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[Changelog] DarkRP Server


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February 24th Changelog

 

  • Fixed an issue where the revolt ending message would happen regardless if it already ended or not
  • Fixed the Beast Potion overriding nonlethal stuns
  • Fixed an issue where printers, and processors still processed while in a pickup box but not allowing them to blow up
  • Fixed the non lethal stun weapon enchantment never ending
  • Added a 15 second cooldown on potion XP since its too easy to get XP from it

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February 25th Changelog

 

  • Fixed not being able to reroll gang talents under level 20
  • Fixed being able to sit on printers, bitminers, printers
  • Fixed an issue where the VIP target may spawn outside of the map
  • Fixed an issue with setting and seeing the correct CC price perms on your client
  • Disabled Swapping between raider and cop for now due to issues

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February 27th Changelog

  • Fixed seeing some errors when you join
  • Fixed the Masterful Farmer talent if you used barrels from your inventory
  • Fixed chemical barrels having their timer tied clientside to other barrels
  • Fixed Chucky's playermodel to be half height
  • Fixed voting images sometimes being weird
  • Fixed an issue with being able to disguise outside of the map and roam around
  • Fixed an issue where the AC would ban people with weird binds
  • Fixed an issue where cop classes may reset with only 1 weapon

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February 28th Changelog

 

  • Fixed an issue where people with huge inventories couldn't split items
  • Spawned weapons that really aren't weapons will have their respected name instead of some weird name
  • Potions in your inventory will have their respected name instead of their entity name
  • Updated some visual effects for the inventory system
  • Wrote a better system to adjust the hover box in the inventory to match the size of the text

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March 1st Changelog

 

  • Fixed an issue with patterns when searching for logs
  • Fixed an issue when subtracting ammo from certain weapons
  • Fixed an issue with invholstering enchanted weapons that didn't really exist
  • Fixed various small issues with adding CC friends, police hooks, hitman menu errors, VIP events
  • Fixed a rare issue that would come up when catching a fish out of the range of fish you can catch
  • Fixed an issue where you could spam people with the ebola gun and get ton of dolla with Jesus
  • Possibly fixed enchantment prices
  • People can only be force dropped once per day

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March 3rd Changelog

 

  • Fixed an issue where you could spam people with the ebola gun and get a ton of dolla with the hazmat
  • Changed the weapon enchantment of ebola overall
  • You can now export SLogs and its logs to a text file incase you ever wanted to do that (good for recording logs)
  • Fixed an issue where you could nocollide other people's props if the prop wasn't yours
  • Stacker will not auto-nocollided your props anymore

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March 4th Changelog

 

  • Fixed some drug effects
  • Fixed enchanted weapons not dropping on death / not being upgraded
  • Fixed a possible issue with the processor getting weird data
  • Fixed an issue with freezing props under rare conditions
  • Changed how buying ammo actually worked to possibly prevent a crash
  • Changed how some potions internally worked to possibly prevent a crash
  • Removed the old enchanting file which bloated some network performance
  • Rocks, Trees and Chemical nodes will move places when used up to prevent auto-farming (chemical hoses have 10 uses per)
  • Bitminers have temporarily been disabled from the F4 Menu for the next few resets due to a possible crashing issue

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March 5th Changelog

 

  • Gang Level has been increased to 60, featuring another 10 Perks and 4 Talents
  • Lowered Gang XP required to level by 10% to accommodate level increase 
  • Upgraded the base printer to print 20% faster
  • Printer XP Upgrade gives 30% more XP
  • Processor will always spawn with 2 shipments+
  • Processor will by default not spawn CSGO Knifes
  • Processor will by default have a 400 Second Timer down from 600
  • Lowered Processor upgrade prices
  • Fishing bobber time always has a minimum of 10 seconds now, up from 3
  • Gersh Device will now force open a door if its next to one before it disappears
  • Insta Cuff still insta Cuffs but lowers your overall range for cuffing
  • You can force drop every 6 hours rather than every hour
  • Legacy Picker Talent has been changed to "Weapon Me Up: Gain an enchanted (random) weapon every 15 minutes that you cannot drop or inventory with increased rarity"
  • Added 5 more ways to gain XP
  • Chemical Barrels, rocks, trees will spawn uniquely on different points
  • If the revolt leader is arrested, they will be taken out / end the revolt
  • Launcher talent will not hurt people in spawn
  • Removed the delay when picking up a kidnapped player (dont know why that was there)
  • Fixed an issue with the crab job overriding some of the sewer lord job features
  • Fixed an issue with some of the weird jobs not having correct functionality
  • Fixed an issue where Suga Dollas may not be reloaded into your account if you were online
  • Fixed a bug where a player who was teleported may be heard across the map forever
  • Possibly fixed an issue where guns may act weird and be wonky after some time
  • !claimshipment is tied to your steamid incase you crash before claiming it

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March 6th Changelog

 

  • Fixed the weirdness on picking people up while kidnapping along with adding a GUI
  • Fixed an issue where the timer for pickpocketing or force take wouldn't reset if you picked a person who was on cooldown
  • Fixed the force drop perk, it flat out didn't work
  • Fixed it so you can spawn the processor
  • Fixed an issue where the chemical hoses would spawn by default with 1 use
  • Possibly fixed an issue where it would overwrite the current mayor
  • You can force take every 2 hours down from 6

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March 7th Changelog

 

  • Added Mini Printers. These printers require no management and provide income for poor players + an item to just throw in your base
  • Added VIP jobs to their respected category so they get talent / perk activation
  • Fixed being able to sit on rocks, trees and chemical hoses being able to teleport
  • Fixed the PD commander voice not being heard by other PD (it worked but the audio was just 'out of range')
  • Fixed some annoying voice issues, should be a lot more reliable now
  • Fixed the processor giving CSGO items
  • Fixed an issue where the infiltrator device wouldn't remove itself
  • Printers will go silent when placed in a pickup box

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