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[Changelog] DarkRP Server


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August 22th Changelog

 

  • Prop limit increased to 75
  • Massive optimizations 
  • Fixed the kiss swep for real
  • Added the ability to swap people off your cc ingame (exp, I could really only test it a few times since it's not how other CC items work)
  • All snipers have had their damage increased

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August 23rd - 25th Changelog

 

Keep in mind, this is not coming all tomorrow, most fixes will come tomorrow

  • Added a /roll for gambling needs
  • Added new weapons for batman
  • Added new tools to unboxing
  • Added practice events that cost 50k and have no prize + no limit of players to start (thanks boomboxean)
  • Added back the bloods and crips
  • Added command "GetOffMe" to force players off you 
  • Added multicolored vapes
  • Soundcloud support for boombox
  • Optimized net usage in vapes, holy heck what a poop fest
  • You can throw CSGO knifes and CSS knifes
  • Fixed stocks
  • Fixed bounty errors
  • Fixed CC editor errors
  • Fixed Event killing when not enough people join
  • Updated Boombox API to allow almost instant streaming
  • Fixed some boombox CL errors
  • Fixed some unboxing accuracy
  • Fixed some crashing issues
  • Fixed a CC logic error

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August 26th Changelog

 

  • Added Crash recovery system (updated to include all saved info such as amount of money, upgrades, levels, ect)
  • Added tripwire
  • Fixed fading door issues
  • Hopefully fixed boombox issues
  • Fixed bounty hunter issues
  • Fixed validility checks on massive printer
  • Re-aligned some processor panels
  • Added a stock NPC

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August 28th Changelog -- Delayed until the next few days

 

  • Added a war system
  • Added a way to claim ownership of a team (!claimlead) for war
  • Added the tripwire I forgot to add for the past 2 days
  • Fixed some more recovery errors

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September 3rd Changelog

 

  • HUD Scales based off of resolution now, I don't know why I didn't do this before, should look a lot less cluttered on smaller res
  • Added war module
  • Optimized NPC rendering
  • Optimized some entity bases
  • Optimized command callings + rewrote it to be modular
  • Anon cooldown is now at 1 minute instead of 10

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September 5th Changelog

 

  • Fixed Lerping issue with low FPS (attachment vendor)
  • Added a CC Maker in game
  • Added the ability to see CC's you're added onto from the editor
  • Added capability to change models with the CC editor
  • Changed CC Editor menu over to CC maker menu
  • Fixed war issue

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