TitsRP Posted August 23, 2015 Author Share Posted August 23, 2015 August 23rd Changelog Tweaks, nothing more Min player count to raid bank from 10 -> 25Buffed Printers (for real) Nerfed BitCoins (by about 25%)Nerfed the damn ReaperAdded the USAS to the shipment listBanned Billy Bob for owning a green tractor------------------------------------------------------------------------- Fixed BitCoin Light C4 use. Function will just be removedFixed not being able to drop shipment weaponsLooking into Ties which can tie down entities (like a physgun) Link to comment Share on other sites More sharing options...
TitsRP Posted August 27, 2015 Author Share Posted August 27, 2015 August 27th Changelog Server crashes seem to be a little less frequent now, there is still a playermodel in the server that crashes the server every 10 - 20 hours but I think that is a fine amount. Here is what I did for this reset. Disabled Lua Refresh so I can queue up files instead of breaking the server every time I transfer one inAdded a Hooker Job with a hooker swep. I don't know, don't ask.Re-added perks (data was always there but the addon went missing)Lowered the bitcoin value by another 15%Added the Skullsmasher to the Black Market Dealer (I removed the texture off of it, if you want it, download it off the workshop)Updated Staff on Duty job with actual tools I will be looking into making 1 - 3 more VIP jobs over the next week or two since someone felt it was "lacking". I will probably make the sweps in my own time since I will have a hour to spare every other day. Link to comment Share on other sites More sharing options...
TitsRP Posted August 29, 2015 Author Share Posted August 29, 2015 August 29th Changelog Some new stuff..er not really new. Just stuff that was removed from the terrible 2 month long crashes, hopefully everything works well! Added Lightsabers (Shipment at the BMD)Added Darth Vader Job (VIP)Added basic Half Life 2 cars with a car dealerAdded VCMod Link to comment Share on other sites More sharing options...
TitsRP Posted August 30, 2015 Author Share Posted August 30, 2015 August 30th Changelog Since we have so many ways to make money, why not add a complex system or two? We have bitminers, ore mining and printers that make it easy to just faceroll $$ but I would love to give players more of a challenge in return for a lot of money Made it so cars will be removed when health is 0, this is to prevent cars getting stuck and you not being able to get them out. Just blow them upAdded the complex Meth SystemAdded a complex Weed Growing SystemAdded default gmod pocket so you can pick up some entities you were not able to pick up beforeFixed Picket Sign sounds, I forgot to transfer them inAdded custom ulx commands for forceunarrest and forcerespawnAdded some weapons to the gun dealerFixed some shitty unboxing issues Link to comment Share on other sites More sharing options...
TitsRP Posted September 4, 2015 Author Share Posted September 4, 2015 September 3rd Changelog To preserve player count and FPS, we have decided to do another map switch (yea, I know). We have dropped our playerbase so rapidly over the past 2 weeks, so we need to switch back to terrible downtown unfortunately. I am also doing a lot of cleanup, getting rid of active custom classes and boosting FPS here and there and getting rid of server space. As a Little Mac once told me, "You do not have to be the server that has everything of everything". I am also looking at current money making as it is still too easy to make money which is not intended. Yes, we want you guys to make money and have fun but at the end of the day, you should not be making insane amounts of money since all you do in this gamemode is make money, that is the ONLY goal. We will never do a forced money wipe because I think that is very unfair to the players who have spent over 100 hours trying to make money. Map Switch to DowntownAdded Day / Night cycleAdded Theater backRemoved Evilmelon jobsAdjusted Drugs Mod (Heroine)Removed Weed making modBasic Cleanup of models and classes Workshop count from 83 -> 75Current server size 2.61GB. Planning to get it down anywhere from 500MB - 1 GB by tomorrow morningChanging Italian and Russian Mafia models (Should save over 300MB)Updated Hooker Mod which fixed some issuesNerfed Bit Miner's print by another 10% but lowered all costs of miners by 20%Increased all shipment prices by 15%Increased Key and Crate prices by 20%Looking into some more permanent iterations for endgame content - Will look in the afternoonIn the process of making more melee sweps - Will be done in the afternoon Link to comment Share on other sites More sharing options...
TitsRP Posted September 5, 2015 Author Share Posted September 5, 2015 September 5th Changelog Optimization and some cool features with the removal of others. Added stocks. This is real stocks and not some silly algorithm to randomize them. All info is pulled from YahooAdded a Business mod, this will allow you to create your own companyRemoved meth makingRemoved ore miningPlaced chess and checkers spread out throughout the map and not just in 1 placeChanged weather mod to a more optimzed oneUpdated theater to fix issuesRedid playermodel pack 1 which includes standard job models - Will do after the resetBuffed printers by 10%Fixed not being able to drop items you got from unboxing ----------------------------------------------------------------------------------------------------------------------------------------------- Fixed business errorFixed some shipmentsFixed entity error for bit minerMounted some lightsaber files to fastdlMounted weather files into fastdlFixed "You are being hacked" for hackphoneDisabled weatherCleaned categoriesForgot to transfer jobs for business modCleaned some custom weapons that are inactiveCleaned playemodel and workshop content downloads Link to comment Share on other sites More sharing options...
TitsRP Posted September 6, 2015 Author Share Posted September 6, 2015 September 6th Changelogs Fixes, fixes, fixes Fixed "Failed to load sound "weapons\hunter\pounce.wav"Fixed Popcorn error spam error of angposFixed buu base NULL entity error + muzzle flash + indexed error + calcmoveforceFixed tried to use invalid object model for lua refreshes (heh, I am just not going to refresh, easy as that)Fixed Skullsmaher nil value errorFixed msg alert using a null entityFixed Artorias sword attempting to index "weapon"Fixed stock's attempt to call method 'close' preventing the close button from appearing if financing api did not loadFixed vortiheal null entity in regards to view modelFixed CSS errorAdded some custom weapons onto the black market dealer - 19 new weapons to buy! Some errors result in being unfixable because of the playermodels we use such as Cbox attemping to get a bone position that's not thereSpiderman gun "rope issue" that swep is a mess, not going to even bother Link to comment Share on other sites More sharing options...
TitsRP Posted September 8, 2015 Author Share Posted September 8, 2015 September 8th Changelog Added back complex meth systemNevermind, not adding CSS since I feel it will piss a ton of people off Link to comment Share on other sites More sharing options...
TitsRP Posted September 11, 2015 Author Share Posted September 11, 2015 September 11th Changelog Updated GmodUpdated DarkRP Link to comment Share on other sites More sharing options...
TitsRP Posted September 13, 2015 Author Share Posted September 13, 2015 September 13th Changelog Due to some very rare crashes revolving in some textures having issues with envmaptint, here are some small changes. Changed Batman modelChanged Nanosuit modelChanged Bloods and Crips models to the ones with animations Link to comment Share on other sites More sharing options...
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