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DarkRP Server Rules
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DarkRP Server Rules (Compat Test)
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Everything posted by TitsRP
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October 12th Changelog Created a NLR system for silly people Fixed Russian roulette Fixed boss events not bringing back people + rewards Fixed clothing stats and HUD + clientside issues Fixed Lightsaber memory hogging everything Fixed an invalid sample rate for gokarts Fixed attachment vendor issues Fixed 2 weapon mod glitches Fixed being able to buy vehicles in events Linted a bunch of files, fixed over 4000 issues
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October 11th Changelog Comepletely rewrote the clothing vendor from scratch, allowing for stat gains, clientside performance, serverside performance and more Increased FPS with keypads that seem to draw forever
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October 8th Changelog Printer batteries cost $10 Printers make 50% more cash Bitminers make 15% more cash + all prices lowered Increased custom class prices ingame VIP's have access to almost every tool (this is going to be a very bad idea)
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October 7th Changelog You cannot ignite people through props Pet sized models have a max health of 50 Pet sized models have a max armor of 50 Changed stealth camo opacity
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[Changelog] For the DarkRP Server RULES
TitsRP replied to TitsRP's topic in Announcements / Changelogs
October 6th Changelog You cannot counter any action that does not involve you You cannot warn people for general actions such as walking down the street, looking at them or being near them -
October 5th Changelog Significantly nerfed lightsabers Improved more performance with them Fixed other issues with boss events Fixed Spawn of heck stealth camo glitch Fixed some smaller playermodels
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October 4th Changelog CC's editor fixes Replaced AI in events Added some old things back ¯\_(ツ)_/¯ Fixed ending the boss event too early
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October 3rd Changelog Fixed boss events using dumb AI Fixed being able to use any inventory items / job items in events Fixed being able to drive through walls in events Made the arena smaller When the round starts barricades will spawn that you can setup Added a new job, Reinforcer Reworked The Processor logic + menu You can scrap the bigger car Getting arrested with cuffs will uncuff you Getting killed with cuffs will uncuff you Redid box stacking You can have a lamp now Added more multithreading convars
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October 2nd Changelog Decreased actual player initialization data by an absolute insane amount Added !whatcc to show all commands for classes you're on if they aren't in the F4 menu Added boss battles Added a new job "Mayor Assasinator" Added unobtainable pills to unboxing Added a new function to the admin stick "Uncuff" Fixed some CC initialization issues Move the attachment vendor Bank FPS improvements Abomination cooldown from 20 min to 10 min Fixed the investment bank Removed the corrupt Bumped up bank investment to 10% + 2% withdraw fee You can't smooch people in spawn
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October 1st Changelog Fixed a daily login error Fixed Stock NPC error Fixed some broken muzzle effects Fixed some pill spawning Fixed pill FPS issues
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September 30th Changelog Removed over 2 billion dollars from the server's economy Added back stocks + rewrote it's module Buying from the VIP vendor logs it Fixes to the ULX SQL module (will now save on a reset) Added dlogs autorefresh support Removed voice overdo for increased performance Added Magic Man
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September 28th Changelog Fixed a HUD error when looking at a person who has changed their class Fixed validity issues on certain scripts
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September 27th Changelog CC's shouldn't show twice or more when rebuilding them Fixed an issue where some CC's wouldn't have their purchased items on a startup Fixed an issue where cops were not getting bounty collections Improved Stock table size by 27kb Changed inventory formatting Changed stenciled circle avatars on voice coms You cannot use your own weapons or tools while you're the VIP Optimized net usage when sending class information You can knock people out every 30 seconds, down from 3 minutes Lowered prices for all bitminers
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September 26th Changelog Fixed planting seeds out of bounds Fixed being able to eject your materials while crafting Fixed fading door issues while removing a dupe Fixed some HUD drawing errors Fixed investment bank raiding (my bad)
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September 25th Changelog Improved RT cam rendering and hook management (better FPS) Improved server performance while dealing with RT cams (5x - 7x) Removed some unused hooks from CW Improved calculation time for CW think hook on client
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September 25th Changelog Converted ULX users into a SQL format, this should dramatically increase authorization times Fixed !recover and imported all recovers from the last day Fixed Bitminer Models and lowered bit coins by 15% Fixed various minor errors Fixed some playermodels Fixed HUD offset on smaller monitors Fixed being able to gravity gun the bank Investments now save on a server crash New printers recover properly Improved FPS by a slight amount
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September 24th Changelog Fixed bank investments Fixed printers blowing up Fixed respected ranks Fixed 3rd person Fixed cuff pulling
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September 24th Changelog Changed seed models You can now buy a tilling plot in your house to plant seeds (2 max per) Changed how seeds and growing works You can eject materials out of the crafting table Fixed an ammo glitch Fixed weapon modification glitch Fixed pulling in handcuffs For Saturday afternoonish You can sell boomboxes to get electronic components + sound emitters Improved FPS while looking at modified weapons by over 100% Improved FPS while looking at weapons on the shelf by 100% Improved FPS while around the map during regular play by 10% - 15% Added functoinality to read CW weapons from the shelf Added RT Cameras Added new job Vault Manager and Vault Defender Added the TitsRP Vault New Party System For Saturday afternoonish New HUD New Printers New Notifications New PlayerView Old: New:
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September 23rd Changelog Redid playerviewing to a more cleaner and adaptable one (ready for Saturday) Redid HUD (ready for Saturday) (has a 30% performance increase) Redid money printer / removed bitminers (ready for Saturday) Updated notifications (Saturday)
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September 22nd Changelog You can drag people in cuffs now (exp I didn't get to test this with a real person) Finished party system redo, queued for Saturday update Fixed some kiss swep issues (floating hearts / ragdolls) Fixed vehicle explosions Fixed not being able to buy 10 mil weapons You can sell the flip car to the scrapper Added some offsets to HUD viewing on lowerscaled monitors Made it slightly harder to break out of cuffs
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[Changelog] For the DarkRP Server RULES
TitsRP replied to TitsRP's topic in Announcements / Changelogs
September 21st Changelog Added rules for the corrupt Added new jobs into their appropriate sections -
September 21st Changelog Remade cuffs from scratch, allowing you to break out + lock pick people out of cuffs Being in cuffs for more than 3 minutes will unlock them Fixed a VIP event error where you couldn't see the VIP Fixed a possible abomination error where you couldn't see the abomination Fixed a possible parcel error where you couldn't see the parcel location Fixed another dupe bug Fixed HUD Scaling on smaller monitors
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September 20th Changelog You can no longer buy CTF events or RTE events from the event buyer Harvested Drugs sell for 20% less Increased inventory size because of a mistake Fixed vehicle explosion error Fixed a kill cam error Fixed a HUD error
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September 19th Changelog Fixed unboxing speeds + unboxing being crappy Fixed limit issue for the last time Fixed a possible CC error where people couldn't see their class Fixed the secret service playermodel Fixed another issue where upgraded weapons would duplicate Fixed other minor issues such as sounds issues / not valid entitie / ect Blood Extractor brings the player to 75 health but they must still be at full health Added fists as a default weapon since who doesn't like a good fist fight Getting an epic weapon has a 50% chance to have a status effect, up from 10%
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September 18th Changelog Added a kill cam like feature with some extra thing Fixed armor on spawn for cc classes through the editor Fixed a rare instrument bug Fixed another error with seeds / limits Replaced the ignore option for "talk to who rdmed you first" Cars explode when blown up instead of just deleting themselves Added back the corrupt VIP events are now 2 minutes long but you can see where the VIP is !rampage is on a 20 minute cooldown now and will show where the abomination is + tell you if you died by him Fixed a error with buttons Fixed an issue where /invholster for upgraded weapons wasn't blocked Fixed being able to duplicate weapons not meant for the weapon table You get money as a CP now when arresting people with bounties