North Bear Posted September 20, 2018 Share Posted September 20, 2018 Quality of Life Description: Chemical engineering was great but since its last nerf its very, very slow. Sumarry below. How to reproduce: I went ahead and made 400 health potions. A health potion needs 2 ingredients, litterally the easiest one to make. It costs 1 second to buy one ingredient so 2 seconds per health potion. There is a 4-5 second cooldown between making a next potion. This brings the total to around 6 seconds per health potion. 400 potions would make this a 2400 second trip which boils down to 40 minutes for just a small stack of potions considering its fast use. The usage of these potions is quite fast because it only heals you up 20 HP. I would love for it to be reduced to about 4 seconds per potion. .5s per ingredient and 3 sec cooldown per potion making. Priority: Low/medium Link to comment Share on other sites More sharing options...
Walter the Assaulter Posted September 20, 2018 Share Posted September 20, 2018 This is not a bug. This is a suggestion. Quality of life is for "hey my red sword is blue instead of red, gamebreaking, sugar pls fix" Moving to correct section Link to comment Share on other sites More sharing options...
CoolAIDS Posted September 20, 2018 Share Posted September 20, 2018 Big +1 As of now chem engineer is a dead job and few people use it. Would be better to buff either the quickness of making potions, or add more time/health/armor/etc to potions so it doesnt take hours to make only a few hundred potions Link to comment Share on other sites More sharing options...
TTV/SlayerProductions Posted September 20, 2018 Share Posted September 20, 2018 Should just make it where you can buy ingredients in bundles of 25/50/100/etc. Same goes for crafting ... Ofc this would make it super easy to farm xp thoo ... Honestly Chem. Engineer shouldnt offer so much xp. If anything... The amount of xp you get from a potion should be switched with the amount of xp you get from farming wood/metal. Just because farming takes more effort. Link to comment Share on other sites More sharing options...
BRINGINGARMAGEDDON Posted September 21, 2018 Share Posted September 21, 2018 bulk crafting would be great Link to comment Share on other sites More sharing options...
North Bear Posted September 21, 2018 Author Share Posted September 21, 2018 Should just make it where you can buy ingredients in bundles of 25/50/100/etc. Same goes for crafting ... Ofc this would make it super easy to farm xp thoo ... Honestly Chem. Engineer shouldnt offer so much xp. If anything... The amount of xp you get from a potion should be switched with the amount of xp you get from farming wood/metal. Just because farming takes more effort. Chem engineer offers 1 xp tick per 4 potions. You make like a quarter of an xp bar with those 400. @walter, QOL template and its example seems in the same direction as what this is but sure I dont mind :0 "Quality of Life Description: The PD spits out 2 shipments, it should be more How to reproduce: Raid the PD, it only spits out 2 Priority: Low" Link to comment Share on other sites More sharing options...
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