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TitsRP

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Everything posted by TitsRP

  1. September 30th Changelog Fixed the CC editor not changing out stuff Possibly fixed an issue where the abomination would remain on your screen if dead
  2. September 29th Changelog Fixed a ton of misc errors related to the boombox, CC editor, staff weapon base, inventory, propprotection, mastersword damage
  3. September 28th Changelog You can inventory all potions and alch reagrents If a door has an alarm on it or it has a door sheild, it takes 10 more seconds to lockpick Removed vault raiding crowbar from unboxing Fading doors take at least 15 seconds to crack up from a minimum of 10 Being damaged while holding a master sword disables it for 2 seconds (cc only) Increased mastersword coolodwn by 1 second overall After being kidnapped, you get the default weapon set back
  4. September 27th Changelog Fixed it where cuffing someone would drag them immediately Fixed an issue where dragged players would follow a cop forever, even if too far away Redid the cuffing menu when looking at a cuffed player Fixed it where upgraded items wouldn't show their name in the inventory Fixed stacked weapons going away when upgrading, it takes one out of the stack now Fixed being able to spam batmans zipties + increased payout from 500 to 1000 Fixed another prop protection issue
  5. September 26th Changelog CC weapons with infinite ammo have ammo now (let me know if I missed any) CCs from ingame now (should) display the proper models in the F4 menu Timebombs can only be activated by their spawner (or if they have no owner) Buffed the p90 Fixed an issue where players couldn't change their models Fixed an error when banning people using consoleid Fixed a rare issue when attempting to tool something Fixed a rare issue when the Bank Vault was attacked with explosions Upped some of the weapon mod rates
  6. September 22nd Changelog Fixed an issue where an inactive trial mod would spam the server Fixed an issue where a demoted staff member would be considered a staff Staff can no longer ban themselves, it will tell you ur a dummy
  7. September 19th Changelog Fixed being able to put upgraded guns in shelves Fixed shelves, they should function now
  8. September 18th Changelog Fixed investment bank rates Fixed a CC weapon glitch Fixed some issues with staff using the scoreboard
  9. September 17th Changelog Optimized what you can touch by a ton (90+%) Optimized what you can pickup by a ton (90+%) Optimized the default way of detecting admins by a heck load (50+%) Fixed an issue where you couldn't see which tool gun mode you were in until you clicked Fixed an issue where new staff had to relog Optimized tooling by a ton
  10. September 16th Changelog I have a larger daily update planned but I want one more day to test it, to prevent crazy stuff Hopefully fixed a rare inventory issue Fixed a rare printer issue Fixed a vault issue when attacking it Fixed a small police related issue
  11. September 13th Changelog Removed some debug printing in inventory Fixed a keypad issue Added back stocks Fixed a possible bug with batman not being able to restrain people Fixed being able to sell a vehicle and not having it delete itself Possibly fixed an issue where players would TPose when looking at a RT camera Sledgehammers wont be removed anymore when thrown at someone (until 20 seconds) Should have fixed the party command Improved "Player's who can hear you"
  12. September 11th Changelog You can now craft a SuperClocker for the printer (craftable) Slamming on a door and opening will show its animation Adjusted a ton of crafting recepies All instances of an AUG on cop classes were replaced to prevent a wonky world model Fixed a small recover issue Fixed an issue when taking money out of the vault Fixed an issue where CC's made ingame were not in the F4 menu Fixed an issue where CC's with hitman weren't really hitmen
  13. September 10th Changelog Unmounted all newer models to possibly prevent crashes Bank can now hold 100k instead of 999,999 Bank now saved data on a withdrawl
  14. September 9th Changelog Possibly fixed the !party command C4 now disables props for 120 seconds up from 35 Fixed being able to pickpocket in spawn Fixed 2 view model issues
  15. September 7th Changelog Possibly fixed ban messages not showing the admin who banned you Heavily improved performance from prop spawning Slightly improved adv dupe performance When a mayor adds or deletes a law, it will say it in chat When a mayor dies, it will say that the laws are all default Fixed all chat commands + improved performance with chat tags
  16. September 6th Changelog Fixed a few processor issues Fixed a rare vape issue Fixed a rare issue with some admin management stuff
  17. September 5th Changelog Fixed an issue where processors possibly wouldn't give shipments when it had no owner Fixed another batch of unmounted models (picolas cage, alien and mafia model) Smaller bitminers no longer explode Added a temp fix for a rare CC editor issue Fixed and optimized a rare issue with pet heights Optimized processor usage
  18. September 3rd Changelog Fixed a rare inventory issue when swapping items Fixed a rare bounty hunter swep issue when failing a hit Fixed a rare issue when fining someone Fixed an issue where crops grew at the speed of light Disabled stocks for now until I figure out what is wrong with them
  19. September 2nd Changelog Daily updates should resume now! Possibly fixed an issue where purchase logs weren't being recorded Possibly fixed an issue where recover didn't work properly Improved performance when looking at props You can see the owner of textscreens + other entities Fixed a rare issue when tooling something Fixed the spoon not showing attack animations Fixed a possible issue with weapons not having their holdtype Slightly improved Drug Processor visuals / functionality Fixed the Combine Team Six AUG world model Slightly improved unstuck performance + usability Possibly fixed an issue where a player could get stuck after unsitting Admin stick can issue out common warnings + open the menu
  20. August 25th Changelog Fixed an inventory dupe glitch Updates are scarce since I am working full force on the rest of the gang update and we should have a new map beta out within the next few days. If it's good enough we may switch to it!
  21. August 22nd Changelog Fixed the final issue with data not saving (hopefully) Fixed an issue with the brick killing people if caught in the air Possibly fixed an issue with networking hitman jobs
  22. August 20th Changelog Staff can now remove player props through the Q menu Fixed a potential money exploit Fixed events going crazy Fixed the redirect server having an old data retrieval method which may of reset people's money if they connected through there
  23. August 19th Changelog Fixed an error with trying to stop all lag via a ulx command Fixed a batman errror Fixed an issue where declining a fine wouldn't arrest you Fixed a blowtorch error Fixed an issue where the admin who banned you may of not shown up on a ban Fixed a CC Editor issue Nerfed dat gangsta mac 10
  24. August 17th Changelog Fixed the farmer model, pianist model (default models for now until I can find something better) Fixed unmounted fonts (should make things look better) Added a way to disable textscreens (will improve FPS) by using !help (need to make it better though, first implementation) Fixed CC perms + made them sorted
  25. August 16th Changelog Grenades will have a cooldown to throw (batman's cluster nade has a 2 minute cooldown) Fixed 2 rare inventory issues Fixed a rare awarn issue Fixed two glitches with weapon saving on the CC editor Fixed new players not being initialized (again) You can add people as secondary editors on a CC by going to Friends -> Right Clicking on a friend -> Add as Editor
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