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Slick

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DarkRP Server Rules

Forum Rules & Guidelines

DarkRP Server Rules (Compat Test)

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Posts posted by Slick

  1. TitsRP has been out of beta for nearing 5 years now. Looking on the bans page, there have only been a handful of bans for people reaching 50 warns. This is not as big as a problem as you make it out to be.

  2. Warns mean you did something wrong. The threshold for a permanent ban from warns is 50. If you manage to accumulate 50 warns, you deserve the perma ban.

     

    -1

    • Like 1
  3. Category:

    Bug

    Priority:

    High

    Description:

    Buying back your kidnapping box isn't giving your class weapons back. I bought my box as hacker, and I don't have my hack phone.

    How to reproduce:

    See Description
  4. Category:

    Bug

    Priority:

    Medium

    Description:

    When you craft makeshift timebombs (and I'm sure there are other things that do this), you receive an item which has a description of "this item may have been removed from the server" and which cannot be converted between shipment and item form.

    How to reproduce:

    Craft a makeshift timebomb.

    ZRlsaeV.png

  5. Category:

    Bug

    Priority:

    Medium

    Description:

    The price of a sound reducer bomb in its stack form is $3500, while in its shipment form, it's only worth $167

    How to reproduce:

    Try selling a sound reducer bomb in its stack form vs. its shipment form.
    • Thanks 1
  6. 1 minute ago, USN peepoo said:

    well if i can't exploit unbreakable entities why were they allowed in the first place? doesn't make sense yea

    "If I can't murder people, why am I allowed knives in my kitchen in the first place? doesn't make sense yea"

     

    This is how you sound. I hope that illustrates how dumb that notion is. The entities are there for utility (watching cameras), not exploiting.

    • cmonBruh 1
  7. There has recently been a limit imposed on the number of chips you can have at any given time:

    dYdssj8.png

     

    I understand this was put into place to prevent people from using chips as a bank, but not only is there already a 10% exchange rate loss, but 100000 chips is nothing when Texas holdem has a small bet of 10000. Measures like this shouldn't impact regular players, but they do.

     

    I believe the limit should be increased to something like 2million chips ($20million DarkRP). Large enough where it doesn't affect normal players, but small enough that it prevents people from using the casino as a bank.

     

    I know rubik expressed concerns about people hiding money in casino to prevent cc item refunds, but if you're really that worried, why not allow the cc refund to take chips (minus the 10% cut) from the player's account.

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