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December 30th Changelog

  • Fixed a world model issue on the m1911 pistol
  • Fixed an issue where you were able to reroll a talent point for 1 mil below level 10
  • Fixed boomboxes
  • Possibly fixed an issue where cop ccs made from the creator werent considered cops again
  • If you're heisting the bank and you move too far away, the bank locks
  • Added the video length when searching for videos
  • Redid the buddy system (for props) to be more efficient and to actually work (I actually don't know if it works but in my tests it does)

December 31st Changelog

 

  • Fixed an issue where no steamid was recorded when doing a poll
  • Fixed a text issue when recording polls
  • Fixed an issue where the boombox audio may of played twice when looking for a song
  • Fixed / made lightsabers hit detection better
  • Fixed an issue where ban logs duplicated themselves
  • Fixed an issue where polling logs may duplicated
  • Fixed an issue where cop ccs couldn't open doors
  • Fixed an issue where cop ccs weren't registered as a cop upon a server reset
  • Fixed an issue where very very old staff memebrs wouldn't have their last logoff updated
  • Fixed an isssue when searching for items already in your cart in the CC Creator
  • Fixed being able to place shipments that wont work in the gun dealer shelf
  • Fixed a numerous amount of small rare issues
  • Slightly optimized the bank and made is so 20 people are required to be on to raid, use and become the job
  • Made it so all cop ccs have to be cop models
  • Made it so ulx will now update your name upon connection
  • Optimized / fixed songs cutting out and fetching audio for the boombox
  • Optimized unboxing items, preventing networking uncessary data

January 2nd Changelog

 

  • Looking at a door now shows the party name of the player(s) on the door
  • Dying now shows the party name of the player
  • Moved the money launderer npc because of its poor positioning
  • Moved Santa back as a legacy job
  • Significant server optimizations in AC
  • Transfered in the keys file to fix CC Cop Doors
  • Fixed an issue where players would be invisible when over a glowed prop in stealth camo

January 6th Changelog

 

  • Fixed an issue where gangs were able to reset points and double up on their talents
  • Fixed an issue where it would say you were arrested for an hour if you were fined for 20k
  • Made it so fading doors always have a minimum length of 5 seconds
  • Looking at a player scales its text slightly based off distance
  • Increased usergroup performance by 50%
  • Increased performance when scaling all panel objects
  • Added a new staff command !sitsperhour

January 10th Changelog

 

  • Pets and crabs can no longer hold or use guns or use weapons from their inventory
  • Dying to Michael Myers will alert the player they died because they had less than 20 health
  • Jigsaw now has 30 seconds to kill his target before dying. Once he kills his target, he will die regadless.
  • Enforced who can and cannot kidnap
  • Added some more search results when calling for an admin
  • Added a few checks to prevent unintended firerates
  • Possibly fixed an issue which may cause unintented firerates on guns after a long server uptime
  • Fixed an issue when playing the boombox in local mode

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