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Posts posted by TitsRP
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September 8th Changelog
- Added back complex meth system
- Nevermind, not adding CSS since I feel it will piss a ton of people off
- Added back complex meth system
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Add back the complex meth system. It was really fun and very diffrent from other DarkRP servers. It also rewarded you for experimenting and learning how to properly adjust everything. It was something that really striked me as fun and fascinating as a player.
The King of Snipers
SOGE KING
Since you're an new player and i'm dying to get a whole new community to stay on the server. I have added it back in hopes that people like you stay around. I think all of these addons are great, except they just hurt FPS like a truck.
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September 6th Changelogs
Fixes, fixes, fixes
- Fixed "Failed to load sound "weapons\hunter\pounce.wav"
- Fixed Popcorn error spam error of angpos
- Fixed buu base NULL entity error + muzzle flash + indexed error + calcmoveforce
- Fixed tried to use invalid object model for lua refreshes (heh, I am just not going to refresh, easy as that)
- Fixed Skullsmaher nil value error
- Fixed msg alert using a null entity
- Fixed Artorias sword attempting to index "weapon"
- Fixed stock's attempt to call method 'close' preventing the close button from appearing if financing api did not load
- Fixed vortiheal null entity in regards to view model
- Fixed CSS error
- Added some custom weapons onto the black market dealer - 19 new weapons to buy!
Some errors result in being unfixable because of the playermodels we use such as
- Cbox attemping to get a bone position that's not there
- Spiderman gun "rope issue" that swep is a mess, not going to even bother
- Fixed "Failed to load sound "weapons\hunter\pounce.wav"
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September 5th Changelog
Optimization and some cool features with the removal of others.
- Added stocks. This is real stocks and not some silly algorithm to randomize them. All info is pulled from Yahoo
- Added a Business mod, this will allow you to create your own company
- Removed meth making
- Removed ore mining
- Placed chess and checkers spread out throughout the map and not just in 1 place
- Changed weather mod to a more optimzed one
- Updated theater to fix issues
- Redid playermodel pack 1 which includes standard job models - Will do after the reset
- Buffed printers by 10%
- Fixed not being able to drop items you got from unboxing
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- Fixed business error
- Fixed some shipments
- Fixed entity error for bit miner
- Mounted some lightsaber files to fastdl
- Mounted weather files into fastdl
- Fixed "You are being hacked" for hackphone
- Disabled weather
- Cleaned categories
- Forgot to transfer jobs for business mod
- Cleaned some custom weapons that are inactive
- Cleaned playemodel and workshop content downloads
- Added stocks. This is real stocks and not some silly algorithm to randomize them. All info is pulled from Yahoo
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September 3rd Changelog
To preserve player count and FPS, we have decided to do another map switch (yea, I know). We have dropped our playerbase so rapidly over the past 2 weeks, so we need to switch back to terrible downtown unfortunately. I am also doing a lot of cleanup, getting rid of active custom classes and boosting FPS here and there and getting rid of server space. As a Little Mac once told me, "You do not have to be the server that has everything of everything". I am also looking at current money making as it is still too easy to make money which is not intended. Yes, we want you guys to make money and have fun but at the end of the day, you should not be making insane amounts of money since all you do in this gamemode is make money, that is the ONLY goal. We will never do a forced money wipe because I think that is very unfair to the players who have spent over 100 hours trying to make money.
- Map Switch to Downtown
- Added Day / Night cycle
- Added Theater back
- Removed Evilmelon jobs
- Adjusted Drugs Mod (Heroine)
- Removed Weed making mod
- Basic Cleanup of models and classes Workshop count from 83 -> 75
- Current server size 2.61GB. Planning to get it down anywhere from 500MB - 1 GB by tomorrow morning
- Changing Italian and Russian Mafia models (Should save over 300MB)
- Updated Hooker Mod which fixed some issues
- Nerfed Bit Miner's print by another 10% but lowered all costs of miners by 20%
- Increased all shipment prices by 15%
- Increased Key and Crate prices by 20%
- Looking into some more permanent iterations for endgame content - Will look in the afternoon
- In the process of making more melee sweps - Will be done in the afternoon
- Map Switch to Downtown
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August 30th Changelog
Since we have so many ways to make money, why not add a complex system or two? We have bitminers, ore mining and printers that make it easy to just faceroll $$ but I would love to give players more of a challenge in return for a lot of money
- Made it so cars will be removed when health is 0, this is to prevent cars getting stuck and you not being able to get them out. Just blow them up
- Added the complex Meth System
- Added a complex Weed Growing System
- Added default gmod pocket so you can pick up some entities you were not able to pick up before
- Fixed Picket Sign sounds, I forgot to transfer them in
- Added custom ulx commands for forceunarrest and forcerespawn
- Added some weapons to the gun dealer
- Fixed some shitty unboxing issues
- Made it so cars will be removed when health is 0, this is to prevent cars getting stuck and you not being able to get them out. Just blow them up
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August 29th Changelog
- Added Darth Vader Job Rules
- Added Darth Vader Job Rules
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August 29th Changelog
Some new stuff..er not really new. Just stuff that was removed from the terrible 2 month long crashes, hopefully everything works well!
- Added Lightsabers (Shipment at the BMD)
- Added Darth Vader Job (VIP)
- Added basic Half Life 2 cars with a car dealer
- Added VCMod
- Added Lightsabers (Shipment at the BMD)
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August 27th Changelog
Server crashes seem to be a little less frequent now, there is still a playermodel in the server that crashes the server every 10 - 20 hours but I think that is a fine amount. Here is what I did for this reset.
- Disabled Lua Refresh so I can queue up files instead of breaking the server every time I transfer one in
- Added a Hooker Job with a hooker swep. I don't know, don't ask.
- Re-added perks (data was always there but the addon went missing)
- Lowered the bitcoin value by another 15%
- Added the Skullsmasher to the Black Market Dealer (I removed the texture off of it, if you want it, download it off the workshop)
- Updated Staff on Duty job with actual tools
I will be looking into making 1 - 3 more VIP jobs over the next week or two since someone felt it was "lacking". I will probably make the sweps in my own time since I will have a hour to spare every other day.
- Disabled Lua Refresh so I can queue up files instead of breaking the server every time I transfer one in
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Mabye this is just me but my favorate part about a community is the forums. I think we should encourge more forums activety in the server. In the community I used to run I would require people to have a certain amount of post before they apply for a position(spam wouldn't count).
I always wanted to have giveaways on the forums such as steam games every week which is still 100% doable. Except, I don't really want to force people in the community. I feel as, if you want to stay around, stay around. I don't want to say "Ohhh heeeey, if you join our forums you will get 100k and have a chance to win some steam games". In the end, I think if I did do the whole forum event, it would be the occasional user entering giveaways and all of the staff entering them which is not fun.
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August 23rd Changelog
- Added a NLR section
- Added Kidnapping section
- Added a NLR section
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August 23rd Changelog
Tweaks, nothing more
- Min player count to raid bank from 10 -> 25
- Buffed Printers (for real)
- Nerfed BitCoins (by about 25%)
- Nerfed the damn Reaper
- Added the USAS to the shipment list
- Banned Billy Bob for owning a green tractor
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- Fixed BitCoin Light C4 use. Function will just be removed
- Fixed not being able to drop shipment weapons
- Looking into Ties which can tie down entities (like a physgun)
- Min player count to raid bank from 10 -> 25
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August 21st Changelog
- Added an ore recycling factory which you can make money with
- Added a BitCoin miner that can farm coins which turn into money.
- Added a Miner Job
- Buffed Printers
- Buffed Meth
- Added Party System
- Added Advanced Duplicator 2
- Added script to catch crazy physics
- Fixed bank
- Looking into fixing the GMOD Fishing addon to add into the server
- Fixed Cuffs
- Added an ore recycling factory which you can make money with
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August 20th Changelog
- Buffed Printers a little
- Buffed Meth a little
- Looking into more ways to make money
- Installed our MySQL module again
- Fixed console spam with Buu's base
- Fixed console spam with Snoop's Swep
- Buffed Printers a little
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August 19th Changelog - Pending ETA: Next Crash
Server crashes every 4 - 8 hours which means its a playermodel since no errors are coming up on our side. So far, the feedback has been relatively positive about this whole change. I hope I am doing something right! Here is what I am working on now.
- FPS optimization (in the works now)
- Custom Classes revised to implement limits and restrictions
- Re-added second bank and possibly Piano
- Redoing all custom files for a chance at less networking, downloads and more FPS
- Changing Alien Race model
- Removing some force downloaded things that aren't even mounted
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Finished redoing all custom files. We are down 136MB which is huge! I knew there was a lot of junk in there. I also documented a lot of the changes and additions into each pack for future reference to make it so much easier.
I will start working on uploading these and then FPS optimization!
- Got rid of 13 Workshop addons
- Looking into an addon that is sending 10 - 15 usermessages every 10 seconds
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Queued up for the next reset:
- Removal of weather mod
- Update of addons
What will be done tomorrow morning on my test server for FPS hits
- Removal of Theater
- Removal of Raid System
- Removal of Drugs
- Turning off some timers in DarkRP
- FPS optimization (in the works now)
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August 19th Changelog
- Added "You cannot mug as Alien Race"
- Added a Custom Class rules section
- Added a rule that prevents Hobo's from getting raided if they have no goods
- Added a rule to prevent public places with no closed doors. If they have a locked door, they may be hiding something and its all game.
- Added a rule to disallow one way props.
- Added Default Laws
- Added The Enclave Rules
- Added Dragon Warrior Rules
- Redid "What to do" - Added some things from Mr. President's List
- Redid "What not to do" - Added some things from Mr. President's List
- Redid "PD Heisting / Raiding Rules"
- Redid "Basing"
- Redid "Civil Protection" - Added some things from Mr. President's List
- Removed a lot of old jobs
- Added a list for Sewer Lord / Follower
- Allowed Drug Dealers to self supply
- Allowed Gun Dealers / Black Market Dealers to spawn one single item for themselves to defend their shop
- Allowed Judge Gabe to bring people to court
- Added a minimum mug time of 10 seconds
- Changed Terrorist Rule for maximum government jobs to be on from 2 -> 3 + A mayor must also be online
- Changed Spiderman -> Batman and used some of Mr. President's rules
- Added "You cannot mug as Alien Race"
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August 17th - Pending: ETA 2 -3 PM EST 8/18
Update Name: I'm Friendly, don't shoot
I have yet to see the server crash from our usual problem and that's really cool. After 2 months, may of finally fixed the problem. Not too sure though, I will still be keeping everything up to date and making sure everything is working properly. Today, I want to do some stuff that will hopefully revamp some gameplay in the community. When we began, there was no custom classes and it was very hard to get money. Because of that, everyone just RPed and kinda chilled out and had a good time. Sure, raiding is part of the game but it is not THE GAME. You are supposed to make your own moments instead of destroying someone else's. So here is what I am doing to encourage RP / Social Interaction and to discourage raiding / killing.
- Added Chess and Checkers to the game. You can find boards around the map or in stores to play with. (Done)
- Added a playable Piano to the game, look around and show us your talent (Done)
- Added Bartender Job (Done)
- Added Drug Dealer Job (Done)
- Added Restaurant Owner Job (Done)
- Added Pissed Baby Job (Done)
- Added Radio Host Job (Done)
- Added Cinema Worker Job (Done)
- Added Gambler Job with various tools (Done)
- Added Jesus Job with Bible SWEP only (Done)
- Added a Sewer Lord and Sewer Follower Job (Done)
- Added a second Vault (Done)
- Added a script to remove ragdoll physics, may help with server crashes (Done)
- Added RT Cameras (Done)
- Revamped VIP jobs and normal jobs to be less "hostile" and more friendly (aka stripping of some weapons) (Done)
- Cooldown to raid a base is 20 minutes in game time, added an in game Raid Menu (Done)
- C4's price has increased from 300k -> 500k for a Single. You can only buy singles now (Done)
- Revamped the entire MOTD will be posting the full changelog on the Rules Changelog
- Optimized C4 (Done)
- Changed Weather Systems to a more optimized one (Done)
- Changed Cinema to a more user friendly one and hopefully fixing the bugs with it (Done)
- Changed Spawn Protection to accommodate new map (Done)
- Changed some functions on Artoria's Sword to prevent sprinting very fast at all times (Done)
- Removed all Explosives and Guns from unboxing (Done)
- Removed Party System (high in networking, not exactly worth it) (Done)
- Removed Bloods and Crips (Done)
- Removed Meth for now until I find a replacement that does not need 1000 entities to function (Done)
- Made printers less valuable (Done)
- Made ammo more expensive (Done)
- Changed map to Evilmelon (Done)
- Revamped Donation System, putting limations on new custom classes
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- Removed some checker / chess boards
- Removed Pianos
- Started a cleanup of some files and junk Started to redo call custom files
- Changed Weather System back
- Removed Radio Host
- Added Chess and Checkers to the game. You can find boards around the map or in stores to play with. (Done)
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August 16th Changelog
First iteration of some balancing, testing to see how it goes and adding back VIP models
- Door Health 1500 -> 5000
- Actual unmodified C4 goes to Black Market Dealer, can be purchased for 750k for 3, 300k for 1
- Custom Class C4 has been renamed to "Door Charge", blows up the prop its placed on and does not deal damage
- Custom class "Door Charge" has a timer from 20 seconds -> 15 seconds
- Color tool has been temporarily blocked, no more one way props. We are 100% enforcing this by blocking the tool for a week.
- Batman is replacing Spiderman
- Terminator is replacing Hitler
- Giant Dad is replacing Sir Artorias
- Terrorist model replaced
- Looking at high resolution models and replacing them
- Door Health 1500 -> 5000
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August 15th Changelog
Crashes more than ever and I think I know why. Models that either have smaller bones and are rigged very weirdly and hacky onto the valve biped are a no go. That's why with plankton, the server crashed every 20 minutes. Removing it made the server crash every 1 - 2 hours. Here is what I am doing.
- Going through every playermodel and if its not a normal sized playermodel, consider it gone and changed. I will contact you if needed.
- Changed Master Pet model
- Removed Spongebob playermodel pack all together
- Removed Potato playermodel
- Removed Jiggly Puff playermodel
- Removed Rayquaza and Mushroom King for now
- Unmounted a 3rd playermodel pack which had all of the same playermodels pack 1 did?
- Updated DarkRP
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- Removed VIP models
- Added Minigun, Dragunov SVU to BMD deal
(Of course an exception the stalker model and pets model)
- Going through every playermodel and if its not a normal sized playermodel, consider it gone and changed. I will contact you if needed.
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August 14th Changelog
Server crashing seems to be relatively "fixed" with it only crashing with our infamous issue every 20+ hours. As of right now, we have been up for 1624 minutes which is 27 hours. I will add back VIP job models and make sure to change them. I will also change Hades and Zeus because I have no clue why they are not showing and I refuse to mount them.
- Added VIP models
- NLR now ignores suicides
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- Removed Hitler model
- Removed Rayquaza model
- Removed Terrorist playermodel
- Removed Jesus and Hades job for now
- Removed Spiderman Model
- Added VIP models
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August 12th Changelog
Fixed Workshopper, I can now upload and update addons properly which means you can now see all the newer playermodels.
- Can now see Zeus
- Can now see Hades
- Can now see Zeus
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August 11th
- Changed mugging cooldown from 1 minutes to 3 minutes
- Changed mugging cooldown from 1 minutes to 3 minutes
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August 11th Changelog
There was a gmod update today, going to let it run until a crash to confirm the model issue still persists
- Updated Gmod
- Fixed Theater placement
- Fixed Spawn Protection placement
If this does not fix the issue, I will be removing ALL VIP job models for the next reset to confirm the issue still lies in one of them.
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Server crash
- Removed all VIP models. Every SINGLE one
- Updated Gmod
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August 10th
- Added a minimum mug time for all mugs to be 10 seconds
- Added a minimum mug time for all mugs to be 10 seconds
[Changelog] DarkRP Server
in Announcements / Changelogs
Posted
September 11th Changelog