TitsRP Posted July 6, 2017 Author Share Posted July 6, 2017 July 6th Changelog Added unarrest logs, combined in the arrest logsAdded it so ShowNLR (through commands or logs) will show killer position + angleFixed dual elite damageFixed the bounty hunter jobBounty Hunters get slightly more money Link to comment Share on other sites More sharing options...
TitsRP Posted July 9, 2017 Author Share Posted July 9, 2017 July 9th Changelog Fixed kidnapping + made it so kidnapping is 30 seconds instead of 20Fixed it to ulx would accept bans and kicks @ 35% of vote requirementsThe auto-want has been changed to only want people who have a bounty to prevent mass rdaNerfed the houndeyeIgnoring an admin sit will tell the user who ignored it I also lost my most previous work somehow so if something is wrong let me know. I have no clue what may of been reverted Link to comment Share on other sites More sharing options...
TitsRP Posted July 12, 2017 Author Share Posted July 12, 2017 July 12th Changelog Autowant can want anyone on a 20 second cooldown + it has a lower arrest timeArresting cuffed people will always be 30 seconds longerIgnoring an admin sit will log it in "Sit Logs"Added a non-intrusive NLR systemAdded a way to pin sits that pop up so they don't go away if unansweredAdded a panel when dying in a revolt that tells you that you can longer participateAdded a dropdown menu for fine options when fining someoneAdded a textbox while doing !revolt so you enter a revolt reasonAdded the admins name to the end of a ban when connecting to the serverRemoved and compressed and optimized how storing sits work (+removed a lot of inactive people from !sists)Minor server optimizations Link to comment Share on other sites More sharing options...
TitsRP Posted July 13, 2017 Author Share Posted July 13, 2017 July 13th Changelog Fixed an issue where the autowant would bug outFixed an issue where wanted logs weren't 100% correctBreaking NLR now takes away 20 health from you since you guys broke NLR over 3500 times yesterday within a 24 hour periodEnabled tool serverside logs to debug crashesUpdated gmod to the 7/10 update Link to comment Share on other sites More sharing options...
TitsRP Posted July 15, 2017 Author Share Posted July 15, 2017 June 15th Changelog Enabled a lot more tools to catch crashes Link to comment Share on other sites More sharing options...
TitsRP Posted July 16, 2017 Author Share Posted July 16, 2017 June 16th Changelog Enabled even more logging to catch crashes (such as damage detection, while loop detection)Fixed the sledgehammer shipmentFixed the battering ram shipment which had an invalid model Link to comment Share on other sites More sharing options...
TitsRP Posted July 17, 2017 Author Share Posted July 17, 2017 July 17th Changelog Fixed an issue with Bitminer ropesFixed a possible issue with the merc job crashing the serverFixed a shelf issue where the right entity may of not been setFixed a mugger issueFixed a pickaxe issueFixed a validity issue with logsFixed some event issues + disabled some of the broken events until the reworkFixed a russian roulette issue + an admin stick issueFixed a rare issue with picking up an item with your inventory swepFixed a rare issue with drinking bleachFixed some mayor menu issuesBetter minge support + added more crash checkersDefault mug amount is $500 instead of $0Spamming props will freeze all of your props + prevent you from spawning propsRemoved the clothing vendor for now as a test for crashesRemoved chess as a test for crashes Link to comment Share on other sites More sharing options...
TitsRP Posted July 18, 2017 Author Share Posted July 18, 2017 July 18th Changelog Redid how doors look + the logic behind it using 90% less codeFixed a fading door issue + fixed not having a 6 fading door limitFixed the drilldo's unlimited range through a fenceAdded a ulx command for staff to remove NLR zones for someoneRemounted the newer playermodels since we had 0 crashes yesterdayFixed a lot of issues from yesterday's issue Link to comment Share on other sites More sharing options...
TitsRP Posted July 19, 2017 Author Share Posted July 19, 2017 July 19th Changelog Fixed a printer issueFixed a fading door issueFixed a few SWEP issues Link to comment Share on other sites More sharing options...
TitsRP Posted July 20, 2017 Author Share Posted July 20, 2017 July 20th Changelog Fixed / Improved player's not being able to kill officers who just fined themImproved a lot of cuffing codeSQL data is based off steam64id instead of uniqueid, really ignorant for not doing this soonerAdded a new help menu that gives you all of the current commandsAdded a way to disable boomboxes from playing (from !help) (I forgot to transfer in the file that does this)Added a way to disable the HUD for more FPS (from !help) (I forgot to transfer in the file that does this)Fixed being able to use tools other than the remover tool on purchased entitiesMade it so all CC with pet models will have their CC model resetFixed some shelf issuesShould of finally fixed some bounty errorsMinor server optimizations Link to comment Share on other sites More sharing options...
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