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[Changelog] DarkRP Server


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June 30th Changelog

  • Fixed boombox audio cutting out or ending too soon
  • Fixed batman being able to restrain players in jail
  • Patched a minor infinite money exploit [5178a02]
  • Added a permanent sign at the entrance to the chill zone 
  • f 1
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July 3rd Changelog

  • Added the Beginner Battlepass. 55 levels tuned to show new people what TitsRP is about
  • Added the ability to purchase crafting plans from the crafting menu
  • Added 7 more quests
  • Improved some quests descriptions and made some easier
  • Made it so admins have more permissions
  • Like 4
  • thumbdown -1 1
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July 7th Changelog

  • Re-blacklisted exploding balls due to frame drops and clientside lag
  • Fixed a bug where if you gave a stack of weapons to RSB, she would take them all but only give you the value of one
  • Updated Vlad's description to include the names of the dances that he gives XP for 
  • Fixed a bug where you could bring a pickup box containing raidables inside of the RDM arena
  • Fixed a bug where C4 would not take damage if it was being held by a physgun
  • Made it so you cannot place a hit or be targeted for a hit while inside spawn
  • Fixed a bug that prevented eligible players from rewinding completed battlepasses
  • Possibly fixed a bug where the jackhammer and chainsaw sounds could be heard across the map 
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  • 4 weeks later...

July 29th Changelog

  • Add protection around the elevator in industrial to prevent abuse
  • Made it so certain options will appear in the radial menu on players wearing monkey masks
  • Made it so the player's name is hidden when muting from the radial menu
  • Made it so the radial menu does not restrict your movement if the target does not have any options available
  • Prevent duplicate party names which could cause the party to become inaccessible
  • Randomly generate a unique party name if one is not set by the owner
  • Improved the wording of the "stop a bank raid" quest to include that it must be a PD bank raid
  • Fixed a rare lua error when reviving a downed player
  • Fixed a bug that caused staff to lose their daily supporter perk around 2am EST every day when it should last until reset
  • cmonBruh 1
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  • 2 weeks later...

August 7th Changelog

  • Serial Killer supports more than one person on the job
  • Improved some crafting plan descriptions to be more accurate
  • Fixed various errors that may popup
  • Like 1
  • Thanks 1
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  • 2 weeks later...

August 18th Changelog

  • Fix a bug where a hitman might become their own target if the hit is rerouted
  • Made it so you will not see the "bypass job limit for x suga dollars" if the job cannot be bypassed
  • Fixed a rare lua error when creating a coinflip
  • Removed a bad crab spawn near the island that would cause the player to get stuck
  • Blocked some offensive words from being used as supporter chat tags
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  • 2 weeks later...

August 29th Changelog

  • Fixed an issue where trying to play some new songs on the boombox would fail
  • Purged over 5000 partial files from the boombox that would prevent those songs from playing for the first time
  • Fixed an issue where songs would not start automatically when played for the first time
  • Made it so mayor now counts towards the requirements for the "united to protect" leveling talent
  • Fixed a rare lua error when getting a victim for serial killer
  • Waking up from being kidnapped will now check if you have changed jobs and assign the proper model
  • A player's vehicles will be cleaned up immediately when they disconnect to prevent vehicle spam
  • You can now cleanup your own vehicles via Q -> Utilities -> User -> Cleanup
  • Removed reference to Gru's old job name when trying to become him on cooldown
  • Improved the collision bounds on the drug processor after it's been dropped from a pickup box
  • Like 1
  • Thanks 1
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September 3rd Changelog

  • Added Discord audit logs to the dashboard - titsrp.com/dashboard/audit
  • Fixed an issue where jails were not being cleaned up on disconnect
  • For staff, show unban time in human format instead of timestamp
  • Fixed an issue where players would not leave a party on disconnect
  • Made it so giving health and armor as Medic grants XP
  • Removed trace lines from sonar bombs to improve FPS
  • Patched a duplication bug with Zero's Meth Lab
  • Fixed a bug where players could use some weapons while shamed
  • Fixed a bug where keepeffects and soulkeeper would not reapply certain talisman effects after death
  • Like 1
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September 7th Changelog

  • Fixed an issue where a randomly generated party name might exceed the limit of 12 characters
  • Added physical flags outside of certain bases where the front door might be hard to see from the sidewalk. Flags are tied to the primary door on the base and will display the owner and/or party name + co-owners. All existing basing rules apply, however your base may extend up to but BEHIND the flag. The flag needs to be clearly visible from outside the base 
  • Renamed "Makeshift Bomb" --> "Makeshift Pipebomb" as to not confuse it with a Makeshift Timebomb
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September 8th Changelog

  • Made it so textscreens will be drawn over worldglow props
  • Made it so the base flag UI elements will be drawn over worldglow props and optimizations
  • Fixed an issue where the flag would not display the right details if the owner was in a party
  • Fixed the status.titsrp.com page
  • Made some UI/UX improvements to the forums
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