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June 13th Changelog

  • Improved the hit calling system by adding cooldowns for hitmen and players
  • Made it so the Mafia can make demands more frequently
  • Fixed !ms not displaying the correct models when being different jobs
  • Fixed some pet issues not rendering properly
  • Fixed an issue when trying to interact with a sit when a player has left the server
  • Fixed a rare issue using the F4 menu

June 18th Changelog

  • Added a popup when you are mugged, giving you the ability to fight or drop the cash
  • Replaced police k9 model
  • Increased combo rewards on XP slot machine
  • Increased the speed of Feather Hands and made it more accurate when picking a weapon
  • Re-added the ability to change the hilt and sounds for lightsabers & patched an exploit 
  • Made it so mugging now defaults to the player's tax rate of .05% of their cash
  • Made it so printer racks will not remove themselves from degrading inside of a pickup box
  • Made it so 'Precious Life' now fades the users screen for 4 seconds when activated
  • Made it so 'Nice Guy' decreases the amount of money you need to spend for VIP
  • Made it so you cannot pick pocket or mug players in spawn or while AFK
  • Fixed an issue with the Holy Grenade
  • Fixed an issue where a successful Mafia demand would grant all players 125 XP when it should only be given to Mafia members
  • Fixed an issue where getting two coins and a chest on the XP slot machine would grant monetary reward instead of a jackpot spin
  • Fixed an issue where mugging didn't work correctly in high amounts and in longer distances
  • Fixed an issue with Mafia buffs where all players would earn 125 armor
  • Possibly fixed an issue where CC perms were not saving for some users on server restart. If you still have this issue after reset, yell at me on Discord!

June 19th Changelog

  • Added a new speech bubble
  • Increased hobo pet chance
  • Made it so if an event breaks while loading, it attempts to stop the event
  • Made it so force mug only works on CC players
  • Made it so mugging amount is decreased from .005 -> .0035
  • Made it so when a player is mugged, they go on a 3 minute cooldown
  • Fixed an issue with the radial menu
  • Fixed an issue with the !addnote command where it did not take all of the string arguments
  • 2 weeks later...

July 2nd Major Changelog [Server Move]

  • Moved servers! New server IP
  • Added new feature: Upgradable bitminers
  • Added new feature: Lightning Quests. Quests that appear every 25 minutes that you can easily complete
  • Added new job: Easy Meth Cook. A meth system from 2016 designed for simplicity
  • Revamped the following UIs: Leaderboards, Suga Shop, Quests, Quest Shop, Help Menu, Crafting Menu
  • Made it so gangs cannot have over 20 members in them
  • Made it so unlocking / locking doors will unlock / lock any doors next to it
  • Increased the speed in which you join the server
  • Increased the amount of money parcels give you
  • Increased chance to catch Hobo pet
  • Changed the crafting bench model + revamped UI
  • Changed the price and limitations of some Suga shop items
  • Fixed an issue when clicking on some panels when initially loading
  • Like 1

July 3rd Changelog

  • Reduced the temperature generated per bitcoin miner in a rack & increased the rate of cooldown when turned off
  • Changed bitminer power chords to render client-side to prevent crashes
  • Added a button to exit dumpsters if you can't stand the smell of trash
  • Like 1

July 4th Changelog

  • Re-added Pyrozooka for 4th of July
  • Disabled explosion for bitminers
  • Add full support for Mr Bones to police fines & arrests
  • Show the time left for Suga Shop items that expire
  • Change model for parcels so that it doesn't obstruct the player's vision in first person

July 16th Changelog

  • Added information tabs to bitminer entities
  • GOD tag now transforms on prestige levels 30, 50, 100, 150, 200
  • Disabled some bitminer ents since they're confusing and useless
  • Hobo pet chance is now 1 / 40,000 up from 1 / 5,000
  • Adjusted bitminer price output, fuel consumption, power. Generates around 200k an hour when maxed out
  • Adjusted lightning quest time from 20 minutes -> 25 minutes
  • Fixed an issue where bitminers would say they're out of power but wouldn't really be
  • Fixed an issue where bitminer plugs would not render properly sometimes
  • Fixed an issue where picking up a yacht with a physgun would freeze it
  • Like 1
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