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Change the Necro rule or change how necro functions


yeeto
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Title.

 

The rule itself is a good rule, but it's.. also a bad one.

 

Necromancers cannot pick what or who they revive. If necromancers could choose if they revive a player, or a hostile NPC then I would be ok with the rule.

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You can hit most of the hostile NPC with your staff to kill them

In general, please just give them a chance to decide to be a good boy (revive players, kill or trap bad NPC) or bad boy (summon a bad NPC and let it run free). 

 

I suggest a rule change to "If a Necromancer summons a hostile NPC and chooses to let it roam free, they can be killed for initiating a threat on all nearby players."

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