Lunartique Posted March 20, 2021 Share Posted March 20, 2021 (edited) I believe that the amount of wood / metal harvested from their world entities should be increased, and that there should always be a set amount of trees / metal nodes around the map. Maybe double the current amount per node and at least always 4 nodes per resource around the map. or; Bring back metal and tree tokens to the crate reward pools. An Estimate of Wood Cutting Output Using Different Methods in One Hour: World Spawn Trees: 540 Wood > Done as Batman with quickswitch harvesting. > You get 10 wood per tree. > Most of the time is spent looking for the single tree on the map. > The final output is more or less cut by half for every other person who is looking to cut wood at the same time. King's Spawner: 270 Wood > You get 5 wood per tree, and you can spawn 3 trees around every 5 minutes. > Only one person can do this at a time as is the job limit. > The main problem with this is the cooldown of the King's Spawner. > You are better off spawning chemical pipes for profit in cash. Tree Tokens: 2250 Wood > You get 75 wood per tree, each tree takes about 2 minutes to fully harvest. > Can be done AFK. Edited March 20, 2021 by voltz07 Link to comment Share on other sites More sharing options...
OldGre4g Posted March 20, 2021 Share Posted March 20, 2021 (edited) Getting any significant amount of metal/wood without being on at an absurd hour for most or for hours at a time proves to be a challenge for me and given how scarce metal/wood tokens are becoming I only see it getting worse, I'm +1 for either or, possibly even some new level talents/perks just for this. Edited March 20, 2021 by OldGre4g Link to comment Share on other sites More sharing options...
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