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DarkRP Server Rules (Compat Test)

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Everything posted by TitsRP

  1. February 3rd Changelog Replaced the "Weapon Me Up" talent with "Processor Dominance" Decreased enchanting base price from 5k -> 3k Spook Central Perk no longer flings the target back Made it so the Anonymous sound has a 10 second cooldown before playing again Made it so the help menu isn't blinding when hovering over an option Made it so the master stalker has a longer range, does less damage and gets a new target if they die after 3 minutes of hunting their target Disabled using the size command as a pig if you're in rampage mode Pissed pig now gets extra armor and health when getting pissed RDM Zone now gives a higher reward Fixed an issue where forcedrop had a different timer on on the client than the server Fixed an issue where taking food that adjusted height didn't modify height offset Fixed an issue where cops switching to CC models while crouching got swapped to charple Fixed an issue where you couldn't become the King's Assasin even if a King was on Fixed an issue where the King's Party wouldn't flush if he wasn't the king anymore Fixed an issue where cops would receive a bounty for killing people Fixed an issue where disabling lights through the help menu didn't save Fixed an issue where rerolling or unlocking a gang talent had a rare chance to mess up bad Fixed an issue where Superadmins were on the !staff list as "Memesters" Fixed an issue where rerolling a single gang talent would say you had 1 gang talent even if you had more Fixed an issue where it was possible to have negative gang talents
  2. January 17th Changelog Added a new craftable item Printer Reduxer Mini-Printers level 60% easier Printer level colors are slightly more consistent Printer XP is no longer on cooldown but is based off how much money you get per use Regular printer now shows printer level
  3. January 10-15th Changelog Fixed the Dog Bite & Frostmourne SWEP from going through walls Fixed an issue where a lot of crafted food could crash the server Fixed an issue where some crafting materials came out as an item instead of a shipment Fixed an issue where some ejected crafting materails could crash the server if there was a lot Fixed an issue where too much crafted food could crash the server Fixed an issue where PD Commanders would override player mutes Fixed an issue where some players wouldn't get their kidnap timer reset Fixed an issue where aiming through a scope could possibly go through walls Moved Santa back to a Legacy Job Improved the nolag command Made it so the crafting bench isn't 1 shot anymore
  4. December 21st Changelog Increased the speed of fishing by another 10% and increased their prices by another random percentage Fixed an issue where tied entites didn't work (processor glitch) Fixed an issue where you traded enchanted guns may stack Fixed an issue where you sometimes couldn't drag an inventory item Fixed an issue where some items wouldn't have models in your inventory when they should have
  5. December 13th Changelog Updated the map to Downtown Tits V2 which has increase performance and fixes Props and some playermodels no longer look like they have plastic on them One way props now function properly Added more meth locations Increased the speed of which you fish by 10% and increased all fish prices by 20% Increased max talismans from 2 -> 3 Increased drug prices by 20%
  6. December 10th Changelog Lowered XP needed to purchase Loot Crates Increased bitcoin output by 50% Pissed pigs now give ebola when hitting a target Weapon Me Up now has a smaller chance to give a legendary Improved the chemical engineers table to show instructions Fixed an issue with admin sits where a sit would come up claimed randomly Fixed an issue where pigs couldn't eat plants Fixed an issue where you couldn't buy weapons on your CC Fixed an issue where blood extractions didn't show up in logs Fixed an issue where CC models would change to skeletons on startup Fixed an issue where players may not be able to swap off their job after using a potion of character Fixed max mug on a mugger going over 5k
  7. December 9th Changelog Added Meth Added radio stations to the boombox Added a pig job (dont ask) Increased the prop limit back to 75 Increased prices of Blowtorches and C4 by 15% Adrenaline no longer lowers your health Money collected from your own printers has been increased by 30% Made it so undercover cops can't become staff on duty Possibly fixed more issues with the king portal Fixed searching CC perms Fixed some unintended kidnapping things
  8. December 8th Changelog Fixed the CC Editor Re-added headshot sounds Made it so a regular house alarm will alert the cops Made it so the clown horn deals 5 damage Made it so adrenaline lasts for 20 seconds down from 60 and slows you down for 5 seconds after the timer runs out Started to track weapon analytics to balance different weapons faster Pistols deal an extra 25% damage to the head Slightly buffed the double barrel shotgun Increased the amount of food you could make at one time from 100 -> 300 Increased the max health given for smaller models Fixed a rare issue when shooting guns Possibly fixed crashing when a SBC Cannon is shot at you Fixed an issue with the perk Numbing The Pain Fixed searching weapon perms Fixed playing on the x64 branch Fixed an issue where too many models were available on the cc editor
  9. December 7th Changelog Disabled buying Sugar Dollars for real money / buying anything with real money Increased the drop rate of Sugar Dollars through Gang XP by over 150% Removed extra darkrp files being downloaded when joining Removed another 10% of useless server content (may have to redownload some packs) Replaced the King's Sword Added a new weapon to Dat Boi Fixed an issue where 70% of regular job models weren't showing up for CC models Fixed an issue where some jobs had access to invalid models Fixed an issue where CCs could have access to cop models and vice versa
  10. December 5th Changelog Implemented the new File Optimizer, please let me know if anything is missing / messed up (should load in 10% - 25% faster) Removed 3 extra workshop packs you had to download Added Santa as a regular job until New Years Added a new regular fish to catch (forgot to add this fish) Added a small sound to using your ironsights Made it so SMods can use removeid Made it so you can right click on a job to bring you to its details Moved Doge and Dat Boi to Weird Jobs Fixed an issue where plants that need water could be underground Fixed an issue where you could possibly get extra weapons from the kidnap box
  11. December 4th Changelog Made the Contenter (weapon) have 3 bullets instead of 1 due to an animation glitch Fixed an issue where you couldn't use tools after being kidnapped and then your attacker dying Fixed an inventory issue where merging items didn't actually merge
  12. December 3rd Changelog Upgraded Adv Dupes Codec to support newer files Fixed an inventory exploit Possibly fixed a fishing exploit
  13. December 2nd Changelog Made it so the kidnapped person can not damage their own kidnap box to free themselves Made it so you can right click to get out of the disguise swep Fixed an issue where you could disguise as very small props
  14. December 1st Changelog Made it so Civilian Phones are now kept on being kidnapped Made it so Kidnappers auto swap to the kidnap box when their target wakes up Made it so CCs who kidnap have to hold the player slightly longer to make them kidnapped Made it so if a kidnap box is destroyed, the player is released Made it so if a CP destroys a kidnap box or arrests an active kidnapper, they will get some money Fixed an issue where you could sit and use the disguise swep Fixed an issue where the Doge could use weapons Fixed an issue where crops planted in weird zones didn't fully grow Fixed an issue where 1 chemical barrel could be used ontop of stacked chemical hoses Fixed an issue where dying on instruments still allowed you to play them Fixed an issue where kissing didn't give XP Fixed an issue where arresting or killing a kidnapper wouldn't release the victim in some cases Removed the trail which could see through glow props
  15. November 25th Changelog Fixed an issue where some crafted weapons didn't show correct damage information when thrown Fixed an issue where physgunning items into a pickup box would remove them Reworked Tranq M9 to be less janky and more consistent + it has improved range
  16. November 22nd Changelog Added back the Doge as a VIP job Added back Dat Boi as VIP job Added Party logs Made pickup boxes more reliable with their data Fixed an issue where weapons shot super slow Fixed muting a players boombox not working immediately Fixed physgun colors if it wasn't working for you Possibly fixed an issue where the shadowknife would bring you into unrestricted areas Possibly fixed an issue where the disguise swep would get you through a door
  17. November 21st Changelog Made it so players cannot use the staff playermodel on their cc Fixed fish not stacking while fishing Fixed planted seeds not always being on the top of the zone when finished Replaced manhacks when goons spawn
  18. November 19th Changelog Replaced staff on duty model Made it so the disguise swep takes away 10 health every time when using it Made it so players cannot get force dropped inside of safe zones Made it so CCs can use the force drop talent Made it so the Staff On Duty job cannot be cuffed, kidnapped, stunned or arrested Made it so PD Commander voice only works when the PD Commander SWEP is out Most likely fixed an issue where the King Portal would break your game sometimes Fixed an issue where the disguise swep wouldn't give you back your armor Fixed voice muting not working immediately
  19. November 18th Changelog Added a new potion Goon Juice Added a new Talisman Goon Loot Added a 1 hour warning before a reset Fixed an error with lockpicking logs Fixed an issue where fishing circles could spawn on the sand Fixed a rare issue when changing materials
  20. November 17th Changelog Added the ability to stack food Added in an uncuff command Lowered the amount of goons in most cases Disabled flash on cameras before taking a picture Made it so you can go to lockpicked / keypaded entity positions as staff (Slogs) Lowered the amount of smoke coming from the bacta nade Fixed an issue where you were considered kidnapped after buying the kidnappers box Fixed an issue where the undercover cop wasn't displayed correctly in SLogs for staff Fixed the stun gun not slowing people Fixed food names not working all of the time Fixed crafting food when using the Craft One and Craft All option Fixed an issue where stove values may mess up Fixed an issue where admins could claim a sit more than once (I think) Fixed a rare boombox error Fixed a rare issue when using some potions Fixed an issue where you couldn't go into thirdperson with some guns Fixed an issue where a pickup box may not send its data Fixed weapon checkers Fixed not being able to see the lockpick UI when lockpicking fading doors Fixed an issue where Quick Fish had the wrong % in the text Fixed goons spawning in the wall Fixed Michael Myers description Fixed the bunker buster having unlimited range Possibly fixed an issue when giving rep to an invalid player
  21. November 12th Changelog Added back lights along with an option to turn them off in the !help menu Added RDM Zone bilboard in spawn Made it so grenades go away if you have 0 ammo Made it so you can open hatches while on ladders (if unlocked) Made it so new players are shown in sits Fixed the kings walls glitching out Fixed some finiky issues with the help menu Most likely fixed an issue where staff may sit as claimed when it wasn't really claimed
  22. November 11th Changelog Removed extra downloaded files from unboxing Nerfed the USAS and buffed the Bulldog Explosive Event gives you more explosives and a crowbar incase you run out Master Thief Keypad Cracker is slightly better than the regular keypad cracker Processors will only spawn Shipments now instead of "Single" shipments Smaller Models / reduced size will hit softer when kidnapping Removed the Practice Event NPC Made it so you cannot be stunned in spawn Increase Crafting XP slightly Gun Jam time lowered from 5 -> 3 seconds + Gun Jam makes damage to the affected player reduced by 50%
  23. November 10th Changelog Made it so admins are able to remove rep (notifies staff) Made it so night time isn't as dark Processors can be claimed to physgun by pressing the claim button Fixed an issue where processor sounds didn't play when using the processor Removed some unused content from the server
  24. November 9th Changelog Added the Bacta Grenade to things you can buy along with adding back its neat effect Admins+ can unblock props Makeshift timebomb has a slightly bigger radius (15%) Fixed an issue where makeshift timebombs would remove chess / checker
  25. November 7th Changelog Lowered the max health of Night Goons by 50% Fixed a rare inventory bug when splitting an item Fixed a rare issue when using a jump swep
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