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[Changelog] DarkRP Server


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November 9th Changelog

 

  • Fixed a bug that would incorrectly load the hashing scheme for inventories
  • Fixed a bug where merging inventory items would use the hashing scheme literally instead of on a table
  • Fixed a bug where holding the camera would break your game basically
  • Added smoke to the PD doors
  • Changed his model to a default model for now due reports of crashes when killing him
  • Added a gun to Smoke
  • Made the winchester use the shotgun base code to make it feel more fluid
  • Terrorist cannot use the SCB cannon
  • Made is so you cannot be kidnapped for 5 minutes after being kidnapped

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November 10th Changelog

 

  • Fixed an exploit using the inventory
  • Fixed another food issue with the scale stat
  • Fixed a rare hacking issue when trying to hack something
  • Fixed a rare inventory issue when picking up items
  • Fixed a rare food issue when trying to create specific foods
  • Fixed a rare kidnapping issue when trying to place down the box
  • Fixed a rare stock issue when trying to access a certain stock
  • Possibly fixed an issue where you were able to get force dropped in a rapid succession
  • Added it so jobs that cannot pickup weapons cannot accidently use guns through their inventory
  • The mayor cannot be demoted through normal votes

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November 11th Changelog

 

  • Fixed a few rare issues when dropping inventory items and swapping them
  • Added a better error logging system to the inventory system
  • Fixed an issue where if the barrel was removed of the chemical pipe, it wouldn't work anymore
  • Made it so people who die in revolts, cannot pick up weapons and do not spawn with weapons until the revolt is over
  • Made it so people that died in a revolt cannot swap teams
  • If a security specialist wakes someone up, they get their weapons back

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November 12th Changelog

 

  • Revolts have a 10 minute timer before they end automatically
  • Revolts are now on a 20 minute cooldown up from 10
  • Staff will get their default tools back when dying in a revolt
  • The Revolt Leader can be seen in the PD Commander Screen
  • Fixed an issue where the police menu would re-create on every CP job switch
  • Transferred in the fix for the drug processor a long time ago

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November 14th Changelog

 

  • You can color code your inventory. You cannot override enchanted weapons or default colors (for some things)
  • NLR Skeletons will try to remove themselves a second time if they still remain on the screen
  • Added a better way to block props (through admin stick). Admins+ can also block props
  • Fixed a rare issue when throwing the sledgehammer
  • Fixed a rare issue where food would corrupt an inventory (I alos fixed anyone's inventory which was corrupted)
  • Fixed a rare issue when dying in a revolt with an invalid weapon
  • Fixed a rare timebomb issue when the exploision would go off
  • Fixed a rare kidnap box issue where the player wouldn't be alive anymore

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November 17th Changelog

 

  • The Precious Life talent has a CD of 5 minutes down from 10 and heals 100, up from 80 + negates the fatal damage
  • Fixed a hacker issue when attempting to hack a boombox when the API was down

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November 22nd Changelog

 

  • Removed some of the imposed limits as of yesterday in regards with prop protection
  • Fixed an issue when trying to pick up things like gun shelves
  • Fixed an issue where the evidence for the detective would have a high chance of spawning outside of the map

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