Getting kidnapped to get thrown into the sewers and all of my weapons stripped so I have to commit suicide. Kidnapping isn't viable, it's stupid and people have begun to abuse it. Hubba Bubba spamming the 6000 speed potions he has on his CC and booping you in the back of the head to throw you across the map isn't a good time. A Nobody or even Big Toe doing the same thing is ridiculous, and I guarantee if it makes me slightly annoyed, it makes the new player to the server all that the more upset and they don't want to come back. I've seen stagnation lately from the server in terms of players and in terms of what people are doing. I think shaking up things once and a while, like the processor update, is a step in the right direction. Updating kidnapping is a good start.
But what to do?
I've seen a lot of complaints, but not a lot of solutions. I think from now on, if we're going to make an argument against something, we should offer solutions as well. Here's a few of mine:
1. When using the kidnap SWEP for x amount of time (IE, four seconds or longer) your speed is reduced to normal or even slower, so people can't use speed powers or potions, etc.
2 . Reducing the kidnap SWEP to select classes, IE cultists.
3. Reducing the time on the kidnap SWEP to force people to be closer to their base.
4. Maybe the PD gets a notification that there's a kidnapping in progress?
5. Being marked for Death on the map after successfully kidnapping someone or after using the SWEP.
6. Removing kidnapping entirely (not a popular choice, nor do I think it's the right one)
7. Make failing to put a person into a cage/proper kidnap RP a warnable offense/define it as FailRP/Minging.
That's a few of mine.