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So I had a few VIP classes in my mind and I wanted to share it with you cancers.

 

 

Sonic The Hedghog: A Sonic model with Sonic related shit.

 

 

Fallout Vault 111 Guy: Theres actually already a model of the Fallout 4 character you play as wearing a Vault 111 suit. A few Fallout weapons and a Stealth Boy (Theres one avaliable)

 

 

And finally,Corvo from the game Dishonored: Blink swep,and some sort of sword

 

Links to the things below

 

 

 

Sonic Kit: http://steamcommunity.com/sharedfiles/filedetails/?id=264373973&searchtext=sonic

 

Vault 111 Guy: http://steamcommunity.com/sharedfiles/filedetails/?id=466565087&searchtext=fallout+

http://steamcommunity.com/sharedfiles/filedetails/?id=473524812&searchtext=fallout+

http://steamcommunity.com/sharedfiles/filedetails/?id=476520900&searchtext=Stealth+boy

 

Corvo (Dishonored): http://steamcommunity.com/sharedfiles/filedetails/?id=159269477&searchtext=corvo

 

http://steamcommunity.com/sharedfiles/filedetails/?id=175458969&searchtext=blink

 

Maybe this sword pack? http://steamcommunity.com/sharedfiles/filedetails/?id=118800159&searchtext=sword

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The hardest part when making new classes is thinking of their purpose. Sure, I can have 30 VIP jobs that do nothing bug mug, raid, heist / ect. That's all great and all but it serves no purpose. When people buy VIP or think about getting it I want them to actually get something different from it. Coming up with a whole new rule set is optimal and once that is thought out, then you go for the right custom weapon then the actual model. 

 

Mostly the process happens like this: Oh, this model is cool, can I make him into a job? What would his rules be? What special weapon would he hold? Would he be unique or a rehash? VIP or not VIP?

 

The reason why VIP was lowered to $5 is because PERSONALLY, I would not buy it for $10. I think the amount of content you get is just not really worth the cash. $5 is okay and its a very small amount of money, plus you can also buy it from 5 million in game. 

 

The sonic one is kinda out of question considering it would conflict with judy's class. If you can think of rules for a job + a low weight model then I would definitely look into that.

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The hardest part when making new classes is thinking of their purpose. Sure, I can have 30 VIP jobs that do nothing bug mug, raid, heist / ect. That's all great and all but it serves no purpose. When people buy VIP or think about getting it I want them to actually get something different from it. Coming up with a whole new rule set is optimal and once that is thought out, then you go for the right custom weapon then the actual model. 

 

Mostly the process happens like this: Oh, this model is cool, can I make him into a job? What would his rules be? What special weapon would he hold? Would he be unique or a rehash? VIP or not VIP?

 

The reason why VIP was lowered to $5 is because PERSONALLY, I would not buy it for $10. I think the amount of content you get is just not really worth the cash. $5 is okay and its a very small amount of money, plus you can also buy it from 5 million in game. 

 

The sonic one is kinda out of question considering it would conflict with judy's class. If you can think of rules for a job + a low weight model then I would definitely look into that.

 

Ill get to work on that.

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