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DarkRP Server Rules (Compat Test)

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  1. December 20th Changelog Added Santa Job. Someone is chosen randomly every 90 minutes to be Santa. They will then be allowed to give out presents and gifts for the next 90 minutes or until death. Kinda have to do make the present entity tomorrow morning but I got you guys, don't worry. Added Unown door feature to admin stick Fixed admin stick going away on a job change Fixed Stealth Camo RenderScreenSpace issue Fixed Skullsmasher "Weapon" error Fixed KeypadData indexing? Fixed Coltround TakeDamageInfo
  2. Poop I forgot to add it back in, I can do that.
  3. I will see what I can do, but i'm also curious how is Plogs and FPS now?
  4. CP make the server in my opinion so I am always down to give them more options and more power. Except, people are usually scared to enforce laws and rules so its hard to find a balance between it. I will definitely look around for some cool things though!
  5. I wasn't thinking the police stun batons but the HL2 stunsticks
  6. I'm pretty confident I can do this I will add that!
  7. December 19th Changelog The second Christmas of TitsRP. I would first like to say thank you everyone. Players, mods, admins, anyone that has contributed to this server either by donating or just playing. It has been super fun the past year and we are just getting started! This update will go live on the 19th to make sure there is enough content being added. I have some ideas and I will keep this thread updated with each addition. What you see now is not final and may or may not be fixed / changed in the most recent update. ----------------------------- Effective Next Shutdown ----------------------------- [align=left] Fixed Sledgehammer "SendAnimation" error Fixed the pizza issue + Tomahawk once and for all. I have to edit people's inventories that have pizza in them unfortunately. Fixed Ironman SetPos again Fixed Sledgehammer "ViewPunch" error Updated Ulib Updated ULX Updated DarkRP Fixed Passangermod error. Confliction with car dealer Fixed Keypad index on right click Made the server more "Festive" Fixed "EngineAboveWater" in VCMod Optimization with Hackphone Optimized Car Dealer while checking for required job Optimized xgui timer check ----------------------------- Effective 12/17 - 12/19 -----------------------------[/align] [align=left]Oh my optimization I never saw this before because ULX was blocking some hooks that I could see. Oh my god oh my god oh my god. These are HUGE and oh my god oh my god Removed Tick for MadCowHolster Optimized VCMod think Removed Skateboard from the server due to calling a move hook a fuck ton Modified SGears move hook Removed Serious Sam HUD Removed HUDPaint from all the drugs (sorry) REMOVE PREDRAWHALOS FROM BUU'S BASE. Only coal 4 u Removed SetupMove Hook from Serious Sam Optimized way that text is shown above the meth dealers head Removed function that reduces scope sensitivity in Buu's base (CreateMove_RSS) Removed player Drugged function in DarkRP since we don't even use it Optimized HUD Paint on wd_targets Optimized the fuck out of Superman swep Removed DrawOverlay for the silly Drag Drug dude in DakrRP (client/pnale/dragdrop.lua) Optimized HUD (HUDShouldDraw) Removed HUD Paint on BitMiners Removed DarkRP SetupMove on DoorRam Removed PTP Scope Base sensitivity Removed SGears CalcView Just removed SGears in general Removed VCMod + ELS Removed MoveHook on CS Base 2 for DarkRP Removed all PostProcessing since we don't use it Removed RAIDS Render bubble Fixed saber hilt error ----------------------------- Effective 12/19 ----------------------------- Added new Special job - Santa Claus (I have an idea that's pretty baller) VIP Prop Count increased from 50 -> 75 Allow people to buy an increased pocket size from the Perk Machine Just going to make it VIP to save time Added my first iteration of an admin stick (ripped sounds from the other stick) Changed Dlogs to Plogs since Dlogs is utterly broken and spewing errors (lets give it a chance) Updated Cake Added GoKarts to the Car Dealer [/align]
  8. 1) r u kiddin me 2) I can do this. I will see if I can make it so people can buy it from the perk dealer 3) VIP's should have a 75 prop limit but I forgot to add it back in. I will do that
  9. December 13th Changelog John Cena chair cannot be picked up unless John Cena Added a timer for the chair to despawn after 12 seconds Fixed SetHolsted on Kidnapping swep for the final time Fixed emit sound on hr_cm_water Fixed Photon error on fordexplorerfire Fixed GetViewModel on sledgehammer Fixed Throw_Chair method on cena chair Fixed emit sound on hr_cm_methylamine Fixed emitsound on hr_cm_glass Fixed throw attack on pizza Fixed SS Colt viewmodel error Removed checking for entities that don't work on the hackphone (may solve small memory leaks)
  10. We actually tried that. Unfortunately, spawning printer entities are super weird. I don't know 100% how it works but it doesn't actually work. I can see what I can do though.
  11. Done in this reset I will do that. Not a problem Admin stick takes up some resources and was wonky with some serverside stuff. I may just make my own basic "admin stick" that just freezes people on click since it is really helpful
  12. December 11th Changelog Added rules for the Lizard King
  13. December 11th Changelog Okay i'm free today. I I think I fixed most things but here are some more fixes and additions. Added all existing Custom Class weapons and more existing weapons to the BMD + adjusted prices Added a Drilldo to the unboxing Compressed some materials Removed fining system Optimized Printers a 20+ FPS Optimized anti-prop kill Still have to find a new bank.. Added a function for cops to warrant a player before you impound a car made cars not pickup able Optimized usergroup check Added IsValid ent to impound swep Added Legacy Job, The Lizard King Added back Adv Dupe
  14. December 10th Changelog Sorry if things seem out of place. I have been unusually busy this past week. This weekend I should have a lot of time to solve a ton of issues. But for now, the critical ones. Fixed error on MW2 sweps Replaced Bank Fixed Lightsabers (again) Nvm all good Compressed 40mb worth of wav's for datacache Reviewed file placements on all workshop files to verify everything is correct for downloading
  15. December 9th Changelog I guess a riot actually works. You guys also have to understand that I only want the best of both worlds. Where features work and performance on both sides are great. I have said this in a previous changelog but I am the kinda guy who will NOT play a game if its not at 60+ fps. I will optimize everything in every way which may result in some sacrifices. Reverted sabers. It was lazy on my part to just "revamp" them in the way I did. I am looking into ways to optimize it better though Re-wrote table.hasvalue method in meth Replaced unoptimized bank Removed table.hasvalue in kidnapping swep Basic optimization on AWarn Fixed Swat intervention Made the corrupt able to use police doors sorry for the late report, just got home 11:33 PM EST. I have most of these done
  16. December 8th Changelog Added the following rules to The Corrupt 6) You are still part of the PD and cannot base 7) You can bypass most rules except make sure cops are upholding the law, not civs. Ex) Making RDM legal, Making PD able to kill civs for no reason...thats not RP. You also cannot force a war against another faction 8) You have no grace period. The second you become the job you have the right to be killed for some RP reason
  17. That's actually a good idea. I will add that in to the impound swep right now..since cops do get $$ for impounding cars + it gives the mechanic something to do
  18. Sugar please. P.S. ~bump~ No but I seriously think you should add this to the new map. Chop shop is pretty iffy. I can make it a small amount but it can be heavily abused. I wouldn't want anyone to lose their car permanently by getting it chopped (which is the solution but causes another problem). Best way to do it is by by giving like $250 - $500 if brought to a chop shop NPC which is super easy to do.
  19. December 8th Changelog Client FPS increase with some more server optimizations New config increases FPS by 10 - 20 by default Modified PlayerTick on meth...adding a hook is so much more optimized Optimized Lightsaber rendering Changed lightsabers overall, this will probably be something you're not 100% down for but I have changed nothing but making it not ticking each time per hit..so it can't break down doors. I will drink your tears later tonight. FPS > Features Forgot to upload fixed sledgehammer + optimization to how it tracks entities Made sledgehammer more smoother to use Removed Targeting Feature, still can use force lightning and combustion Added a notification for when your car is impounded Added dat holla holla dolla dolla for when you impound a car Decreased time to impound to 5 seconds Current Lightsabers New Sabers With indicators Without indicators
  20. Everything here is something I am looking to do. I cannot promise water but I may if I can find a way to optimize the poop out of it. Higher skybox is required for "higher" buildings to be jumped on. I think I will just keep it the way it is since I can't really imagine higher buildings being super useful in downtown. But you never know.
  21. I am looking to add an impound lot on the custom map. So I will hold off on this for now but it will definitely get added in
  22. Takes a lot of beef jerky to be creative
  23. Actually, I don't even think I changed the sniper haha. I will buff the damage if I did not and I will find a nice sidearm. I will also fix the issue with the sniper, its an easy fix! And thanks for the feedback!
  24. December 7th Changelog What a shitfest this morning / afternoon was. Hopefully everything is fixed for the most part. Nothing here but some lua fixes. Still looking for some kind of "business" replacement. If you have a suggestion please let me know! Fixed Kidnapping "SetHolstered" how does this keep coming up lmao The function is not even there. I think it's a ghost. Someone call the cops NOW Fixed Lordi Sledgehammer bone manipulation? Fixed Laser SMG DispatchTraceAttack Fixed Emit Sound on hr_cm_methylamine Fixed MW2 guns going through props Fixed MP7 'hand' index I will try to add all custom guns onto the BMD for tomorrow
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