Glaze Posted February 17, 2016 Share Posted February 17, 2016 So there's gonna be fish? Where will Undyne be? helpmeiamundertaletrashandihavenolife Link to comment Share on other sites More sharing options...
�Blakemaster2000� Posted February 18, 2016 Share Posted February 18, 2016 Going back to questions on drugs. I have seen a unique drug system on this particular map that works great it involves growing weed in pots, Cocaine in pots, meth on stove, and Shrooms in the gound. My question is, is their a possibilty of this featuring in the update Link to comment Share on other sites More sharing options...
Glaze Posted February 18, 2016 Share Posted February 18, 2016 Going back to questions on drugs. I have seen a unique drug system on this particular map that works great it involves growing weed in pots, Cocaine in pots, meth on stove, and Shrooms in the gound. My question is, is their a possibilty of this featuring in the update I think that there's going to be a specific zone where you can grow drugs, at least that's what Sugar's been saying. Link to comment Share on other sites More sharing options...
Communist Lizard Posted February 18, 2016 Share Posted February 18, 2016 this isnt a question more of a suggestion. add some more perks maybe like damage modifiers. fall damg modifiers, something that makes you get more ammo from ammo boxes// maybe a chance percentage that your enemy will drop the weapon theyre holding when you kill them or money etc Link to comment Share on other sites More sharing options...
Bladefire Posted February 18, 2016 Share Posted February 18, 2016 this isnt a question more of a suggestion. add some more perks maybe like damage modifiers. fall damg modifiers, something that makes you get more ammo from ammo boxes// maybe a chance percentage that your enemy will drop the weapon theyre holding when you kill them or money etc I could see the weapon dropping thing get REALLY out of hand but everything else sounds good this isnt a question more of a suggestion. add some more perks maybe like damage modifiers. fall damg modifiers, something that makes you get more ammo from ammo boxes// maybe a chance percentage that your enemy will drop the weapon theyre holding when you kill them or money etc I could see the weapon dropping thing get REALLY out of hand but everything else sounds good Link to comment Share on other sites More sharing options...
TitsRP Posted February 18, 2016 Author Share Posted February 18, 2016 this isnt a question more of a suggestion. add some more perks maybe like damage modifiers. fall damg modifiers, something that makes you get more ammo from ammo boxes// maybe a chance percentage that your enemy will drop the weapon theyre holding when you kill them or money etc I always wanted to enable weapon dropping but due to custom classes I can't. It would be abused too hard. Link to comment Share on other sites More sharing options...
(à¸�︡-ï¸ )à¸� Brandon Posted February 18, 2016 Share Posted February 18, 2016 this isnt a question more of a suggestion. add some more perks maybe like damage modifiers. fall damg modifiers, something that makes you get more ammo from ammo boxes// maybe a chance percentage that your enemy will drop the weapon theyre holding when you kill them or money etc I always wanted to enable weapon dropping but due to custom classes I can't. It would be abused too hard. You could make it so that custom classes don't drop their weapons for example how some players can't get the weapons, idk if that's possible but blacklisting weapons that are drop able could be false. Not sure if you can go in depth that much with that feature. Link to comment Share on other sites More sharing options...
TitsRP Posted February 18, 2016 Author Share Posted February 18, 2016 this isnt a question more of a suggestion. add some more perks maybe like damage modifiers. fall damg modifiers, something that makes you get more ammo from ammo boxes// maybe a chance percentage that your enemy will drop the weapon theyre holding when you kill them or money etc I always wanted to enable weapon dropping but due to custom classes I can't. It would be abused too hard. You could make it so that custom classes don't drop their weapons for example how some players can't get the weapons, idk if that's possible but blacklisting weapons that are drop able could be false. Not sure if you can go in depth that much with that feature. It's definitely possible. It's just that custom classes shouldn't have the perk to have a 0% chance to drop their weapons when shot but if you allow them to drop it from being shot or dying, queue up the people sitting in the corner of the map shooting their friends. Except when this update finally comes out a lot of the little kids will leave after the first week and I seriously think the community will mature a bit. Link to comment Share on other sites More sharing options...
Glaze Posted February 18, 2016 Share Posted February 18, 2016 this isnt a question more of a suggestion. add some more perks maybe like damage modifiers. fall damg modifiers, something that makes you get more ammo from ammo boxes// maybe a chance percentage that your enemy will drop the weapon theyre holding when you kill them or money etc I always wanted to enable weapon dropping but due to custom classes I can't. It would be abused too hard. You could make it so that custom classes don't drop their weapons for example how some players can't get the weapons, idk if that's possible but blacklisting weapons that are drop able could be false. Not sure if you can go in depth that much with that feature. It's definitely possible. It's just that custom classes shouldn't have the perk to have a 0% chance to drop their weapons when shot but if you allow them to drop it from being shot or dying, queue up the people sitting in the corner of the map shooting their friends. Except when this update finally comes out a lot of the little kids will leave after the first week and I seriously think the community will mature a bit. Well, we could enable that for custom classes as well, as they are very hard to kill with normal means. We should tighten the punishment on exploiting in this manner (a week ban and inventory cleared would be what I'd say) and not give up a feature for everyone else because of a couple of immature 9-year-olds. Link to comment Share on other sites More sharing options...
Cullen Posted February 18, 2016 Share Posted February 18, 2016 Is there going to be any new staff tools in this new update? Link to comment Share on other sites More sharing options...
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