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[Changelog] DarkRP Server


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May 28th Changelog

 

  • Fixed an issue where inv holster may error
  • Fixed an issue where the long distance keypad may break
  • Fixed an issue where your camera may wonk out in certain positions when ADSing on guns
  • Universal ammo now gives you 35 ammo up from 20
  • !unfun now requires a message and the vote % has been bumped from 30% to 40%

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May 29th Changelog

 

  • Mounted and fixed 27 playermodels from regular jobs
  • Fixed some issues with doors after a long server uptime (plus added debug info to your console in case you cannot add people to your door)
  • Fixed an issue with the Master Chief heisting the bank quest
  • Fixed an issue where shotguns had 100% accuracy when ADS
  • The king of the RDM zone will be given a random item special requirements apply to prevent abuse

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May 30th Changelog

 

  • Fixed an issue where you were able to place upgraded guns in shelves
  • Fixed an issue where guns were not enchanted if you lost them during a kidnap
  • Fixed an issue where the master sword effect would happen if you got summoned into an event while jumping
  • Fixed an issue where user ranks would bug out if you had weird characters in your name
  • Fixed an issue where editing a ban would remove the users name
  • Fixed an issue where you couldn't go into thirdpeson under certain conditions
  • Made it so mods can edit bans through the ban menu
  • Made it so when you edit a ban it announces it in chat
  • Added a refresh bans button for staff in the bans menu
  • Added it in the job details panel if the job can raid or not

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May 31st Changelog

 

  • Fixed prop logs & improved them
  • Improved small visuals of logs on smaller monitors
  • Fixed an issue where right clicking on a log would bring up its save tab
  • Tuned some CC editor things

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June 2nd Changelog

 

  • Improved door logs to show people being added to the door
  • Improved overall performance of logging
  • Improved small visual issues with logging
  • Regular players now have access to the following logs: Door changes, deaths, damage (weapons are not accurate), disconnects, wanted, fines, arrest, warns
  • Fixed 5 more playermodels from regular jobs
  • Fixed regular players not having correct chat logs
  • Fixed an issue where guns that shot more than 1 bullet but not a shotgun were insta kills when ads
  • Fixed an issue where guns had a delayed reload time
  • Redid how holstering (E+R) works to not be dependent on certain things
  • Added the ability to change your pooled model list easily for CCs
  • Added Awarn Logs for all players
  • Added extra logging for questing & made it so refreshing your quest data pulls the full info instead of cached info

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June 3rd Changelog

 

  • Fixed the unfun command
  • Fixed an issue where the !ms command didn't work for cp jobs
  • Fixed an issue where you were able to pick restricted models for pooled models
  • Fixed an issue where kidnapped players would get an increased bounty instead of the attacker
  • Fixed an issue where some staff were insta demoted based off previous time
  • Fixed a prop logging issue
  • Fixed an issue where door logs & damage logs would error when first initializing
  • Added a way to view a users past bans
  • Added a ban counter on the scoreboard for staff
  • Replaced the 5 vehicle gang perks with "Big Winning","Billybob's Wish","Enhanced View","Knockout Babies","Elastic Restraints"
  • Heavily improved fps when batman was used

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June 4th Changelog

 

  • Fixed a handcuff error
  • Fixed an issue where you were able to use the old model pool option
  • Fixed an issue where the arrest baton or stun baton animation didn't play
  • Fixed an issue where the doors that unarrest you may become solid
  • Fixed an issue where you may have not been able to see the last item in the crafting list
  • Fixed an issue with the force drop talent
  • Added a Bunker Buster item that you can craft or buy from the Black Market Dealer
  • Fixed an issue where typing symbols into the CC editor would make it error
  • If a model is a cop model it will also say it on the hover panel & not just in chat

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June 7th Changelog

 

  • Added a new smg which was somehow in the game but not in shipments
  • Lowered the default shotgun aimcone
  • Made it so if you aim in with shotguns, their aimcone is decreased
  • Slightly buffed most SMGs
  • Fixed the ironsights on the mp5, mac10
  • Fixed a rare issue when destroying props with Trisha's Grenade
  • Fixed a rare issue when trying to complete a bank heist quest
  • Fixed an issue when console talked ingame, causing errors

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June 8th Changelog

 

  • Added leaderboards for over 30 different challenges! Compete to be the best & win some prizes!
  • Added the ability to right click shipments (when buying them) to select the quantity you want
  • Added crates, ranging from level 1-3 & a crate seller near the fountain
  • You can now go inside of the RDM zone when you died in a revolt
  • Tier level 1 boxes (sometimes level 2) will spawn in the world every so often
  • Improved the spiderman gun to be more efficient and pull you off the ground
  • Made it so the grim reaper cannot attack people above 30 health or pickup other weapons
  • Made kissing more consistent so you're not smoochin 4 nothin
  • Increased FPS when using the spawn of heck
  • Detective radar updates every frame instead of every second
  • Harvesting food crops now spawns a shipment of food instead of a bunch of hard to click food
  • Fixed an issue where switching to another CP job while a CP job would duplicate a CP menu
  • Fixed an issue where suiciding messed up Down But Not Out
  • Fixed an issue where the detectives evidence spawned where the player spawned after dying
  • Fixed an issue where the detectives radar showed the distance of how far the killer was from the victim
  • Fixed an issue where you didn't normally get xp for scanning detective evidence
  • Fixed an issue where detective evidence would spawn even if there wasn't a detective
  • Fixed an issue where the revolt timer would still be active on your screen in specific cases
  • Fixed a rare tradding issue
  • Fixed a rare issue when rerolling gang talents

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