Hoopajoop Posted August 30, 2019 Share Posted August 30, 2019 You may not remove a Dupe to bring Entities inside of your base, then replace your Dupe. This is declared FailRP. How hard and fast are we on reporting and enforcing this rule? 'Cause I've noticed an alarming number of high-profile players (staff included) either unaware of it or willfully trampling all over it and I kinda don't wanna be that guy that starts slapping down a load of recordings and reports out of nowhere over something that at first blush seems a bit innocuous. Link to comment Share on other sites More sharing options...
Lunartique Posted August 30, 2019 Share Posted August 30, 2019 maybe tell them first that they should not do that and show them this rule then if they keep doing it go ahead and report i guess or you know you can also just straight up report it. Link to comment Share on other sites More sharing options...
Walter the Assaulter Posted August 30, 2019 Share Posted August 30, 2019 We introduced this rule due to the amount of people trying to do this while they were being chased, or were otherwise in RP situations where going through their own dupe may be slower than just replacing it. As with some other rules, I've seen it said that this one is enforced "when you're in an RP situation," the same way that you shouldn't be hitting your fading door bind when you're RPing vs. if nobody's following you then you just run through your fading doors. Basically, the good old "it's not illegal if you don't get caught." Link to comment Share on other sites More sharing options...
Hoopajoop Posted August 30, 2019 Author Share Posted August 30, 2019 Figured there was more context to it-- thanks for the clarification. Link to comment Share on other sites More sharing options...
It's cold in here(._.) Posted August 30, 2019 Share Posted August 30, 2019 Most players follow this rule when not in rp, had a player I was chasing wait until he killed me to delete his dupe Link to comment Share on other sites More sharing options...
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