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Everything posted by TitsRP
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March 20th Changelog Fixed non valid weapons having instant reload times Fixed an issue with the pickup box when picking up weird entities Fixed a rare inventory issue when attempting to drop an item Fixed a scoreboard issue that allowed some players to see other people's money Props will not insta desapawn on a crash / dc, you have 5 minutes before they get deleted (kicks and bans still insta delete) Possibly fixed a CC loading issue which caused your color to be incorrect
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March 19th Changelog Added Hacking logs Added Pickupbox logs Removed the new cars, kept the old cars Optimized Ebola & Pickup boxes Optimized voice by up to 20% Juggernaut moves at 75% speed Fixed reinforced doors as they didn't work except for sledgehammers Fixed gang invites bugging out if you never accepted them Fixed not getting party invites if the invite was expired Fixed the undercover cop getting the "COP" above their name Fixed a bunch of gang war bugs Fixed a bug when co-owning doors Fixed the second hand cure perk Fixed calling for backup Fixed some scoreboard issues Specialist can see who writes anon messages Lowered the default timer for gang wars in half Material Grenades and Pickup boxes can be purchased from blackmarket dealer
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March 18th Changelog Greatly optimized how entities network their data to other players Re-enabled cars Added it so players who are cops have "COP" above their name Removed the notification with the Mayor Assassin Fixed an issue where it seemed like you were able to buy crates and keys if you didn't have the money Boomboxes should work properly even when not in PVS Removed text print when opening crate items unless you're unboxing it Spirit Caller XP amount lowered to 100
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March 17th Changelog If you're a gang owner you can invite people to your gang using the scoreboard Re-added being able to copy people's information if you're not a staff member Fixed being teleported to spawn when using the disguise swep Scoreboard buttons are sorted by alphabetical order
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March 16th Changelog Fixed an issue where getting Suga Dollas from XP wouldn't give you the XP Disabled all extra logging (was to check for crashing) as we haven't crashed for 13 days
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March 15th Changelog Fixed an issue where you couldn't get money from a Golden Printer Fixed a rare gang war issue Fixed Boomboxes (kinda, this one will cut out songs after 6-ish minutes due to not being able to cache it for that long)
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March 14th Changelog Fixed an issue where you were able to inventory event weapons Fixed an issue with claiming shipments from an event Changed the name of the Non Lethal Pistol to the Stun Gun with some added info
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March 13th Changelog Made it so when you open and close the scoreboard it will show the last person you clicked on / scroll to them (staff only rly) Fixed a !ms issue where one of the models wouldn't show up Fixed it where the abomination could rampage in events Fixed an issue where you couldn't join another event after finishing one
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March 11th Changelog Fixed the Mayor Assassin's Model Fixed only having one tree spawn (oops) Fixed not being able to pickup the alchemy table Made it so when you close the F4 menu and re-open it, it will scroll to where you were
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March 10th Post Changelog Fixed an issue where hovering over the job in the f4 menu didn't show its color Fixed an issue where sorting players by team may give you an error if the name didn't exist Fixed an issue where you could see some entites which you couldn't buy Fixed CC names and colors not saving Fixed a rare issue where you would be considered a cop on your client as certain CCs Fixed an issue where buying armor on spawn with CC had the incorrect payment amount Shipments are sorted by name Added a spawn protection zone on the ledge on the blue building in spawn
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March 10th Changelog Scoreboard is autosorted when opened along with some visual tune ups F4 Menu has an indicator for double clicking the box to become the job Fixed being able to open up a persons tab menu if you werent staff Added a confirmation button to banning / kicking someone from the tab menu Added an option to view rep if you werent a staff member Fixed an issue where some CC's couldn't use !ms Fixed a rare gang issue and reputation issue when you loaded in Fixed an issue with the pickup box and processor use Fixed an issue where swapping jobs as the PD commander still enabled all PD voice Fixed a bunch of various minor issues when using the rep system and scoreboard
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March 9th Changelog Added the new Scoreboard Added the new F4 Menu Added the new Reputation System (earn rewards for being a good boy) Fixed an issue where the armor enchantment on guns would give the person you're shooting armor Fixed the processor not being able to be picked up by the pickup box Fixed an issue where a fishing bobber may go away after it turns green Fixed some Revolt issues Locked the New Guy job under a 24 hour window Printer silencers work for mini printers Removed jobs that flat out don't work (Bank Manager, Bank Guard, Lawyer,King of Drums) until they (may) get reworked Increased performance when around a bunch of weapons Made shipments nocollide with each other Made the radial menu more compact on smaller resolutions If you're a new player and your name is taken it will no longer generate a possible random russian name for you Made it so you can buy Armor on Spawn / Cop / Hitman with Suga Dollas too instead of just DarkRP Cash
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March 7th Changelog Added Mini Printers. These printers require no management and provide income for poor players + an item to just throw in your base Added VIP jobs to their respected category so they get talent / perk activation Fixed being able to sit on rocks, trees and chemical hoses being able to teleport Fixed the PD commander voice not being heard by other PD (it worked but the audio was just 'out of range') Fixed some annoying voice issues, should be a lot more reliable now Fixed the processor giving CSGO items Fixed an issue where the infiltrator device wouldn't remove itself Printers will go silent when placed in a pickup box
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March 6th Changelog Fixed the weirdness on picking people up while kidnapping along with adding a GUI Fixed an issue where the timer for pickpocketing or force take wouldn't reset if you picked a person who was on cooldown Fixed the force drop perk, it flat out didn't work Fixed it so you can spawn the processor Fixed an issue where the chemical hoses would spawn by default with 1 use Possibly fixed an issue where it would overwrite the current mayor You can force take every 2 hours down from 6
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March 5th Changelog Gang Level has been increased to 60, featuring another 10 Perks and 4 Talents Lowered Gang XP required to level by 10% to accommodate level increase Upgraded the base printer to print 20% faster Printer XP Upgrade gives 30% more XP Processor will always spawn with 2 shipments+ Processor will by default not spawn CSGO Knifes Processor will by default have a 400 Second Timer down from 600 Lowered Processor upgrade prices Fishing bobber time always has a minimum of 10 seconds now, up from 3 Gersh Device will now force open a door if its next to one before it disappears Insta Cuff still insta Cuffs but lowers your overall range for cuffing You can force drop every 6 hours rather than every hour Legacy Picker Talent has been changed to "Weapon Me Up: Gain an enchanted (random) weapon every 15 minutes that you cannot drop or inventory with increased rarity" Added 5 more ways to gain XP Chemical Barrels, rocks, trees will spawn uniquely on different points If the revolt leader is arrested, they will be taken out / end the revolt Launcher talent will not hurt people in spawn Removed the delay when picking up a kidnapped player (dont know why that was there) Fixed an issue with the crab job overriding some of the sewer lord job features Fixed an issue with some of the weird jobs not having correct functionality Fixed an issue where Suga Dollas may not be reloaded into your account if you were online Fixed a bug where a player who was teleported may be heard across the map forever Possibly fixed an issue where guns may act weird and be wonky after some time !claimshipment is tied to your steamid incase you crash before claiming it
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March 4th Changelog Fixed some drug effects Fixed enchanted weapons not dropping on death / not being upgraded Fixed a possible issue with the processor getting weird data Fixed an issue with freezing props under rare conditions Changed how buying ammo actually worked to possibly prevent a crash Changed how some potions internally worked to possibly prevent a crash Removed the old enchanting file which bloated some network performance Rocks, Trees and Chemical nodes will move places when used up to prevent auto-farming (chemical hoses have 10 uses per) Bitminers have temporarily been disabled from the F4 Menu for the next few resets due to a possible crashing issue
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March 3rd Changelog Fixed an issue where you could spam people with the ebola gun and get a ton of dolla with the hazmat Changed the weapon enchantment of ebola overall You can now export SLogs and its logs to a text file incase you ever wanted to do that (good for recording logs) Fixed an issue where you could nocollide other people's props if the prop wasn't yours Stacker will not auto-nocollided your props anymore
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March 1st Changelog Fixed an issue with patterns when searching for logs Fixed an issue when subtracting ammo from certain weapons Fixed an issue with invholstering enchanted weapons that didn't really exist Fixed various small issues with adding CC friends, police hooks, hitman menu errors, VIP events Fixed a rare issue that would come up when catching a fish out of the range of fish you can catch Fixed an issue where you could spam people with the ebola gun and get ton of dolla with Jesus Possibly fixed enchantment prices People can only be force dropped once per day
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February 28th Changelog Fixed an issue where people with huge inventories couldn't split items Spawned weapons that really aren't weapons will have their respected name instead of some weird name Potions in your inventory will have their respected name instead of their entity name Updated some visual effects for the inventory system Wrote a better system to adjust the hover box in the inventory to match the size of the text
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February 27th Changelog Fixed seeing some errors when you join Fixed the Masterful Farmer talent if you used barrels from your inventory Fixed chemical barrels having their timer tied clientside to other barrels Fixed Chucky's playermodel to be half height Fixed voting images sometimes being weird Fixed an issue with being able to disguise outside of the map and roam around Fixed an issue where the AC would ban people with weird binds Fixed an issue where cop classes may reset with only 1 weapon
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February 25th Changelog Fixed not being able to reroll gang talents under level 20 Fixed being able to sit on printers, bitminers, printers Fixed an issue where the VIP target may spawn outside of the map Fixed an issue with setting and seeing the correct CC price perms on your client Disabled Swapping between raider and cop for now due to issues
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February 24th Changelog Fixed an issue where the revolt ending message would happen regardless if it already ended or not Fixed the Beast Potion overriding nonlethal stuns Fixed an issue where printers, and processors still processed while in a pickup box but not allowing them to blow up Fixed the non lethal stun weapon enchantment never ending Added a 15 second cooldown on potion XP since its too easy to get XP from it
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February 22nd Changelog Fixed Gun Tags that the weapon modifier can make, allowing you to change gun names Fixed VIP Target making you unable to open your inventory Fixed the alchemy table not going away when you switch off the job Made the delay slightly longer for making potions to prevent making a lot of potions in a hot second
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February 21st Changelog Fixed not having some weapon models downloading automatically, I don't know how long this has been an issue Fixed an issue where enchanted common guns gave 0 xp Fixed the beast potion Fixed an issue with some potions where timers would conflict Upped the price of some potion mats since its a lot easier to buy and create
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February 20th Changelog Fixed massive server lag if spamming too many potions Fixed a possible client / server sync issue with the alchemist table Fixed being able to use the invisibility potion in revolts Fixed a rare inventory glitch with encahnted weapons Added an option to Hold to ADS for CSS based guns and snipers, you can enable this by tpying cl_enableholdads 1 and disable it with cl_enableholdads 0 (also in the !help menu)