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DarkRP Server Rules (Compat Test)

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Everything posted by TitsRP

  1. June 15th Changelog Removed a bulk of the leaderboards which can be potentially abused Made it so if your kidnapper is cuffed, you wake up Trisha now has a 3 hour playtime requirement Redid how some of the quest coin data is handled Batmans SWEP now allows him to traverse much faster Greatly optimized the spiderman swep Fixed a trading issue Fixed an issue when using trisha's launcher Fixed an issue with the dehacker Fixed a minor c4 issue Fixed an issue where leaderboards were duplicated Fixed an issue where batman's notices wouldn't go away if they were restrained or dead Possibly fixed an issue with a pickup box
  2. June 14th Changelog Added a new leaderboard, Total XP Earned Made it so only real chemical hoses count towards the leaderboard Fixed the sticky grenade Fixed an issue where some explosions did not register as the player who planted them Fixed the hole where you could drive vehicles into
  3. June 12th Changelog Chemical hoses, trees & rocks have health bars now to indicate how many hits they have left Made it so you can split a direct amount in your inventory rather than just half Drugs don't do their effects so often Added chess & checkers back once again Crops may now need water which you can get from the ocean or sewers with a water barrel Small optimizations to farming Made it so SBC cannon has 2x more ammo but disabled being able to buy universal ammo for it Batman can right click people to let them go and unwarrant them Scratch offs are less dumb Fixed a possible issue with the fighting arena
  4. June 11th Changelog Made it so unique leaderboards are tied to your steamid other than player objects Made it so the hacker must hack unique things on the object Fixed the MSNC shipment Fixed an SLogs issue when right clicking a player Fixed some minor crate issues with the UI
  5. June 10th Changelog Added uncuff logs (staff only) Made it so you cannot inv holster / drop SBC cannons if they aren't @ max ammo to prevent abuse Fixed an issue where different boxes didn't have a better chance to get enchanted weapons Fixed an issue with the spawn of heck Fixed an issue where CP could be sent as notices to batman Fixed an issue where the undercover swep wouldn't change your job name if used fast enough Changed the grim reaper model due to client crashes if you had low fps or tabbed out (no clue how i figured that out)
  6. June 9th Changelog Made it so you can sell processed drugs directly to the general buyer for a big price hit (otherwise you give it to drug dealer npc) Made it so you can sell items from the loot crate by right clicking them, regardless if you have quick sell Made it so VIP events do not give event tokens due to it being a heavily abused event Made it so you cannot click into the value setter on buying bulk shipments & made it so the drug dealer can use it too Made the box shuffle sound sync up when it actually shuffles Made it so certain weapons cannot be inv holstered under certain conditions Fixed the leaderboard so it actually showed who was on top Fixed the spawn of heck leaderboard Fixed the long distance keypad cracker Fixed an issue where you couldn't fine other player's with a max bounty more than 5k Fixed some inventory related hashing issue with enchanted weapons Adrenaline now reduces your health by 1/3 for each use Fixed an issue where processor timers could be inconsistent and wouldn't update from a large distance away from it Nerfed speed sweps cause they dum Removed the discord presence since it is now deprecated and funks out Improved client performance when doing animations Changed the trisha big bang perk to prevent some unintended effects Fixed an issue where enchanted guns from the lootboxes scaled your damage like crazy
  7. June 8th Changelog Added leaderboards for over 30 different challenges! Compete to be the best & win some prizes! Added the ability to right click shipments (when buying them) to select the quantity you want Added crates, ranging from level 1-3 & a crate seller near the fountain You can now go inside of the RDM zone when you died in a revolt Tier level 1 boxes (sometimes level 2) will spawn in the world every so often Improved the spiderman gun to be more efficient and pull you off the ground Made it so the grim reaper cannot attack people above 30 health or pickup other weapons Made kissing more consistent so you're not smoochin 4 nothin Increased FPS when using the spawn of heck Detective radar updates every frame instead of every second Harvesting food crops now spawns a shipment of food instead of a bunch of hard to click food Fixed an issue where switching to another CP job while a CP job would duplicate a CP menu Fixed an issue where suiciding messed up Down But Not Out Fixed an issue where the detectives evidence spawned where the player spawned after dying Fixed an issue where the detectives radar showed the distance of how far the killer was from the victim Fixed an issue where you didn't normally get xp for scanning detective evidence Fixed an issue where detective evidence would spawn even if there wasn't a detective Fixed an issue where the revolt timer would still be active on your screen in specific cases Fixed a rare tradding issue Fixed a rare issue when rerolling gang talents
  8. June 7th Changelog Added a new smg which was somehow in the game but not in shipments Lowered the default shotgun aimcone Made it so if you aim in with shotguns, their aimcone is decreased Slightly buffed most SMGs Fixed the ironsights on the mp5, mac10 Fixed a rare issue when destroying props with Trisha's Grenade Fixed a rare issue when trying to complete a bank heist quest Fixed an issue when console talked ingame, causing errors
  9. June 5th Changelog Fix an event issue Fixed a precision tool issue Fixed an issue when sometimes receiving a party invite
  10. June 4th Changelog Fixed a handcuff error Fixed an issue where you were able to use the old model pool option Fixed an issue where the arrest baton or stun baton animation didn't play Fixed an issue where the doors that unarrest you may become solid Fixed an issue where you may have not been able to see the last item in the crafting list Fixed an issue with the force drop talent Added a Bunker Buster item that you can craft or buy from the Black Market Dealer Fixed an issue where typing symbols into the CC editor would make it error If a model is a cop model it will also say it on the hover panel & not just in chat
  11. June 3rd Changelog Fixed the unfun command Fixed an issue where the !ms command didn't work for cp jobs Fixed an issue where you were able to pick restricted models for pooled models Fixed an issue where kidnapped players would get an increased bounty instead of the attacker Fixed an issue where some staff were insta demoted based off previous time Fixed a prop logging issue Fixed an issue where door logs & damage logs would error when first initializing Added a way to view a users past bans Added a ban counter on the scoreboard for staff Replaced the 5 vehicle gang perks with "Big Winning","Billybob's Wish","Enhanced View","Knockout Babies","Elastic Restraints" Heavily improved fps when batman was used
  12. June 2nd Changelog Improved door logs to show people being added to the door Improved overall performance of logging Improved small visual issues with logging Regular players now have access to the following logs: Door changes, deaths, damage (weapons are not accurate), disconnects, wanted, fines, arrest, warns Fixed 5 more playermodels from regular jobs Fixed regular players not having correct chat logs Fixed an issue where guns that shot more than 1 bullet but not a shotgun were insta kills when ads Fixed an issue where guns had a delayed reload time Redid how holstering (E+R) works to not be dependent on certain things Added the ability to change your pooled model list easily for CCs Added Awarn Logs for all players Added extra logging for questing & made it so refreshing your quest data pulls the full info instead of cached info
  13. May 31st Changelog Fixed prop logs & improved them Improved small visuals of logs on smaller monitors Fixed an issue where right clicking on a log would bring up its save tab Tuned some CC editor things
  14. May 30th Changelog Fixed an issue where you were able to place upgraded guns in shelves Fixed an issue where guns were not enchanted if you lost them during a kidnap Fixed an issue where the master sword effect would happen if you got summoned into an event while jumping Fixed an issue where user ranks would bug out if you had weird characters in your name Fixed an issue where editing a ban would remove the users name Fixed an issue where you couldn't go into thirdpeson under certain conditions Made it so mods can edit bans through the ban menu Made it so when you edit a ban it announces it in chat Added a refresh bans button for staff in the bans menu Added it in the job details panel if the job can raid or not
  15. May 29th Changelog Mounted and fixed 27 playermodels from regular jobs Fixed some issues with doors after a long server uptime (plus added debug info to your console in case you cannot add people to your door) Fixed an issue with the Master Chief heisting the bank quest Fixed an issue where shotguns had 100% accuracy when ADS The king of the RDM zone will be given a random item special requirements apply to prevent abuse
  16. May 28th Changelog Fixed an issue where inv holster may error Fixed an issue where the long distance keypad may break Fixed an issue where your camera may wonk out in certain positions when ADSing on guns Universal ammo now gives you 35 ammo up from 20 !unfun now requires a message and the vote % has been bumped from 30% to 40%
  17. Modified Harassment RDM FailRP Exploiting
  18. May 27th Changelog Added the ability to trade with other people use !trade namehere or the using the player menu! Optimized the inventory when using it Enchanted weapons will now show their effect in your inventory instead of saying "Yes" Fixed an issue where your camera may wonk out if using weapons Fixed the stats command to show your hours played Fixed an issue where the drug buyers money was off from what he really sold
  19. May 26th Changelog Smoke & Explosive Specialist has been moved to VIP Removed some old weapons from the game Fixed the long distance keypad cracker Optimized being fired from CP & made it so when the mayor dies any fired cp can join cp
  20. May 25th Changelog Redid sniper scopes so they dont look like garbage Fixed an issue where too many armor packs could lag the server if they collided Fixed an issue where you couldn't craft things with electronics Fixed an issue where spectating in third person hecked it up Fixed some weapon cone issues Made it so new unprocessed drugs do not spit out a material when harvesting them for the first 3 seconds New weapons taken out from your inventory cannot be invholstered for 8 seconds Fixed a grenade issue Precached all models for the cc editor so it loads faster
  21. May 24th Changelog Improved the idle animation and walking animation with weapons Fixed an issue where reloading while in third person said "No ammo available" Fixed / added some iron sights to weapons Aiming while in third person puts you into first person / aiming out while you were in third will put you back in third Running while aiming down sights will keep you in ADS when you stop running Removed some of the delay when aiming down sights Tuned all current stock guns to have better gun sway
  22. May 23rd Changelog Weapons now have a real lean and sway effect Weapons now have better sprinting animations and a new crosshair (which you can customize the color through !help) Weapons are now 100% accurate when aiming down sights (rather than having a small cone) Fixed an issue where some weapons had an instant reload time Fixed an issue where you could drive and shoot Fixed an issue where cc perms weren't being activated
  23. May 22nd Changelog Fixed a questing issue when fetching certain quests Fixed an issue with extreme sway and bobbing when using weapons Fixed another specating issue Fixed the sound with the alchemy table
  24. May 21st Changelog Fixed an issue with offline CC purchases Fixed an issue where some weapons had an insanely high firerate because of the lower tickrate Fixed an issue where syncing forums ranks didn't properly set the display group Fixed a rare hackphone issue Tilling plots will not disappear when a player logs out All grenades have been reworked to not jump around like crazy Made it so playing on the server it shows it in your discord presence
  25. May 20th Changelog Made it so you can sit down and use weapons Made it so you can go into first person while fishing Made it so snipers have bullet spread when hip fired Fixed an issue where specating didn't show people sometimes Fixed an issue where you couldn't use the alchemist table Fixed an issue where you could visually shoot guns while holstered Fixed an issue where there would be a chance the fishing line disappeared
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