Moist Posted February 19, 2017 Share Posted February 19, 2017 Install an anti-DDoS program server for this website and the server itself. Reposition the party member names on the left side of the screen. (It covers chat for me idk why) anti-AFKclean up aisle 3 for the inactive tmodsclean up the forum team (inactive staff)Make the buddy system work rather than having to hold "c" to interact with the hidden menus of enabling/disable share propAllow choosing through player models if own more than 2 (I was on Sam's cc and it took over 35 suicide to use a certain player model I like from his..) Link to comment Share on other sites More sharing options...
william Posted February 20, 2017 Share Posted February 20, 2017 I think it would be cool if we could get a day and night version of the downtown darkrp map. I like the change of day and night every once and a wile. Especially when I'm playing late at night. Link to comment Share on other sites More sharing options...
Mira Posted February 21, 2017 Share Posted February 21, 2017 It sounds stupid, but can staff be made immune to Ebola? Because of the way sits are handled, we guaranteed get ebola constantly, and that causes us to die in sits sometimes (of course, a quick noclip gets you back, but it's still annoying). Link to comment Share on other sites More sharing options...
Garv Posted February 21, 2017 Share Posted February 21, 2017 It sounds stupid, but can staff be made immune to Ebola? Because of the way sits are handled, we guaranteed get ebola constantly, and that causes us to die in sits sometimes (of course, a quick noclip gets you back, but it's still annoying). Maybe when u press claim on a case you are immune to ebola until the case is closed Link to comment Share on other sites More sharing options...
Cullen Posted February 21, 2017 Share Posted February 21, 2017 It sounds stupid, but can staff be made immune to Ebola? Because of the way sits are handled, we guaranteed get ebola constantly, and that causes us to die in sits sometimes (of course, a quick noclip gets you back, but it's still annoying). It sounds stupid, but can staff be made immune to Ebola? Because of the way sits are handled, we guaranteed get ebola constantly, and that causes us to die in sits sometimes (of course, a quick noclip gets you back, but it's still annoying). Maybe when u press claim on a case you are immune to ebola until the case is closed Maybe put a lot of bleach in your inventory and drink it when you become infected with the disease. This also, can be abused very easily. Link to comment Share on other sites More sharing options...
Garv Posted February 21, 2017 Share Posted February 21, 2017 It sounds stupid, but can staff be made immune to Ebola? Because of the way sits are handled, we guaranteed get ebola constantly, and that causes us to die in sits sometimes (of course, a quick noclip gets you back, but it's still annoying). It sounds stupid, but can staff be made immune to Ebola? Because of the way sits are handled, we guaranteed get ebola constantly, and that causes us to die in sits sometimes (of course, a quick noclip gets you back, but it's still annoying). Maybe when u press claim on a case you are immune to ebola until the case is closed Maybe put a lot of bleach in your inventory and drink it when you become infected with the disease. This also, can be abused very easily. Yea Link to comment Share on other sites More sharing options...
Moist Posted February 21, 2017 Share Posted February 21, 2017 It sounds stupid, but can staff be made immune to Ebola? Because of the way sits are handled, we guaranteed get ebola constantly, and that causes us to die in sits sometimes (of course, a quick noclip gets you back, but it's still annoying). It sounds stupid, but can staff be made immune to Ebola? Because of the way sits are handled, we guaranteed get ebola constantly, and that causes us to die in sits sometimes (of course, a quick noclip gets you back, but it's still annoying). Maybe when u press claim on a case you are immune to ebola until the case is closed Maybe put a lot of bleach in your inventory and drink it when you become infected with the disease. This also, can be abused very easily. +1 for Cullen's opinion Always keep bleach inside of inventory to prevent this! Plus, why code so much for immune when you can stay away from people with ebola! Link to comment Share on other sites More sharing options...
Garv Posted February 21, 2017 Share Posted February 21, 2017 Add a job that spreads ebola instead of randomly when people are raped by the rapist they get ebola Link to comment Share on other sites More sharing options...
Moist Posted February 23, 2017 Share Posted February 23, 2017 Merc logs NPC can't be removed by anybody except admins Link to comment Share on other sites More sharing options...
Glaze Posted February 23, 2017 Share Posted February 23, 2017 Aight, so I've been enjoying my time as a user and I've been mainly messing around with weapon mods and I have a couple of ideas. First of all, add a new tier above legendary called Mythic. It would sell for about $1 mil and would have really buffed stats and a supercharged status effect; for example, the explosive bullet chance would go from 1% -> 10%. Also, add in a trade-up table, that allows players to exchange a number of any ranked guns for a higher rank. This would be the same model as the weapon modifier, but instead of just randomly modifying weapons, it takes the value of the gun and stores it in energy. So say someone puts a common weapon into the table, it would store 3500 energy points, as the cost of a common is $3,500. So the conversion rates would be like this: Common: 3,500 energy Uncommon: 15,000 energy Epic: 65,000 energy Legendary: 350,000 energy Mythic: 1,000,000 energy This would also cost the same to put these status effects onto a blank gun, so the actual conversion rates for the guns would be: (All figures rounded to the whole number, most of these require some long chain of decimal places but you can't have .3921391238912398 of a gun) Common -> Uncommon: 5 Guns Common -> Epic: 19 Guns Common -> Legendary: 100 Guns Common -> Mythic: 286 Guns Uncommon -> Epic: 5 Guns Uncommon -> Legendary: 24 Guns Uncommon -> Mythic: 67 Guns Epic -> Legendary: 6 Guns Epic -> Mythic: 16 Guns Legendary -> Mythic: 3 Guns These can also be reversed due to the way the guns are exchanged, so you could theoretically exchange a legendary for 100 commons, but why would you want to do that? Now before anyone says: THIS IS OVERPOWERED REEEEEEE, just think of it this way: You are selling your guns for a different form of currency which can be used to buy rarer guns. It's pretty much the same as buying a legendary weapon with 100 common guns, just quicker and easier. Link to comment Share on other sites More sharing options...
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