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Everything posted by TitsRP
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March 1st Changelog Finished new data migration. This will open a lot more possibilities & improve server performance & stability. Improved server performance with new sql module Improved server data response times by around 30% Fixed sit count for real this time
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February 10th Changelog Fixed revolt colors not working when a player is outside their network bubble Fixed the fading door tool not showing an animation when firing it Fixed a rare issue when fining someone
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February 9th Changelog Fixed a rare error with removing ragdolls Fixed an issue with lockpick hooks not being removed
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February 6th Changelog Added user defined revolt colors. You can adjust these in the help menu or by using !revoltcolors Redid the fine frame as it was old Made it so going to jail will reset your bounty Improved attempting to access the CC editor if you didn't have access Improved unfuning. Only non CP votes will count towards the actual unfun Improved fine reasons. Fining for bounty worth will show it differently in the chat Possibly fixed an issue where ragdolls would stick around under weird conditions Possibly fixed rare issues when attempting to fine people Fixed a rare issue where you could be cuffed but not cuffed on your screen
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January 30th Changelog Added it so the Black Market talent now sells items worth $0 for a static value of 5 Suga Dollas Added it so the CC Editor will display the max health for certain models Changed Ebola to Coronavirus, make sure to wash your hands
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January 20th Changelog Made it so every 2 hours of server up time, players get a Suga Dolla Made it so SLogs will attempt to give you the actual weapon name instead of the weapon class (awp_asiimov -> AWP Asiimov) Improved server performance Fixed an issue where babies would always knock people out Fixed an issue where dropping a food shipment mean you couldn't pick it back up Fixed an issue where Family Share banning wasn't working correctly Fixed an issue where goons would always spawn in the same place on a server reboot
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January 19th Changelog Made it so selling to the general buyer will make a sound to indicate you sold items Fixed ICU Leveling talent bug #13430 Fixed bounty hunting possibly being funky #13255 Fixed Mayor Assassin bug #13447 Fixed knifing exploit with regular knifes #13441 Fixed an issue where you couldn't place the sacrifice entity in a skybase Should have fixed Mr Bones Chat bug #13440
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January 18th Changelog Restored building to a better state More improvements to server stability in regards to picking up props Disabled airboats as they have really strange issues Fixed some issues that allowed physgun wheel speed to be crazy Fixed an issue that allowed people to get kidnapped in restricted areas when being hit by a baby Fixed an issue where the black market dealer might bug out Fixed an issue where client-side ragdolls may not get properly viewed
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January 17th Changelog Added fully clientside ragdolls Added the ability to turn ragdolls off completely through the !help menu (can help if you're crashing) Further improvements to server so it isn't sick anymore (feel better) Fixed being able to kidnap in spawn using the baby thrower
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January 16th Changelog Reverted building changes temporarily Added more logging to better diagnose why the server is sick Fixed an issue where a processor might have an insane timer Fixed an issue which could cause players to timeout #0f78
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January 14th Changelog Fixed an issue where some entities were ducked up such as lights and the piano Fixed an issue where most entities wouldn't be tied to the player when dropping / using them from the inventory Fixed an issue where you couldn't uncap, capped waterbarrels Fixed an issue where the Sewerlord can get stuck using his SWEP telling him hes not underground Fixed an issue where the black market dealer may not work correctly if there is a broken model
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January 13th Changelog Improved server stability Further improved building when placing down / picking up props Fixed an issue where you were able to prop leveling perk items Fixed an issue where door alarms and food shipments didn't work
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January 11th Changelog Made it so the Sewer Lord always spawns underground Made it so the Sewer Lord's fists reach farther and heal him Made it so dying by the Master Stalker or killing him will reset your stalk screen Improved it so most solid entities are now not solid to preserve performance More server optimizations
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January 10th Changelog Added a X button in the top right for the MOTD Added the ability for cars to get blown up Fixed an issue where some materials were set to 200% Fixed an issue where being wanted would glitch your screen if you were in first person Fixed a rare issue when dropping a prop Mostly fixed an issue where players could get trapped in props by naughty people
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January 9th Changelog Majorly adjusted xp needed as it was way too grindy Improved building as it was funky to build a base and have props nocollided all the time Improved increased client FPS when a lot is going on Improved wording and warning on the "Sticky Hands" leveling talent Changed level 40 perk Adjusted all crafting material base health to 50% so they spawn faster Added 4 more initial spawns for each major crafting material Fixed an issue where the first time picking up a prop always made it nocollided
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January 7th Changelog Improved performance when around the fountain area Made backpacks significantly cheaper to craft
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January 6th Changelog Fixed an issue where Mr Bones would delete your hats from your inventory Fixed an issue where white space wasn't trimmed when sending a message Fixed an issue where "Check Your Stocks" was still availible on the !help menu Fixed an issue where fining a player could have an infinite character count when fining for a bounty Made it so Mr Bones playing the boombox only goes to him
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January 5th Changelog Further improved AC logging and x64 compatibility
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January 4th Changelog Improved performance with RDM and King Portal Redid visuals to portals to prevent crashing / odd screen issues Improved AC logging Improved AC when a player is playing on a weird dev branch like x64 and or chromium
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January 3rd Changelog Optimized server performance by a good amount (less lag at high players) Optimized client performance (more fps) Made experimental fps boosting default in server Removed Christmas Trees Moved Santa back to regular jobs Server now resets daily at 7 AM EST down from 8 AM EST
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January 2nd Changelog Added experimental fps boosting command "sugar_opti_test" (will make its way as defaulted soon) Improved refreshing leader boards from the F4 Menu Fixed an issue where refreshing the leader board didn't tell you to wait if doing it too fast
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January 1st Changelog (First Changelog of the DECADE) Fixed an issue where revolts were broken Fixed an issue where banks slots had 5 less slots and inventory 5 more slots (if you were in a level 70 gang) Fixed an issue where admins+ could not force remove blacklisted entities using the admin stick Fixed an issue where the black market dealer would bug out if you had it open and someone sold an item Improved wording slightly when using the "Cooking Secret" leveling talent
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December 31st Changelog Added a new leveling talent: Black Market Added a new leveling talent: ICU Fixed an issue where xp could potentially be converted to a decimal Fixed an issue with small model health pools Fixed an issue where all people would have their materials stripped even if they were not in a revolt Fixed a rare issue with the custom join message There won't be another update for a whole YEAR C U NEXT YEAR
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December 28th Changelog Added phase 1 of the Suga Shop which has 25 different things to buy! Improved the way quests handle data and being generated Reworked internals to inventory storage to allow for potentially infinite space Fixed a possible issue with the "Be Quiet" talent
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December 23rd Changelog Fixed an issue where placing 2 C4's down at the same time didn't have their counters go down Possibly fixed a vehicle no collide issue Improved initial bounty overlay to render over UI elements