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DarkRP Server Rules

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DarkRP Server Rules (Compat Test)

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Everything posted by TitsRP

  1. July 6th Changelog Added unarrest logs, combined in the arrest logs Added it so ShowNLR (through commands or logs) will show killer position + angle Fixed dual elite damage Fixed the bounty hunter job Bounty Hunters get slightly more money
  2. July 4th Changelog Fixed some bounty hunter errors Fixed some mercenary job errors Fixed an issue with the mayor assassin not being demoted after the mayor was killed Fixed an issue where you couldn't move the processor with a gravgun You can physgun shelves All CP jobs + Explosive Specialist are locked behind a 3 hour playtime window besides regular CP's + the dog All CP have weapon checkers now
  3. July 2nd Changelog Transfered in fixed warnings (my bad) Players can no longer physgun their entities besides props Made it so other players (or staff) cannot copy other player's dupes Fixed more bitminer errors Removed the admin beeping thing
  4. July 1st Changelog Fixed some bitminer errors Fixed a possible issue where you could spawn props outside of the map Recover will work for one hour before and after the daily reset Better anti-minge Inventory Bank now scrolls past a certain limit of slots + has better docking Fixed Gabe not being able to accept warrants Fixed the warrant panel being stuck on your screen for a while after clicking accept / deny Fixed warrant logs (they actually were never coded in the first place, didn't know) Fixed an issue where an old damage hook was overriding the slogs damage hook (shows more logs) Enabled tool logging to look for crashes
  5. June 30th Changelog Fixed an issue where CC's would essentially load twice if they were not brand new Fixed an issue where CC's would have extra weapons Fixed a possible issue where the server would error due to some strange reason Added an indicator + blocked CC changes that resulted in double weapons Fixed some bitminer issues + increased the plug amount to 6 up from 3
  6. June 28th Changelog Added into misc "You cannot build / remove props to your advantage while being raided or in a situation that involves a clash between other players. Ex: Stealing a printer, running to your base, deleting it and then placing the base back when you're inside Added the Spawn of heck ruleset under the "No Category Ruleset'
  7. June 27th - 28th Changelog Started the long process of re-adding all models into the server. Starting with both cop models and hobo models Swapped most cop models out Expanded the zone in spawn even more sLogs now supports TP positions Added door purchase logs Added entity purchase logs Fixed an issue where CC price perms weren't really correct Fixed an issue where purchased perms were not showing up unless searched for Fixed the event house models + coin model Fixed networking party names Actually fixed not showing all party names Claimed the server so stats are logged Added banks for players, enjoy the extra space Damage logs are 100% accurate now, no more guessing Swapped out more models, now with a different Darth Vader mdoel and bounty hunter Fixed removing warnings + warnings you placed, no bamboozle Fixed drugs not saving their pound amount when picked up + drug pounds will merge Logged all cc edits / purchases incase some people try to be sneaky Added a ton of new sweps to the CC editor Have better placement for the gun symbol indicating firearm licenses based on name length When the Mayor is killed the mayor's assassin will be demoted
  8. June 26th Changelog Added it so you can set the price of the DarkRP cost and Suga Dolla cost for CC sweps to 0 to make them unpurchaseable with that currency Added an indicator for searching a swep if you don't have one clicked Significantly sped up searching speeds for slogs sLogs is now black Disabled radial player view for now Lowered the amount of large batteries you can buy from 125 to 5 Fixed not being able to swap models with the CC editor + swapping a model will swap the model you're on Possibly fixed an issue where you couldn't see all parties Fixed an issue with party chat when you're not in a party Fixed the gun license placement on the HUD Fixed connection logs Fixed an issue where you could open the inventory using the command when you weren't supposed to Fixed an issue with party chat when typing !party Fixed an issue where using party chat may not work in different situations Fixed an issue where friends on CC's may not have worked Fixed an issue when sitting or being in a vehicle would make the server crash screen pop up Lowered the AR-15's firing rate All ccs have a lowercased command now
  9. June 25th Changelog Fixed initial startup with CC friends Fixed an issue where CC commands were lowercased due to linux and therefor not registering correctly Fixed an issue with damage logs being weird Fixed an issue with terrorist menu bugging out Fixed an issue where if you owned a CC swep listed, you didn't "own" it Fixed connection logs Increased the timer for the crash menu Added sit logs to slogs Added more sweps to the CC editor dlogs will redirect to slogs Upped the font on slogs Lowered bitminer price more Added it so you can assign steamids to CC sweps if you own them Upped bitminer currency slightly Transfered over old local DB to fix some placement of props / warns / blocked props Allowed judge gabe to accept warrants Made a text chat that says your 5 minutes is up to kidnap if you haven't died yet Cultist and illegal thing limit Limit has been lowered CC's who kidnap have a longer kidnap time than non CC jobs You can destroy the boombox Bitminers will explode + have less health You can lockpick a boombox to unlock it You can see people in a radius of you Player overview now includes player job, health and party name The Mayor's assasin will be demoted upon arrested Opening the mayor voting menu is based on frametime instead of regular time Fuel will drain slower on bitminers Expanded the zone in spawn
  10. June 24th Changelog Post Update Added it so CC Perms can be purchased with just DarkRP cash or just Suga Dollas Fixed an armor pack error Fixed an error with party limits Fixed an error with loading cc's made from the editor Fixed a kidnapping error Fixed a hitman error Fixed some NPC spawns Fixed the chemical hoses + other persi stuff Fixed an error with deprectated CC sweps in the editor Fixed being able to get the minigun Fixed a vault error Updated the bitminer on the daily rewards Updated the bitminers to be tied to your steamid Updated !recover with the new bitminers
  11. June 24th Changelog Gang Update Version .35 Why not all of it? We moved hosts and to prevent a bunch of issues, I will be putting batches of the update in to minimize broken content Moved Hosts, connect to the old server to be swapped over! Added a new party system Added the new logging system, regular users can use them too with limited access using /slogs (80% more efficient than dlogs) Added a crashing menu which will attempt to auto-reconnect you Added the new CC editor Added new bitminers Added hitmarkers, both headshot and bodyshots Added a new currency Suga Dollas (not really implemented yet but you can earn it ingame) Modified Admin Beep Joining the steamgroup will give you 10k and 10 Suga Dollas Changed how terrorists look when an attack has been namde Changed the overview of a player (will include gang name and party name) Possibly fixed staff not being ablt to remove their own warnings
  12. June 23rd Changelog Added into the misc section "Do not force other players to get stuck, if they can't move it's not RP" Added into the misc section "Killing people at NPCs has no purpose, you don't gain anything and therefore is RDM and a bannable offense"
  13. June 23rd Changelog Fixed many issues with the battering ram Kidnapping has a 3 minute cooldown A player cannot be kidnapped within 3 minutes of another kidnap
  14. June 21st Changelog Fixed an issue where demoting may of not been working Fixed an issue where breaking out of cuffs would not entirely work Freezing players using the admin stick will prevent them from using inputs Shadowknife will try to not get you stuck + you can only teleport with health higher than 33 Master Chief spawns with the door ram + arrest baton when siding with the PD Ramming a door will fade it for 30 seconds Heavy optimizations to the door ram
  15. June 15th Changelog Added a terminology section with examples Removed the common sense rule because no one has it Changed the NLR rule to simply "There is NLR" Added into the misc section "If you're shot at, you can fire back" Added under time limits: NLR is 5 minutes and or until a raid / heist is finished (if you were in a raid / heist)
  16. June 14th Changelog Improved performance in talking by 90% by blackmagic Fixed an issue where the spectate hook wouldn't be removed when no one was spectating Removed some unused hooks Improved several other server functions by a poop load Absolute massive clientside performance increase (you should get 10+ more frames without a doubt) Fixed not being stripped while kidnapped
  17. June 13th Changelog Added a zone around the fountain which you cannot be kidnapped in Fixed a ghost bug on both stacker and adv dupe Fixed a adv dupe bug with invalid entities Improved client performance Actually disabled sitting on heads Fixed an issue where respected ranks were able to set jobs for w/e reason
  18. June 11th Changelog Fixed shelves (model wasn't on the server) Reverted jailtp to use traces
  19. June 10th Changelog Removed being able to sit on people's heads Added a convar cl_removeclothing which prevents clothing from being drawn (more fps) Max door amount down to 10 instead of 20 Fixed an issue that prevented class made from the maker from being used immediately Fixed an issue where deprecated events would spawn Removed some deprecated shipments Fixed an issue where events would startup again even on an event cooldown (prevented prizes)
  20. June 9th Changelog Made it so kidnapped people cannot buy vehicles More admin beeping adjustments Fixed an issue where the PD lockpick didn't work Fixed an issue where people would randomly be placed into revolts Re-updated the CC editor to include the command when you're added onto a class Made it so it tells players if they are killed by a terrorist during a terrorist attack
  21. June 8th Changelog Fixed an issue where you could make entities almost invisible using the color tool More clientside optimizations Disabled fire Made it so you cannot warrant or want a player when you're kidnapped CP will get a small lockpick when kidnapped (longer time to unlock doors) since they are trained personnel Kidnapped players cannot spawn props Transferred in the newer admin beep thing, forgot to apparently + fixed timers Printers will now have a chance to explode based off their level (new printers are less likely to explode)
  22. June 7th Changelog Fixed mostly all printer upgrades, you can use those or the upgrades on the priner Printers now have a chance to explode without a failsafe. This becomes harder to manage the more printers you have Swapped out more models from the original playermodel pack which may of been causing crashes / client crashes Fixed an issue with the grim reaper model being almost invis with stealth camo Fixed an issue where players would accidently be nocollided Fixed an issue where the rank Respected wouldn't have the same inventory as VIP More tweaks to admin beeping
  23. June 6th Changelog We now have a steamgroup, join it ingame to gain 10k! Fixed 2 adv dupe errors Fixed misc legacy job errors Disabled packs to prevent crashing (hopefully)
  24. June 5th Changelog Modified the beeping for admins not taking sits, ignoring sits for proper reasons will also stop the beeps Fixed Jigsaw's model Minor optimization to library functions Added it so if you die by a hit, you will know so, so you don't call RDM
  25. June 4th Changelog Removed pigsalot from the bot (I was told to put this here) Fixed an issue that would render players almost invisible Added an admin call thing that should promote people to help out here and there (logged too)
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