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Ghost and Paranormal Investigator job


Troy
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Ghost:

Can only haunt owned doors and cause chaos with the owner by unfreezing props or moving or making sounds (ghost things). Like master stalker or other random hunting jobs, the target to haunt is randomly selected. Maybe a "Spite" counter, like the hacker, building enough hatred for the haunted player, could do certain things like toy with the environment. How to choose who to haunt? Simply by looking for owned doors.

 

- Opening and unlocking doors

- Setting off alarms
- Flinging a small distance forward the haunted player

- Can use mic to spook and scare (maybe find a way to hide the notifier that they are talking idk)

- Can toggle lights via player binds or disable boomboxes

- Invisible by default?

 

Paranormal Investigator (phasmophobia inspired):

Obviously the counterpart to Ghost, must extinguish any ghostly presence with their handy tools.

 

EMF Reader Ent: Can detect ghost activity only (if the ghost does something).

Holy Symbol Ent: Protects area from future hauntings (not current hauntings)

Proton Pack Swep: The only weapon that can kill and disperse of a ghost (but only after it had been detected).
 

- Goes around looking for ghost activity and gets money for clearing out houses

- places emf reader down, detects ghost, then destroys it and blesses the area with holy symbol

Edited by Cherimuff
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