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April 13th Changelog

 

  • Fixed not being able to purchase VIP for someone else if you didn't have the nice guy perk
  • Highered Weapon Me Up from 15 miuntes to 35 minutes due to its crazy use
  • Terrorists can no longer use stealth camo
  • The abomination is no longer affected by non-lethal pistols
  • Added a few more props to the list to be deleted for the material bomb
  • Updated the workshop link when doing !workshop

April 15th Changelog

 

  • Terrorist cannot use talismans anymore
  • You can no longer start a terrorist attack when there is already a terrorist attack still going on (after cooldown)
  • Abomination gets 150 armor on a rampage
  • Dying to a terrorist will prompt you with a message saying you died because of a terrorist attack

April 16th Changelog

 

  • Immunity gang perk now reads "You have a 30% higher chance to not get Ebola"
  • Fixed a rare issue when purchasing a reward from the quest shop
  • Fixed a rare issue when firing a CP as the Mayor
  • Fixed a rare issue when blowing up a door with a breaching charge
  • Fixed a rare issue when fetching player staff status when loading in
  • Fixed a rare issue when loading in to obtain current quests, gang data, unboxing data, reputation data
  • Fixed a rare issue when pickpocketing someone using the pickpocket talent
  • Fixed a rare issue when throwing the pink dildo
  • Fixed a rare issue when killing someone with fists
  • Fixed an issue where crafting materials couldn't be ejected without chemicals
  • Fixed an issue where the ejecting button for crafting wasn't visible on smaller monitors
  • Fixed an issue where SMod was a different color on the tab menu

April 19th Changelog

 

  • Fixed the abomination from using /size when in a rampage
  • Fixed the mayor + revolt leader being able to see each other after the revolt ends
  • Fixed the parcel quest for REAL
  • Fixed an issue where the E menu was visible even if the player was dead
  • Fixed an issue where the detective evidence would spawn even if a detective wasn't playing
  • Improved scanning evidence for detectives + optimized them
  • Added error detection to purchasing perms for CC Weapons

April 21st Changelog

 

  • Removed !allsits command
  • Fixed an issue where CC Perm purchases didn't give the owner money if their account was using a new dataset
  • Fixed an issue when performing actions from SLogs on players that didn't exist
  • Fixed an issue when attempting to invite someone to your gang through the scoreboard
  • Fixed an issue during a gang war if a player DCed
  • Fixed a rare issue when placing a hit on someone
  • Fixed a rare issue when earning gang xp
  • Fixed a rare issue when using the material bomb grenade

April 23rd Changelog

 

  • Fixed an issue where tier 3 questing rewards were too common
  • Upped the price to reroll quests
  • Fixed an issue where buying CC perms with darkrp cash would take your money but not give you the perm (I gave everyone their perms they purchased)

April 24th Changelog

 

  • Jump Sweps cooldown are tied to player instead of SWEP (since there is only supposed to be one jump SWEP)
  • Fixed a rare issue when using Trisha's grenade on a prop
  • Fixed a rare issue when a gang would level up
  • Fixed a rare issue when calling for backup for a CP

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