Added back theater

_____________________________________________________________________________

  • Updated DarkRP which includes an updated function for players changing teams, hopefully this is the magical fix

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July 23rd Changelog

 

Not the magical fix since it still CRASHED, don't worry. I am looking into some functions that are called on a playerspawn and initialplayerspawn and removing them for the next reset. Pls no angry, everything will be back

 

  • Removed 2 custom ulx commands (Force Respawn, Force Unarrest)
  • Removed Party System
  • Removed Warning Module
  • Removed Pekrs (I SWEAR TO GOD I WILL ADD THEM BACK)
  • Removed theater
  • Removed damage modifier
  • Removed NLR
  • Changed HUD very temp
  • Changed F4 menu
  • Changed a loadout function on all classes
  • All ammo kits give 2x more ammo

Also here is the new scoreboard that will be on the next reset (this is zoomed in, does not look like this on the client)

bI30YUY.gif

 

New HUD and F4 Menu

5d9ab34004c2f75e1ec2d7c13951c5e9.png

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